subdivision....
+7
jenaro
bongskeigle
ishae_clanx
bakugan
arkiedmund
arki_vhin
dotesign
11 posters
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subdivision....
kauulan lng.....
Last edited by dotesign on Tue Oct 13, 2009 10:19 am; edited 2 times in total
dotesign- CGP Newbie
- Number of posts : 195
Age : 37
Location : MAKATI
Registration date : 22/07/2009
Re: subdivision....
una nako sir....IMHO lang yunh mha kalat sa floor....di maganda ang textures...add disp nalang sa grass..yung fence din po parang umilaw..then sa sky change it in simple sky nalang po...GANDA NG ROAD mo sir...kakaulan lang galing...update mo to sir....realistic na sya
arki_vhin- CGP Dabarkads
- Number of posts : 2172
Age : 38
Location : batang caloocan, tinapon sa SG
Registration date : 21/09/2008
Re: subdivision....
Dagdag nalang ako sa comment ni arki_vhin.
yung clouds, parang kelangan mo pang i-tweak....
yung mga tubig effect sa street, mas ok siguro kung wala nang ganyan, para mas ok sa pagpresnt sa client.
Render is ok na ok...
yung clouds, parang kelangan mo pang i-tweak....
yung mga tubig effect sa street, mas ok siguro kung wala nang ganyan, para mas ok sa pagpresnt sa client.
Render is ok na ok...
arkiedmund- Manager
- Number of posts : 3956
Age : 51
Location : Cavite
Registration date : 19/09/2008
Re: subdivision....
arki_vhin wrote:una nako sir....IMHO lang yunh mha kalat sa floor....di maganda ang textures...add disp nalang sa grass..yung fence din po parang umilaw..then sa sky change it in simple sky nalang po...GANDA NG ROAD mo sir...kakaulan lang galing...update mo to sir....realistic na sya
thanks... ser tanung ko lng panu ba mabawasanung liwanag nung fence?.... yan lagi problema ko.. gamit ko vray sun... anu ba mgnda adjust.... tas sa texturing baka may maishare ka tips.. medyo sablay tlaga ko sa texturing hehehehehe
dotesign- CGP Newbie
- Number of posts : 195
Age : 37
Location : MAKATI
Registration date : 22/07/2009
Re: subdivision....
dotesign wrote:arki_vhin wrote:una nako sir....IMHO lang yunh mha kalat sa floor....di maganda ang textures...add disp nalang sa grass..yung fence din po parang umilaw..then sa sky change it in simple sky nalang po...GANDA NG ROAD mo sir...kakaulan lang galing...update mo to sir....realistic na sya
thanks... ser tanung ko lng panu ba mabawasanung liwanag nung fence?.... yan lagi problema ko.. gamit ko vray sun... anu ba mgnda adjust.... tas sa texturing baka may maishare ka tips.. medyo sablay tlaga ko sa texturing hehehehehe
puting puti nga sir....i think sa burn values sa color mapping babaan mo sya...tpos adjust mo din ang g.i intensity mo...pwede rin naman sa intensity ng vray sun...trial ang error lang po...sa ps pwede yan maedit...sana makatulong
arki_vhin- CGP Dabarkads
- Number of posts : 2172
Age : 38
Location : batang caloocan, tinapon sa SG
Registration date : 21/09/2008
Re: subdivision....
Mas maganda kung may mga bahay na sa likuran sir. Aprub na to sa akin Post more sir.
bakugan- CGP Guru
- Number of posts : 1984
Age : 49
Location : Al Ahsa, KSA / Tacloban City
Registration date : 02/04/2009
Re: subdivision....
Another tip when using white as a color. Wag mong isagad yung white color sa color adjusment. meaning dapat hindi saradong 255, 255, 255, magkakaroon kasi ng limit yung color range mo.
Hmm...parang sunog nga, ano bang color mapping type na ginamit mo. Kung linear ito, may tendency na mag over-burn, control mo nalang sa sun intensity mo, for vray sun users.
