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living area (Vray-SU) 2nd try to upload image

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axel
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Post by ChocolateHills Sat Oct 03, 2009 8:52 pm

hello. eto po yung subok ko sa bump, displacement, lighting, sana tulungan nyo ako makita ang kamalian ko. salamat po. [url=]living area (Vray-SU) 2nd try to upload image T7d[/url]


Last edited by ChocolateHills on Sat Oct 03, 2009 9:26 pm; edited 2 times in total (Reason for editing : la po kasi yung image eh. cenxa na po nagkamali)

ChocolateHills
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Post by arki_vhin Sat Oct 03, 2009 8:58 pm

mali ang pagkaka load mo ng image....pls follow directions on how to upload image...

http://www.cgpinoy.org/architectural-f3/how-to-post-t730.htm
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Post by aldrinv2 Sat Oct 03, 2009 10:11 pm

welcome dito sa post mo.. you have the talent na but you can still develop it.. marami tayong SU masters rito.. they can help you out with this.. keep it up.
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Post by balongeisler Sat Oct 03, 2009 10:14 pm

malapit na to brow.tambay ka lng d2.enjoy. 2thumbsup
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Post by cgil Sat Oct 03, 2009 11:17 pm

displacement s stone wall.. about the light kuha mo na! you just need to add subvdivision para mawala yung noise... di ako SU user! wait mo lang mga su master here... keep rockin!
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Post by ChocolateHills Sat Oct 03, 2009 11:48 pm

salamat arki_vhin sa pagturo sa akin kung pano magupload ng image.

kay cgil, balongeisler at alvinv2 salamat sa mga nasabi nyo.. haayan nyo pagiigihan ko pa sa susunod.

SUBDIVISIONS? ano po bang malaking epekto nun? yun po ba yung iaadjust every material? hindi ko po kasi mapansin kung anong noise po dito. pasenxa na po baguhan lang din sa Vray.

pero tuklad nga ng nasabi ng iba tumambay lang dito eh madami nako matutunan. salamat ulit

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Post by cgil Sat Oct 03, 2009 11:56 pm

kung ano lang yung may noise s elements yung lang babaguhin mo subdivision ng materials?
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Post by gerbaux Sun Oct 04, 2009 12:01 am

pre.. welcome sa cgp... check mo itong Vray Settings ni master jhames,
http://www.cgpinoy.org/vray-for-sketchup-tutorials-f97/quality-fast-rendering-settings-t3552.htm

yung subdivisions, try mo value na 22... beginner lang din ako pero maganda result pag yun nilalagay ko e... antay na lang tayo sa mga masters... 2thumbsup
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Post by ChocolateHills Sun Oct 04, 2009 12:11 am

ok pala dito tulungan talaga..nde katulad sa ibang site..hehehe..nahirapan me dun ingles pa sila kung magexplain..salamat sa link GERBAUX..

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Post by arki_vhin Sun Oct 04, 2009 12:38 am

ayun ok nman ang image mo sir... TIPS sa SU

kung gusto mo ng effective bump and displacement...
make sure na naka group ang gagamitan nito...
and dapat may black and white ka nung material na gusto mo mag bump at displace...

trial ang error yan para makuha mo ng maayos... ingat sa multiplier ng displacement dahil pag high resolution sigurado ang bugsplat mo...

kumpletohin mo ang scene lagyan mo mga burloloy, lighting fixtures, etc.

goodluck
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Post by archi_ram Sun Oct 04, 2009 12:44 am

very good for a starter....to minimize the noise taasan mo ang HSph sa irradiance map... 2thumbsup
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Post by ChocolateHills Sun Oct 04, 2009 12:59 am

thank you arki_vhin sa suggestion..senxa na kulang kulang ang interior design..
next time chief kumpletuhin ko para makita ko din ibang magiging problema ko

archi_ram, salamat din sa suggestion..ill do it

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Post by bokkins Sun Oct 04, 2009 1:14 am

maganda naman itong test mo. lessen mo pa ang reflection sa floor. welcome to cgp, I hope you enjoy youe stay. good luck sa mga susunod mong gawa. Smile
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Post by axel Sun Oct 04, 2009 1:43 am

ok start m bro. about s noisy nya punta k s render option/qmc sampler. change m ung noise threshold as 0.002-0.005, laruin m lng.
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Post by ChocolateHills Sun Oct 04, 2009 1:55 am

salamat Bokkins..nakita ko nga mga gawa ng karamihan dito ang lulupit..ang gaganda..it gives me insiration.

eto nga pala iba kong practice pero di padin me satisfied eh..parang yun at yun din ang problema ko hindi ko masulusyunan..baka dito sa cgpinoy ko masulusyunan..e parang dito ko nga makikita ang kasagutan..[img]living area (Vray-SU) 2nd try to upload image T6-2[/img][img]living area (Vray-SU) 2nd try to upload image T3[/img][img]living area (Vray-SU) 2nd try to upload image T4[/img]

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Post by ChocolateHills Sun Oct 04, 2009 1:57 am

salamat axel sa suggestion mo about noise..sana ma-meet ko yung almost perfect na rendering

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Post by ChocolateHills Sun Oct 04, 2009 2:02 am

QUESTION PO...

kapag kumuha ako ng material from web..at inapply ko na sa surface..then nirender ko na po..nagta-tile xa..meaning yung image material ko po eh hindi maganda..pano ko po ba malalaman na magnda yung image material na gagamitin ko? kaya kung mapapansin nyo po sa mga gawa ko eh puro defaul materials lang ng SU ang madalas kong ginagamit..

