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Importons and Irradiance Particles Matters (for Logikpixel)

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Importons and Irradiance Particles Matters (for Logikpixel) Empty Importons and Irradiance Particles Matters (for Logikpixel)

Post by marcelinoiii Fri Oct 09, 2009 9:08 pm

for Sir Logik and for all mentalray users:

IMPORTONS & IRRADIANCE PARTICLES (by Mr. MAX from some US forum)
If you have GI enabled, Importons and IP. Only Importons(together with photons) will be used (if a merge is specified for the importons param, while set to 0 for the gi photons param) and IP will be disabled.
If you have GI and FG enabled. Same as above.
If you have FG only enabled. Both Importons and IP will be disabled.

- photons only
- finalgather only
- photons + finalgather
- importons + photons
- importons + photons + finalgather (cool here is to use the 'Precompute Photon Lookup'.. so you'll have a kind of fg importance-drived)
- importons + irradianceparticles

by thorsten harttman
importons:
emitted: 50.000
density: 0.5
merge: 0.05m
trackksize: 32
depth: 4
traverse: off

irradiance particle:
Ray: 1000
Pass:3
interpolate mode: always
interplate ray: 180
EnvRay: 1000
EnvScale: 2.5
Scale: 2.5
http://www.3dallusions.com/forums/mrmaterials-blog/3218-3ds-max-2009-design-importons-irradiance-particles.html importons-irradiance
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Post by logikpixel Tue Oct 13, 2009 11:09 pm

Ngayon ko lang nakita ito. Smile
Settings ba ito? Hindi ba't kailangan pa itong idagdag sa mga shaders mo na parang plugin. Tignan ko kapag may time. Gawa ako ng test renders.

Thanks man. hippie
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Post by tawaqqul Wed Oct 14, 2009 12:04 am

May nakita akong video nito, by Jeff patton... Smile Tama ka sir logik kailangang idagdag ito sa shaders,...... thumbsup
panoorin ko muna buong lecture :hippie buttrock
check this link http://www.cgarena.com/freestuff/tutorials/max/importons/irradiance.html
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Post by logikpixel Wed Oct 14, 2009 2:01 am

Wow, thanks Tawaqqul. Worth it ba na pag-aralan? Mas mabilis ba ito kumpara sa Final Gather/ GI solution? Anyway, maraming salamat ulit. Very Happy
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Post by saulybanez Sat Jul 16, 2011 9:36 pm

grabe, ginawa ko to sa maya, and napa wow ako! i thought wala nang pag asa pag dating sa maya+mental ray realistic render.. but while i was trying this new style of rendering, i crossed my fingers, and pakatapos maluto sabi ko sa sarili ko "i LOVE MAYA + MENTALRAY"..
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