The Aftermath
+23
vilpang
effreymm
tanting
xtianatix
herald_101683
exodus
domarkpaquibot
marcelinoiii
peanuts
torvicz
akoy
Yhna
ortzak
Dhyon'D'Man
taga_probins
rangalua
bizkong
kukoman
yaug_03
pedio84
jarul
lobsang rampa
ymhon
27 posters
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The Aftermath
First topic message reminder :
Done in Autodesk 3ds Max
Rendered using Mental Ray
Polycount is not more than 18K triangles.
Diffuse Maps, Specular Maps and Normal Maps were used for shading and texturing.
Final render with matte painted background
Wire render
Raw render
Done in Autodesk 3ds Max
Rendered using Mental Ray
Polycount is not more than 18K triangles.
Diffuse Maps, Specular Maps and Normal Maps were used for shading and texturing.
Final render with matte painted background
Wire render
Raw render
Last edited by ymhon on Tue Jul 12, 2011 6:48 am; edited 12 times in total
ymhon- CGP Apprentice
- Number of posts : 315
Age : 39
Location : Philippines
Registration date : 18/09/2008
Re: The Aftermath
sige po if i have the time to make a tutorial. sa ngayon po kasi busy masyado. thanks poakoy wrote:sir tuts nman jn s mental ray!!! nsa be na magaling sympre mgaling din hehehe
ymhon- CGP Apprentice
- Number of posts : 315
Registration date : 18/09/2008
Re: The Aftermath
long time dude ymhon.....
kala ko nawala ka na e!
galing naman nito, parang di low poly....I wonder if you would be kind enough to share the wires...galing kase eh! sana makagawa rin ako nito someday...
pag kelangan mo ng assistant sa ina-playan mo, sama mo ko ha? hehe
dream ko rin yang makapasok sa gaming industry eh....
This year dalas dalasan mo naman ang pag po-post....
kala ko nawala ka na e!
galing naman nito, parang di low poly....I wonder if you would be kind enough to share the wires...galing kase eh! sana makagawa rin ako nito someday...
pag kelangan mo ng assistant sa ina-playan mo, sama mo ko ha? hehe
dream ko rin yang makapasok sa gaming industry eh....
This year dalas dalasan mo naman ang pag po-post....
torvicz- Sgt. Pepper
- Number of posts : 3235
Location : dubai, uae
Registration date : 01/10/2008
Re: The Aftermath
very nice compostion bro!,
very effective ang lighting, it really sets the mood.
share ko lng, galing ako sa low poly modelling before and i know na mas challenging mag model ng 3d assets para sa realtime engines. you have to be witty enough na palabasing realistic yet very low poly ang object. you have to let your textures work for your model
wish you all the luck bro..
very effective ang lighting, it really sets the mood.
share ko lng, galing ako sa low poly modelling before and i know na mas challenging mag model ng 3d assets para sa realtime engines. you have to be witty enough na palabasing realistic yet very low poly ang object. you have to let your textures work for your model
wish you all the luck bro..
peanuts- CGP Newbie
- Number of posts : 30
Age : 46
Location : Dubai
Registration date : 26/04/2009
Re: The Aftermath
napakagaling nito bro!!! pangpixar na ah!!! congrats sa naachieve mong level!!!
marcelinoiii- CGP Guru
- Number of posts : 1125
Age : 41
Location : Singapore
Registration date : 29/07/2009
Re: The Aftermath
torvicz wrote:long time dude ymhon.....
kala ko nawala ka na e!
galing naman nito, parang di low poly....I wonder if you would be kind enough to share the wires...galing kase eh! sana makagawa rin ako nito someday...
pag kelangan mo ng assistant sa ina-playan mo, sama mo ko ha? hehe
dream ko rin yang makapasok sa gaming industry eh....
This year dalas dalasan mo naman ang pag po-post....
Salamat. ito yung wires kuya. I know kaya mo rin yan.
Salamat ulit kuya... Sensya na busy sa work...
Last edited by ymhon on Mon Jul 11, 2011 5:22 pm; edited 3 times in total
ymhon- CGP Apprentice
- Number of posts : 315
Age : 39
Location : Philippines
Registration date : 18/09/2008
Re: The Aftermath
peanuts wrote:very nice compostion bro!,
very effective ang lighting, it really sets the mood.
share ko lng, galing ako sa low poly modelling before and i know na mas challenging mag model ng 3d assets para sa realtime engines. you have to be witty enough na palabasing realistic yet very low poly ang object. you have to let your textures work for your model
wish you all the luck bro..
