SU Q & A
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:: Tutorials :: SketchUp Tutorials
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SU Q & A
Before you ask your quetion. Perhaps see all the tutorial first here. http://sketchupvrayresources.blogspot.com/p/free-ies-data.html
Q and A for Sketchup only here.
Q and A for Sketchup only here.
Last edited by nomeradona on Wed Oct 05, 2011 8:06 am; edited 2 times in total
Re: SU Q & A
di kasali mga plug-ins dito sir nomer?..this is good..
moothe- CGP Apprentice
- Number of posts : 489
Age : 40
Location : cebu, philippines/ kolkata,india
Registration date : 21/06/2009
Re: SU Q & A
SIr good day po!
paano po gumawa ng terrain sa SU? yon pong may mga kunting lubag at tsaka kunting humps?
paano po gumawa ng terrain sa SU? yon pong may mga kunting lubag at tsaka kunting humps?
mechanic- CGP Apprentice
- Number of posts : 307
Age : 49
Location : digos/davao
Registration date : 24/02/2009
Re: SU Q & A
i think pwedeng isali yung mga ruby, pero yung vray rendering engine andun na sa kabila...
Re: SU Q & A
for basic terrain, what i do is i used a plugin called "simple loft" written by Chris fullmer. say meron lang mga contour lines with different height.. then by selecting them all you can do the terrain... you have to note that the contour lines should have the same number of segment in order for the loft tool to work.. you can download the free plugin here
http://forums.sketchucation.com/viewtopic.php?f=323&t=19076
as for the humps naman kapag nandun na yung face mo you can use sandbox tool. you can use add details..
or you can use smooth and subdivide by Whaat which is available at smustard.com costing 22USD
or you can try to use the free sculpt toll written by BTM available here
http://forums.sketchucation.com/viewtopic.php?f=323&t=20781&st=0&sk=t&sd=a&hilit=sculpt
http://forums.sketchucation.com/viewtopic.php?f=323&t=19076
as for the humps naman kapag nandun na yung face mo you can use sandbox tool. you can use add details..
or you can use smooth and subdivide by Whaat which is available at smustard.com costing 22USD
or you can try to use the free sculpt toll written by BTM available here
http://forums.sketchucation.com/viewtopic.php?f=323&t=20781&st=0&sk=t&sd=a&hilit=sculpt
Re: SU Q & A
or just use the normal scale tool. jsut select some faces and use scale tool to add humps..
Re: SU Q & A
wow! magagamit ko ito sir nomer....malaking tulong po ito! thank you very much!
mechanic- CGP Apprentice
- Number of posts : 307
Age : 49
Location : digos/davao
Registration date : 24/02/2009
Re: SU Q & A
Mga sirs,
Pwede ba tanong sa IDX renditioner, kung pwede bakit ang liit ng image lumalabas kapag ginamit ko ang plugin na 'to (IDX Renditioner)? meron bang dapat gawin para mapalaki ung image? Salamat!
Pwede ba tanong sa IDX renditioner, kung pwede bakit ang liit ng image lumalabas kapag ginamit ko ang plugin na 'to (IDX Renditioner)? meron bang dapat gawin para mapalaki ung image? Salamat!
zydromatrix- CGP Newbie
- Number of posts : 31
Age : 44
Location : NCR
Registration date : 01/07/2009
Re: SU Q & A
i ma not using this renderer plugin bro. i cant answer that particular question. pero base sa sinabi. im sure you should look on the rendering output. my quick guess eh maliit ang render dahil sa ang size ng rendering output ay maliit.
Re: SU Q & A
Owww i see..... Thanks bro for answering my Q.... cge i'll try to explore on the output.... thou i'm not familiar with the technical term i'll try the Hit en miss principle. THanks
zydromatrix- CGP Newbie
- Number of posts : 31
Age : 44
Location : NCR
Registration date : 01/07/2009
Re: SU Q & A
my OT Q..... 'pano ba mag paste d2 ng image para mas madaling matumbok ang question at masagot ng sakto.... (newbie quetion lang po!)
zydromatrix- CGP Newbie
- Number of posts : 31
Age : 44
Location : NCR
Registration date : 01/07/2009
Re: SU Q & A
zydromatrix wrote:my OT Q..... 'pano ba mag paste d2 ng image para mas madaling matumbok ang question at masagot ng sakto.... (newbie quetion lang po!)
nasa forum rules https://cgpinoy.forumtl.com/forum-posting-rules-f1/how-to-post-t2.htm
Re: SU Q & A
sir newbie question lang, meron ba sir na plugin ang sketchup na panggawa ng roof, gaya ng sa max na may batzal roof... im practicing modelling kc sa sketchup eh... anyway sir tanx in advance.
pixelburn- CGP Guru
- Number of posts : 1436
Age : 40
Location : Dubai, SAN PEDRO, LAGUNA, Brunei Darrusalam
Registration date : 09/04/2009
Re: SU Q & A
im not really familiar with batzal roof. pero yung sketchup meron simpleng roo.rb na authored ni TIGpixelburn wrote:sir newbie question lang, meron ba sir na plugin ang sketchup na panggawa ng roof, gaya ng sa max na may batzal roof... im practicing modelling kc sa sketchup eh... anyway sir tanx in advance.
eto yung link. you have to register at sketchucation.com in order to download this pluggin.