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Post by m | 9 z Sun Oct 04, 2009 2:20 am

Hi, IMHO, as ive observed, ok namn ang lighting mo..as for the materials, try mo kmuha ng high resolution textures.

try mo :

www.cgtextures.com

good luck/
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Post by axel Sun Oct 04, 2009 2:26 am

ChocolateHills wrote:salamat axel sa suggestion mo about noise..sana ma-meet ko yung almost perfect na rendering


practice lng bro.
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Post by ortzak Sun Oct 04, 2009 2:34 am

Welcome..apply bump para mas gumanda ang presentation bro.Madami visopt na available sa arcgvis..at material check mo nalang...

keep on posting 2thumbsup
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Post by ChocolateHills Sun Oct 04, 2009 6:29 am

m | 9 z, ang daming texture nga sa www.cgtextures.com
..salamat at nisharae mo sa akin ito. salamat..makakapagtry ako ng magandang material.salamat. natutuwa naman ako. hahahah.a nakakaexcite gamitin ang dami dami po. hahaha

Ortzak..yung last 3 images na pinost ko nga po wala talaga bump and dispalcement yan..hindi ko po kasi makuha kuha pa yan nun..kaya sa living area na ginawa ko po inaaply yung bump and displacement. pero Sir san ko po makikita ang visopt ng arcgvis? salamat po sa tulong at effort. ingat po palagi

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Post by m | 9 z Sun Oct 04, 2009 8:45 am

ChocolateHills wrote:m | 9 z, ang daming texture nga sa www.cgtextures.com
..salamat at nisharae mo sa akin ito. salamat..makakapagtry ako ng magandang material.salamat. natutuwa naman ako. hahahah.a nakakaexcite gamitin ang dami dami po. hahaha

haha nakakatuwa ka nmn, actually madami pang site yan, try mo lang google.
>>>>stock.xchng
Keep it up!

ChocolateHills wrote: Ortzak..yung last 3 images na pinost ko nga po wala talaga bump and dispalcement yan..hindi ko po kasi makuha kuha pa yan nun..kaya sa living area na ginawa ko po inaaply yung bump and displacement. pero Sir san ko po makikita ang visopt ng arcgvis? salamat po sa tulong at effort. ingat po palagi

I think asgvis.com ung tinutukoy ni ortzak..register ka sa forum then sa download area meron dun visopts at vismats din.
Good Luck. |
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Post by nomeradona Sun Oct 04, 2009 9:01 am

good to see you are posting now here. i saw this at sketchucation.. welcome here bro.. i have given my crits at sketchucation.. tama si cgil dun sa material subdivision. yung floor mo gain mong blurry reflection.

play more on balancing yur vray physical camera at vray sun... for me its practice talaga.... siguro bawasan mo yung intensity ng sun mo. at use exponenetial color mapping...
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Post by jhames joe albert infante Sun Oct 04, 2009 7:45 pm

punta ka lang sa section ng sketchup vray tutorials kapatid daming goodies doon.. about sa textures www.arroway.de jan karamihan ginagamit ko odi kaya sa cgtextres.. ganun paman pwede ka nman gumawa sa PS inyour own preferences pa..jan din ako nagsimula ..tyaga at enthusiasm lang bro 2thumbsup 2thumbsup some shots very well rendered, try to use len shift.. PM me formore info on that 2thumbsup 2thumbsup and try to enhancemore your images in Ps for your final output cgro..Welcome Sketchup brother 2thumbsup
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Post by ChocolateHills Sun Oct 04, 2009 9:06 pm

tenk u m | 9 z for sharing ur knowledge and effort.

to nomeradona..oo nga Sir like what you have said kaya ako ngayon din nandito sa organization nyo. ang cool..open para sa lahat lalo na sa mga baguhan..at talaga namang matututo dito. ang babait pa ng mga members dito.. more projects to come to all.
eto na naman ang never ending Sirs..hihihi..yung BLURRY effect po ba na sinasabi nyo eh sa REFLECTION PARAMETERS ko po ba dapat i-adjust? FRESNEL IOR, Reflection Glossiness?.. kung minsan po kasi hindi nakakayanan ng laptop kaya kulang kulang yung design ko ng mga pampaganda ng interior...At ano po yung EXPONENTIAL COLOR MAPPING?

Jhames..talaga naman lahat ng nakikilala kong ka-name mo eh ang gwapo..sadyang ganun ba talaga..nwei tenk u sa pagshare mo ng Sites about sa hires textures..at sa offer na PM kita..hehehe. keep safe! tenx again

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