Maraming salamat po sir sa mga tips. I know madami pa po akong kakaining bigas about games. I'll try my best. Salamat po ng marami.
ymhon- CGP Apprentice
- Number of posts : 315
Age : 39
Location : Philippines
Registration date : 18/09/2008
Re: The Aftermath
domarkpaquibot wrote:Galing nyo po Sir,
Maraming salamat bro.
ymhon- CGP Apprentice
- Number of posts : 315
Age : 39
Location : Philippines
Registration date : 18/09/2008
Re: The Aftermath
astig
exodus- CGP Apprentice
- Number of posts : 494
Age : 42
Location : Dammam, KSA
Registration date : 21/03/2010
Re: The Aftermath
exodus wrote:astig
salamat po
ymhon- CGP Apprentice
- Number of posts : 315
Age : 39
Location : Philippines
Registration date : 18/09/2008
Re: The Aftermath
Galing mo bro! Pag my time ka puwede ba magpa tutor sau then pagusapan nalang natin about s pricing. Seryoso.
herald_101683- CGP Apprentice
- Number of posts : 338
Age : 40
Location : singapore
Registration date : 21/03/2010
xtianatix- CGP Newbie
- Number of posts : 182
Age : 35
Location : Caloocan
Registration date : 14/02/2011
Re: The Aftermath
herald_101683 wrote:Galing mo bro! Pag my time ka puwede ba magpa tutor sau then pagusapan nalang natin about s pricing. Seryoso.
Thank you sir... hahaha ganon sir. tutoring, parang seryoso nga kayo dyan ah.
ymhon- CGP Apprentice
- Number of posts : 315
Age : 39
Location : Philippines
Registration date : 18/09/2008
Re: The Aftermath
xtianatix wrote:
salamat bro
ymhon- CGP Apprentice
- Number of posts : 315
Age : 39
Location : Philippines
Registration date : 18/09/2008
Re: The Aftermath
nice one chief.
tanting- CGP Apprentice
- Number of posts : 782
Location : Dubai_Tarlac_Pampanga
Registration date : 11/04/2009
Re: The Aftermath
Very nice sir... Post more
effreymm- CGP Guru
- Number of posts : 1617
Age : 45
Location : Sunshine City Laoag/Ilocos Norte/Doha Qatar
Registration date : 17/07/2009
Re: The Aftermath
panalo sir..
vilpang- CGP Guru
- Number of posts : 1100
Age : 60
Location : dubai uae
Registration date : 28/06/2011
Re: The Aftermath
ang gnda sir.. at ang glng napababa yung poly ,,sir panu po pababain yung poly sir ng isang scene para mas gumaan yung rendering.. thank you sir
Re: The Aftermath
nice render. .
wcdesignstudio- CGP Apprentice
- Number of posts : 783
Age : 34
Location : Tacloban City, Philippines
Registration date : 15/04/2012
Re: The Aftermath
ang galing mo po....
de3t3r4- CGP Apprentice
- Number of posts : 314
Age : 45
Location : tambay sa manila
Registration date : 12/11/2011
Re: The Aftermath
astig ng composition. very well done. kudos!
hotarubi- CGP Apprentice
- Number of posts : 717
Age : 40
Location : Akita
Registration date : 18/11/2010
Re: The Aftermath
whoa nabuhay ulit yung thread ko. thanks sa lahat ng nagcomment
maraming salamat bosstanting wrote:nice one chief.
hope I can post more sir but busy po ngayoneffreymm wrote:Very nice sir... Post more
thank youvilpang wrote:panalo sir..
requirement talaga sa exercise na yan na dapat low poly kasi for games yan kaso hindi realtime rendering (using game engine) kundi pre-rendered (rendered in mental ray) yung ginawa ko. then concerning sa polygon counts ay nasa diskarte na yanng artist (modeler). tip ko sayo ay you look through it's silhouette para macheck mo yung shape. thanks.leineriscream wrote:ang gnda sir.. at ang glng napababa yung poly ,,sir panu po pababain yung poly sir ng isang scene para mas gumaan yung rendering.. thank you sir
thank you sirwcdesignstudio wrote:nice render. .
practice lang sir. kaya yan...de3t3r4 wrote:ang galing mo po....
thank you very much sir. appreciate it.hotarubi wrote:astig ng composition. very well done. kudos!
ymhon- CGP Apprentice
- Number of posts : 315
Age : 39
Location : Philippines
Registration date : 18/09/2008
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