For standard light, ok lang gawin 1.0 ang value mo, pero, you will balance it out either sa environment value mo. From 1.0, drop it to .8 or lower, or drop mo yung secondary bounce from .85 to .9
Kung reinhard gamit mo, nasa burn value siguro.
Kung exponential naman, baka malakas intensity ng main light mo. Since exponential ang pinaka tame ang output madalas.
Hope makatulong to sir...let's all help each other out...
Hmm...parang sunog nga, ano bang color mapping type na ginamit mo. Kung linear ito, may tendency na mag over-burn, control mo nalang sa sun intensity mo, for vray sun users.
For standard light, ok lang gawin 1.0 ang value mo, pero, you will balance it out either sa environment value mo. From 1.0, drop it to .8 or lower, or drop mo yung secondary bounce from .85 to .9
Kung reinhard gamit mo, nasa burn value siguro.
Kung exponential naman, baka malakas intensity ng main light mo. Since exponential ang pinaka tame ang output madalas.
Hope makatulong to sir...let's all help each other out...
arkiedmund- Manager
- Number of posts : 3956
Age : 51
Location : Cavite
Registration date : 19/09/2008
ishae_clanx- CGP Guru
- Number of posts : 1266
Age : 43
Location : Kalinga City and Baguio City
Registration date : 18/03/2009
Re: subdivision....
i agree with sir arkiemund sir dotesign...very well explained. avoid lng cguro water spills for a decent presentation to client...nice render though...
bongskeigle- CGP Guru
- Number of posts : 1958
Age : 41
Location : Zebu
Registration date : 06/05/2009
Re: subdivision....
thanks hearkiedmund wrote:Another tip when using white as a color. Wag mong isagad yung white color sa color adjusment. meaning dapat hindi saradong 255, 255, 255, magkakaroon kasi ng limit yung color range mo.
Hmm...parang sunog nga, ano bang color mapping type na ginamit mo. Kung linear ito, may tendency na mag over-burn, control mo nalang sa sun intensity mo, for vray sun users.
For standard light, ok lang gawin 1.0 ang value mo, pero, you will balance it out either sa environment value mo. From 1.0, drop it to .8 or lower, or drop mo yung secondary bounce from .85 to .9
Kung reinhard gamit mo, nasa burn value siguro.
Kung exponential naman, baka malakas intensity ng main light mo. Since exponential ang pinaka tame ang output madalas.
Hope makatulong to sir...let's all help each other out...
Last edited by dotesign on Tue Oct 13, 2009 10:20 am; edited 1 time in total
dotesign- CGP Newbie
- Number of posts : 195
Age : 37
Location : MAKATI
Registration date : 22/07/2009
Re: subdivision....
kakatapos lang ba umulan bro?really nice texture sa road,imho side walk lang medyo bitin pa,add curve ng kunti,tweak pa sa grass...good job for this bro!keep it up...
jenaro- Peter Pran
- Number of posts : 3132
Age : 43
Location : sharjah
Registration date : 22/01/2009
Re: subdivision....
same comment sa kanila dude............
the best ung kalsada mo.............
very nice render...........
the best ung kalsada mo.............
very nice render...........
denz_arki2008- Punk Zappa
- Number of posts : 1346
Registration date : 23/09/2008
Re: subdivision....
comments have been said.. but i like the water effect sa ground mo.. just follow the advice ng mga masters.. keep it up.
Re: subdivision....
thank you sir aldrin.....aldrinv2 wrote:comments have been said.. but i like the water effect sa ground mo.. just follow the advice ng mga masters.. keep it up.
dotesign- CGP Newbie
- Number of posts : 195
Age : 37
Location : MAKATI
Registration date : 22/07/2009
Re: subdivision....
nasabi na ng mga masters ang lahat..ganda nga ng basang daan..hintay kami sa update nito..keep it up sir!
hcortz- CGP Apprentice
- Number of posts : 939
Age : 39
Location : cebu
Registration date : 02/03/2009
Re: subdivision....
tama cla sir dotesign, ako din gustong gusto ko tubig ulan sa kalsada, galing nun ah insight lng po, salamat in advance, interesado po ako.
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