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Mga Master 1st post kopo d2 CGP, exterior

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geforce
alwin
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WURPWURPS
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Mga Master 1st post kopo d2 CGP, exterior Empty Mga Master 1st post kopo d2 CGP, exterior

Post by Jay2x Tue Nov 11, 2008 11:44 pm

"2 storey residence "open for Cnc po a lot of mistakes eheh dko dko mgets bkit lumabo at pixelated yta ung kanto nung rail
[img]Mga Master 1st post kopo d2 CGP, exterior 2storeyhousetrial-1[/img]


Last edited by Jay2x on Thu Dec 18, 2008 6:10 am; edited 2 times in total
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Post by eLEMMEnTO Tue Nov 11, 2008 11:53 pm

wow.. first time nyo po.. galing po ng modelling... yung roofing lang sir at mapping ng material ng post sa may carport.
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Post by pakunat Tue Nov 11, 2008 11:55 pm

sir ayos naman blurr lang ung image. sadya ba un? great job sir
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Post by Jay2x Wed Nov 12, 2008 12:02 am

pakunat wrote:sir ayos naman blurr lang ung image. sadya ba un? great job sir

master pakunat dko rin po alam saan nag occured ung output na blurr sa buong image e.san po kaya ako nagkulang ehe salamat po ng marami sa comento agad agad ehh ,aus ang CGP at mga members dito. thumbsup


Last edited by Jay2x on Wed Nov 12, 2008 12:07 am; edited 1 time in total
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Post by pakunat Wed Nov 12, 2008 12:03 am

try mo erender ng fixed yan sir. wag mo lagyan ng antialiasing. tapos lagyan mo ng 4 ung subdivs ng fixed.
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Post by Jay2x Wed Nov 12, 2008 12:06 am

eLEMMEnTO wrote:wow.. first time nyo po.. galing po ng modelling... yung roofing lang sir at mapping ng material ng post sa may carport.

Sir eLEMMEntO salamat ng madami sa komento, sa roofing ng po dko pa magets e naka 1000 bump na tsaka displacement ng konti kaya agad kona pinost ito pra sa susunod lm ko n . CNC lng po thx ulet inuman na
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Post by limp102 Wed Nov 12, 2008 12:08 am

thumbsup ok to sir,
IMHO try to darken the maps for the roof medyo na washout siya sa background and to have a contrast with your other maps,,, lol!
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Post by Jay2x Wed Nov 12, 2008 12:10 am

pakunat wrote:try mo erender ng fixed yan sir. wag mo lagyan ng antialiasing. tapos lagyan mo ng 4 ung subdivs ng fixed.

ill try it Sir . ung mga gawa niyo ayus po ah ,,try kopo ulet gumawa tpos post ko tenkyu thumbsup
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Post by Jay2x Wed Nov 12, 2008 12:15 am

limp102 wrote:thumbsup ok to sir,
IMHO try to darken the maps for the roof medyo na washout siya sa background and to have a contrast with your other maps,,, lol!

thx po sa suggestion ms limp, gagawin kopo sinabi niyo salamat Wink
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Post by Butz_Arki Wed Nov 12, 2008 12:19 am

well done nmn..medyo blurred nga lng..mas mganda kung detail ang mga edges..use catmull-rom on antialiasing filter.follow master pakunat..that will be fine n...keep posting bro..
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Post by ice Wed Nov 12, 2008 12:20 am

ang gailng
masabi n mga komets... thumbsup


Last edited by ice † on Wed Nov 12, 2008 12:22 am; edited 1 time in total
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Post by ice Wed Nov 12, 2008 12:21 am

ang gailng thumbsup
masabi n mga komets... thumbsup
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Post by Jay2x Wed Nov 12, 2008 12:24 am

ice † wrote:ang gailng thumbsup
masabi n mga komets... thumbsup
salamat prime master eh
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Post by nomeradona Wed Nov 12, 2008 12:26 am

ok yugn desing at lighting sa akin...
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Post by Jay2x Wed Nov 12, 2008 12:38 am

nomeradona wrote:ok yugn desing at lighting sa akin...

salamt cabalen a tune ..nkta ko dn po mga gwa niyo n mgagaling lahat
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Post by Guest Wed Nov 12, 2008 1:00 am

Good start Bro.Welcome to CGP...Keep posting! thumbsup

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Post by Jay2x Wed Nov 12, 2008 1:06 am

butzoy wrote:well done nmn..medyo blurred nga lng..mas mganda kung detail ang mga edges..use catmull-rom on antialiasing filter.follow master pakunat..that will be fine n...keep posting bro..

thanks master butz , aayusin ko ung blurred tska lhat ng n mnetion po ,, thumbsup
Twisted Evil nkakagimbal avtar niyo ehh ayus
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Post by Jay2x Wed Nov 12, 2008 2:52 am

ARCHITHEKTHURA wrote:Good start Bro.Welcome to CGP...Keep posting! thumbsup

salamat po sirmaster
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Post by Noel_Diaz Wed Nov 12, 2008 2:56 am

very nice render and impressive design,,, blured lang ng konti,,, post pa sir!!! 2thumbsup
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Post by Jay2x Wed Nov 12, 2008 3:11 am

Noel_Diaz wrote:very nice render and impressive design,,, blured lang ng konti,,, post pa sir!!! 2thumbsup
salamat sir noel ,.
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Post by bokkins Wed Nov 12, 2008 9:23 am

ok naman bro. gawin mo lang mitchel ung anti aliasing para sharper. then shader sa kotse ayusin mo lang. medyo madami lang extrang modern design while it still look a little traditional. anyway, post ka pa more bro. good luck! thumbsup
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Post by Jay2x Wed Nov 12, 2008 6:27 pm

bokkins wrote:ok naman bro. gawin mo lang mitchel ung anti aliasing para sharper. then shader sa kotse ayusin mo lang. medyo madami lang extrang modern design while it still look a little traditional. anyway, post ka pa more bro. good luck! thumbsup

Salamat master bokkins ill try to tweak on AA pati sa kotse kaunaunahan kong paglalagay ehh eron p plang shader ung mga un a..san kya mkakakuha. salamat po sa info. Laughing
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Post by nyop Wed Nov 12, 2008 7:30 pm

i also admire the design! konting adjust nalang sa render scene. Very Happy
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Post by nomeradona Wed Nov 12, 2008 8:41 pm

Jay2x wrote:
nomeradona wrote:ok yugn desing at lighting sa akin...

salamt cabalen a tune ..nkta ko dn po mga gwa niyo n mgagaling lahat

ika cabalen puro biru ka. nagpapraktis din ako... so hang on lang tayo ang daming mga master dito na tumutulong.. so bless tayo lahat.
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Post by cubi_o: Wed Nov 12, 2008 10:53 pm

hi sir jay..galeng for 1st post mo.
sa akin lng is some tiling issues.

try mo rin sir pag laruan position nng lighting.
pero ok na sa akin to. more depth lng.

overall sir.. like it.
c3
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