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Creating Simple Roof Tiles

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Creating Simple Roof Tiles Empty Creating Simple Roof Tiles

Post by render master Sun Nov 09, 2008 10:10 pm

Creating Simple Roof Tiles

Creating Simple Roof Tiles SAMPLE

1. On your top viewport, create a plain assumed to be the size of your roofing. Here i create about 10m x 20 m, with 1 segment each for lenght and width. Then on my fornt viewport rotate it for the roof given slope.

Creating Simple Roof Tiles 1

2. I then convert plane to poly, activate edge selection on modifyng panel. and select top and bottom edges. Down the the modifying panel on Edit edges select Connect and provide segments assuming the number of roof tiles on horizontal direction.

Creating Simple Roof Tiles 2

3. While it still selected, select extrude, and on the extrution dialog box, provide height for the roof tiles, in here i provide about 0.15m and a base height of 0.18m

Creating Simple Roof Tiles 3

4. After that click anywhere on your viewport to terminate selection, on your top or front viewport select all edges at the y axis ( vertical edges).

Creating Simple Roof Tiles 4-side_edge

Then go again to modifying panel and select Connect. On dialog box that will appear, provide Segments Amount which is the number of roof tiles on vertical axis ( or slope direction) in here i provide 12 segments ( its just assumption for presentation purposed only to have a clear image of what i am doing). Now you cane see the segments number on the slope.

Creating Simple Roof Tiles 5-sideedgeconnect

5. While it is still selected go to Chamfer. On chamfer dialog box provide at least 0.01 or .02 then tick the small box for open, soo all the segments for the on horizontal tiles will separate.

Creating Simple Roof Tiles 6-chamfer_open

Then maximized your front viewport ( side view of the model) and click rotate. Rotate the elements just enough for the tiless to overlap each other.

Creating Simple Roof Tiles 7-rotate_element

part 2

6.While the element is still selected, go to main toolbar and select Scale, then scale the element just enough to overlap each tiles.

Creating Simple Roof Tiles 8-scale

7. Thne click anywhere on the viewport to terminate the selection. Then select Shell modifier on modifier list, to give thickness to the tiles model

Creating Simple Roof Tiles 8-shellmodifier

8. To finalized, for both side, you can use symetry od mirror instance. For capping and ridges, you can repeat the porcess but with a lower amount for the horizontal tiling or you may stip from the model you already created, ten rotate it too fit for the ridges.

Creating Simple Roof Tiles 10-coplete

9. Sample images for the Roof Tiles Tutorials

Creating Simple Roof Tiles SAMPLE

Many thanks to Branco of 3DAllusions for the orginal guidelines and to where this tutorial was originated.

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Creating Simple Roof Tiles
July 2008
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by wheay Mon Dec 08, 2008 6:56 pm

sir salamat po dito. ang astig talga ng gawa nyo. keep posting more tutorials pls.
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by wesley14 Thu Jan 22, 2009 4:54 am

thanks po dito

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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by bongski Tue Jan 27, 2009 10:43 am

sir maraming salamat po thumbsup

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Creating Simple Roof Tiles Empty batzal roof designer..

Post by mokong Mon Mar 02, 2009 8:12 am

download na lng kau ng batzal roof designer.. mas madali gumawa ng roof tapos may mapipili ka pang designs.. ma download nyo yan sa mga torrent sites...
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by bokkins Mon Mar 02, 2009 8:16 am

mokong wrote:download na lng kau ng batzal roof designer.. mas madali gumawa ng roof tapos may mapipili ka pang designs.. ma download nyo yan sa mga torrent sites...

bawal magdiscuss ng torrents bro, please read the rules.
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by render master Thu Mar 05, 2009 1:02 pm

mokong wrote:download na lng kau ng batzal roof designer.. mas madali gumawa ng roof tapos may mapipili ka pang designs.. ma download nyo yan sa mga torrent sites...