http://forums.sketchucation.com/viewtopic.php?f=323&t=3470&st=0&sk=t&sd=a&hilit=roof
Re: SU Q & A
salamat po ng marami si nomer, salamat ulit sa tulong..
pixelburn- CGP Guru
- Number of posts : 1436
Age : 40
Location : Dubai, SAN PEDRO, LAGUNA, Brunei Darrusalam
Registration date : 09/04/2009
Re: SU Q & A
model mo na lang bro...lolz,aba SU ka na din ha bro!pixelburn wrote:salamat po ng marami si nomer, salamat ulit sa tulong..
jenaro- Peter Pran
- Number of posts : 3132
Age : 43
Location : sharjah
Registration date : 22/01/2009
Re: SU Q & A
as i always say maganda talgang gamitin na combo ang SU at max... mapapabilis ang workflow mo. so para sa akin talaga, siguro yung basic modelling sa SU, tapos yung pagadd na ng abubot at rendering sa max na....
im surprise nowadys dahil sa mga pluggins na ganito ma lalo pang napabilis ang Sketchup... and even yung mga organic shapes maning mani na lang ngayon... ako nga hindi na halos makaride sa mga bagong pluggin. it seems na yung development ng pluggin ay mas mabilis kaysa sa learning curve. Mapa window, mapa doors, mapa stair, cabinet, even structural. puro semi automatic na...
im surprise nowadys dahil sa mga pluggins na ganito ma lalo pang napabilis ang Sketchup... and even yung mga organic shapes maning mani na lang ngayon... ako nga hindi na halos makaride sa mga bagong pluggin. it seems na yung development ng pluggin ay mas mabilis kaysa sa learning curve. Mapa window, mapa doors, mapa stair, cabinet, even structural. puro semi automatic na...
Re: SU Q & A
Q: may gumagamit na poh b d2 ng sketchup v7? ano po advantages/disadvntages ng su7? advisable ba lumipat na sa su7 kung naka su6 lang ako?
sunshine- CGP Newbie
- Number of posts : 37
Age : 42
Location : qc
Registration date : 20/11/2009
Re: SU Q & A
jenaro wrote:model mo na lang bro...lolz,aba SU ka na din ha bro!pixelburn wrote:salamat po ng marami si nomer, salamat ulit sa tulong..
haha, oo bro,, mas mabilis ksi gumalaw pag magmodel sa sketchup eh, usually ung simpleng geometry lang ang ginagawa ko.. tama si sir nomer, combo ang ginagawa ko, mas advantageous para sakin...
pixelburn- CGP Guru
- Number of posts : 1436
Age : 40
Location : Dubai, SAN PEDRO, LAGUNA, Brunei Darrusalam
Registration date : 09/04/2009
Re: SU Q & A
sunshine wrote:Q: may gumagamit na poh b d2 ng sketchup v7? ano po advantages/disadvntages ng su7? advisable ba lumipat na sa su7 kung naka su6 lang ako?
im using SU7 Pro..
marmi ring advantage, pero yung pinakagusto ko ay
- ang paghandle ng malaking model lalo ng yung pinka bagong version ng 7
- yung mga dynamic components
- crossin lines automatic ng massplit.
- at siempre yung pagtexture. can open photoshop direct kung gusto mong magrepaint ng texture. pagsave mo ng texture auto update na yung nakapply na texture sa SketchUp
Re: SU Q & A
sir nomer actually ng una kong makita su7 is parang ang hirap lalo na kung walang net dun sa dynamic components..pwede po ba mangolekta ng components then save it on a folder?yung parang ganun ng su6 para di na ko mag import.nasanay nadin po ako na "tube along path" lang ang plugins (SU6) pero gusto ko nadin mag upgrade to su7 dahil nga po mas mapaapdali modelling dahil sa plugins.at ang isang hindi ko po alam sa sketch up is yung align.pano po kaya yun sir nomer?
Vivisik- CGP Newbie
- Number of posts : 168
Age : 39
Location : Paranaque, San Fabian,
Registration date : 05/03/2009
Re: SU Q & A
pwedeng pwede yun.. walang pinagkaiba sa version 6/ pwede mo ring i link yung mga component mo sa version 6..
actuall kahit sa version 6 pwede rin yung plugins..
align meron din pluggon sa pag-align..punta ka nalang sa sketchucation.com ang dami dun.
actuall kahit sa version 6 pwede rin yung plugins..
align meron din pluggon sa pag-align..punta ka nalang sa sketchucation.com ang dami dun.
Re: SU Q & A
Q. po sir panu po bang mag extrude ng faces sa curb line.mayroon po bang plugin para maextrude ung mga round faces.?thanks.
sniper_archi- CGP Newbie
- Number of posts : 111
Age : 41
Location : Doha, Qatar
Registration date : 22/10/2009
Re: SU Q & A
A. sniper archi, meron kung line lang ang extrude mo merong pluggin o ruby extrude line... any line type can be extruded.
kung curved area naman and composed of many faces naman ang extrude mo para magkaroon ng thickness ang gagamitin mo ay yung "joint push pull". lahat ng to ay avilable for free sa sketchucation.com nasa Plugin forum...
kung curved area naman and composed of many faces naman ang extrude mo para magkaroon ng thickness ang gagamitin mo ay yung "joint push pull". lahat ng to ay avilable for free sa sketchucation.com nasa Plugin forum...
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:: Tutorials :: SketchUp Tutorials
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