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zbrush's UV master

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Post by Guest Sun Feb 28, 2010 1:27 am

nakita ko sa thread ng maya section yung issue tungkol sa UV sa zbrush. ngayon pwede mo ng ikumpara yung zbrush pag dating sa unwrapping at uv layout kahit pa sa plug ins ng maya o max mas ok to.
UV master ng zbrush , http://www.pixologic.com/zbrush/features/UV-Master/ available to sa zbrush 3.5 r3 paea sa windows at 3.2 ng mac

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Post by torvicz Sun Feb 28, 2010 1:39 am

dude, 3.5 na ba gamit mo? musta naman?
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Post by Guest Sun Feb 28, 2010 1:43 am

ok naman siya sir, mas madali yung buhay lalo na sa maya user. kasi wala ng hirap sa normal maps, displacement, at texture maps.meron kasing option dun sa zbrush 3.5 na pwede kang mag export as .ma file (maya ascii) kaya pag bukas mo ng file na yun sa maya naka apply na din yung mga maps na yun irerender mo nalang,may Goz na din, sa r3 meron na ding lightbox na gaya sa naudlot na zbrush 4.

ewan ko lang sir sa mga max user.

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Post by ixxxboyxxxi Sun Feb 28, 2010 2:00 am

useful talaga yan bro oo.... yan ginamit ko rin sa isa kong toy. Lagyan mo ng Unrap ang object pero wag mo nang galawin export agad pasok sa Zbrush. And dapat may plug in ka na mag link ang Zbrush sa Photoshop para mas mabilis nag clean ng textures. Yung get mo lang sa Zbrush ang finished texture. Bwallah.... galing ng program ano..... then apply mo yung image sa object sa Max na ni lagyan mo kanina ng Unrap. You get nice clean seem less texture.

Bilib ako sa Zbrush.... Very Happy
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Post by torvicz Sun Feb 28, 2010 2:06 am

ixxxboyxxxi wrote:useful talaga yan bro oo.... yan ginamit ko rin sa isa kong toy. Lagyan mo ng Unrap ang object pero wag mo nang galawin export agad pasok sa Zbrush. And dapat may plug in ka na mag link ang Zbrush sa Photoshop para mas mabilis nag clean ng textures. Yung get mo lang sa Zbrush ang finished texture. Bwallah.... galing ng program ano..... then apply mo yung image sa object sa Max na ni lagyan mo kanina ng Unrap. You get nice clean seem less texture.

Bilib ako sa Zbrush.... Very Happy

I need more info on this dude, sana magamit ko to minsan....

hirap ako sa zbrush lalo sa texturing...hmp!
na-try ko na dati ung magpaint directly sa object, kaso pag dating sa max weird ung result, parang nagiging low res... scratch
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Post by ixxxboyxxxi Sun Feb 28, 2010 2:17 am

torvicz wrote:
ixxxboyxxxi wrote:useful talaga yan bro oo.... yan ginamit ko rin sa isa kong toy. Lagyan mo ng Unrap ang object pero wag mo nang galawin export agad pasok sa Zbrush. And dapat may plug in ka na mag link ang Zbrush sa Photoshop para mas mabilis nag clean ng textures. Yung get mo lang sa Zbrush ang finished texture. Bwallah.... galing ng program ano..... then apply mo yung image sa object sa Max na ni lagyan mo kanina ng Unrap. You get nice clean seem less texture.

Bilib ako sa Zbrush.... Very Happy

I need more info on this dude, sana magamit ko to minsan....

hirap ako sa zbrush lalo sa texturing...hmp!
na-try ko na dati ung magpaint directly sa object, kaso pag dating sa max weird ung result, parang nagiging low res... scratch

Last year ko pa ginawa yun.... Install ko muna ang Zbrush ko ulit then review ko ang steps... hope hindi ko nakalimotan... ihihihihihihihihi. Keep in mind ko lang....... Very Happy
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Post by torvicz Sun Feb 28, 2010 2:25 am

ok dude xboy....hehe TIA
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