No offense ha. Paano kaya kung ala iyong Batzal roof designer na iyan. Very Happy peace man
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by mokong Thu Mar 05, 2009 6:42 pm

oo nga noh? pero an dyan na kac yan.. hehehe... hippie
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by prim Thu Mar 05, 2009 6:55 pm

Sir ang galing n'yo po.Nakatulogn po talaga ang tutorial mo.Detailed po ang pagkagawa..Galing talaga!!!! thumbsup
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by gilbs Fri Mar 13, 2009 11:59 pm

Very good tutorial, thanks sir.
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by firstrunnerup Wed Mar 18, 2009 7:48 am

sir thanks sa tutorials. paano po pala if hip ung roof ko. thanks in advance.
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by render master Thu Mar 19, 2009 12:58 am

firstrunnerup wrote:sir thanks sa tutorials. paano po pala if hip ung roof ko. thanks in advance.
rotate mo lang then edit mo ang polys... you can remove each elements or slice them into the valley line of the hip roof
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by jovanie_ Thu Apr 02, 2009 8:14 pm

advice lng po.. wak po keu mxado gumamit ng mga plug in na hnd built in..

ms mganda po ksi ang feeling na kaw mismo ang may gawa ng lahat ng object sa scene mo..

hnd ko nmn sinasabi na wag.. pro ms mganda feeling pag sariling gawa..

mganda po ang tute na to.. =)
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by alwin Thu Apr 02, 2009 8:59 pm

nice po talaga ang tut na to kasi ito rin ginagawa ko hanggang ngayon!!!
more power to rendermaster!!!!
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by toddcz2006 Sat Jul 11, 2009 7:12 am

sir isa pa..xnxa na...pano po mag creat ng contour at rocks? tnx po Very Happy

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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by v_wrangler Sat Jul 11, 2009 8:17 am

Iba ang mask map sa opacity mapping rendermaster.

If you put a black and white image in the opacity slot - the black areas become transparent but the white areas become masked or made to remain opaque. We all know this as opacity mapping.

The process of filtering an image sa salitang tagalog, sinasala is what you call masking or in max, can be achieved by the mask map. This is separate from the concept of opacity mapping although they may seem similar.

You can use a mask map to combine the diffuse solid color of the material and a bitmap. A mask map in the diffuse will cutout the bitmap texture using the image in the mask slot. The colors of the filtered or cutout areas will be that of the material's diffuse color.

You can of course put the mask map in the opacity channel to make further adjustments to the opacity map using another image. Like opacity masking the opacity mask. Weird huh?


Going back to the original thread. The process mentioned by the tutorial is fine by modeling standards but I will not suggest this because it is not fool-proof.

What if you were asked to change the curve of the tile, or the shape, or length. You wouldn't want to model everything again, do you?

That is why - modeling is not just about being able to make something three dimensional, it is also about being able to make quick, efficient, constant edits to your models as the situation calls for them.

Use, instancing.

Model one or two bricks and instance array them to form the succession. Doing it this way, you can always make further edits to the original and the changes are reflected to its instances.


Last edited by v_wrangler on Sat Jul 11, 2009 8:33 am; edited 3 times in total
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by v_wrangler Sat Jul 11, 2009 8:25 am

If you still want to model the same shape - while rendermaster's way is fine. A one-minute solution (I'm joking) would be to :

1. create a line,
2. divide the edges depending on the number of curves you want.
3. Go subobject mode vertex, select all make them beziers,
4. select every other vertex and raise them so you'll have the continous "S" like pattern
5. Go subobject spline, select spline, hit outline for thickness,
6. extrude to desired length.
7. Instance the same and position them so you have one set on top of another.
8. Repeat no. 7
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Post by nadzk3t09 Sat Jul 11, 2009 1:47 pm

awesome please post more tutorials........ hippie peace man
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Post by anthony_als Sat Sep 05, 2009 7:24 am

very nice sir render master, kpag ikaw tlaga nagbibigay tutorials, madali intindihin. salamat sa mga insights at tuts sir 2thumbsup
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Post by silvercrown Sat Sep 05, 2009 8:40 am

u can try sir vertex suggestion too, easy to follow thumbsup u can easily edit...
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Post by anthony_als Mon Sep 07, 2009 6:41 am

thanks for the other options sirs/masters Very Happy this makes the discussion more interesting.. Very Happy
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Creating Simple Roof Tiles Empty Re: Creating Simple Roof Tiles

Post by benj.arki Sat Oct 17, 2009 4:14 am

thx sir ive been looking for this tutorials !
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