Silvershadow's EC3
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moothe
ishae_clanx
gerbaux
logikpixel
jenaro
jorgei2style
corpsegrinder
nomeradona
12 posters
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Silvershadow's EC3
though no tutorial but images are enough to know and learn the process. this is the 3rd Eye candy of Jacques Cleghorn "Silvershadow".. what a joy to see this kind of modelling for all of us who are sketchup users..
see this all sketchup and vray render...
http://forums.sketchucation.com/viewtopic.php?f=81&t=20385&st=0&sk=t&sd=a&sid=7857cbd98cf5e72f2598cd0e2e8f3f94
see this all sketchup and vray render...
http://forums.sketchucation.com/viewtopic.php?f=81&t=20385&st=0&sk=t&sd=a&sid=7857cbd98cf5e72f2598cd0e2e8f3f94
Re: Silvershadow's EC3
ahhh grabe un sir, all modeled in su...?grabeh! ibang klase dn tlaga ang kakayanan ng Sketchup sa modelling kung talagang alam lng ung iba ibang mga rubys. tsk tsk galing tlaga.. meron dn ako naalala dati ung helicopter apache ata un, panalo rn..
corpsegrinder- CGP Guru
- Number of posts : 1423
Age : 39
Location : Zamboanga City
Registration date : 12/02/2009
Re: Silvershadow's EC3
yeap yun din kanya yun ang ec2corpsegrinder wrote:ahhh grabe un sir, all modeled in su...?grabeh! ibang klase dn tlaga ang kakayanan ng Sketchup sa modelling kung talagang alam lng ung iba ibang mga rubys. tsk tsk galing tlaga.. meron dn ako naalala dati ung helicopter apache ata un, panalo rn..
Re: Silvershadow's EC3
wow sir nomer humataw nanaman si silvershadow isa sya sa alam ko na pinu push to the limits ang kakayahan ng skp,hanep galing nya talaga....
jorgei2style- CGP Apprentice
- Number of posts : 204
Age : 44
Location : bahrain
Registration date : 10/02/2009
Re: Silvershadow's EC3
@ sir nomer...ito ang tinatawag na tyaga...at lakas ng pc...thnx for sharing!
@ bro corps...yap bro kayang kaya ng su yan...galing noh?!
@ bro corps...yap bro kayang kaya ng su yan...galing noh?!
jenaro- Peter Pran
- Number of posts : 3132
Age : 42
Location : sharjah
Registration date : 22/01/2009
Re: Silvershadow's EC3
yeap yun din kanya yun ang ec2
so tama nga kanya rn pala un kc same ung presentation, astig tlga..
@jenaro - yup sir i know kaya tlaga marami na ako nkitang mga models dati using SU... pero ako d ko kaya.hehe
corpsegrinder- CGP Guru
- Number of posts : 1423
Age : 39
Location : Zamboanga City
Registration date : 12/02/2009
Re: Silvershadow's EC3
actually bro tyaga oo. pero as silver's said. sketchup can really handles millions of polygons. and with proper organization yakang yaka. ang problema pala is when you add texture na.. SU really have long time reading texture particularly when they are applied in and out the groups and components... so to ng request that google will on why is it so...jenaro wrote:@ sir nomer...ito ang tinatawag na tyaga...at lakas ng pc...thnx for sharing!
@ bro corps...yap bro kayang kaya ng su yan...galing noh?!
in vray the same problem, whils they created a ruby called removing cg materials ruby. anyhow will look also unto it...
Re: Silvershadow's EC3
i agree on u sir nomer...bumibigat pag may texture na...nomeradona wrote:actually bro tyaga oo. pero as silver's said. sketchup can really handles millions of polygons. and with proper organization yakang yaka. ang problema pala is when you add texture na.. SU really have long time reading texture particularly when they are applied in and out the groups and components... so to ng request that google will on why is it so...jenaro wrote:@ sir nomer...ito ang tinatawag na tyaga...at lakas ng pc...thnx for sharing!
@ bro corps...yap bro kayang kaya ng su yan...galing noh?!
in vray the same problem, whils they created a ruby called removing cg materials ruby. anyhow will look also unto it...
@bro corpse...kaya mo din yan bro...kaya ng mga su user yan!prob lang ung tyaga...nyahahahaha
jenaro- Peter Pran
- Number of posts : 3132
Age : 42
Location : sharjah
Registration date : 22/01/2009
Re: Silvershadow's EC3
Teka lang sir at pupulutin ko muna ang panga ko, gumulung sa ilalim ng lamesa..
Astig.
Re: Silvershadow's EC3
aahhhgghhh! na-stroke ata ako!! ang tindi nito!!!
gerbaux- CGP Newbie
- Number of posts : 185
Age : 40
Location : work: Abu Dhabi, home: Dubai
Registration date : 08/03/2009
Re: Silvershadow's EC3
ang tindi naman ng gumawa ng mga yun....
ishae_clanx- CGP Guru
- Number of posts : 1266
Age : 43
Location : Kalinga City and Baguio City
Registration date : 18/03/2009
Re: Silvershadow's EC3
do you want to download all silvers' Eye candies for free? here
http://www.box.net/shared/4ao75395un#1:29474894
http://www.box.net/shared/4ao75395un#1:29474894
Re: Silvershadow's EC3
wow hanep....galing ng pag ka gawa....sayang di ako makapag download bawal dito sa office....di ko kabisado ang lugar dito...nyahahahahahhahaha....
moothe- CGP Apprentice
- Number of posts : 489
Age : 39
Location : cebu, philippines/ kolkata,india
Registration date : 21/06/2009
Re: Silvershadow's EC3
grabe ayus pala talaga SU! astig! rock-on!
wolfy- Number of posts : 2
Age : 44
Location : Bulacan, Philippines
Registration date : 30/06/2009
Re: Silvershadow's EC3
eh ung mga tubo pa lang dun matatagalan nako imodel eh..hahaha!
elyen ata un gumawa!
elyen ata un gumawa!
trac006- CGP Newbie
- Number of posts : 135
Age : 37
Location : PINAS
Registration date : 21/12/2008
Re: Silvershadow's EC3
bro kapag may rubu ka na "line to cylinder" madlai gumawa ng tubo.. meron din bago piping yata yun.. all you need to do is to create the line and use the line to cylinder ruby at magiging tubo na yung mga linya mo.trac006 wrote:eh ung mga tubo pa lang dun matatagalan nako imodel eh..hahaha!
elyen ata un gumawa!
Re: Silvershadow's EC3
Im so impressed with that.Sana makagawa sin ako nyan sir!!
Ived always liked sketchup.sa texturing lang ako nagka problem lagi kaya nag shift ako sa Max for rendering.
Nice find sir!! thanks for sharing!!
Ived always liked sketchup.sa texturing lang ako nagka problem lagi kaya nag shift ako sa Max for rendering.
Nice find sir!! thanks for sharing!!
Re: Silvershadow's EC3
ortz,,
i wonder kasi ang texturing ng sketchup is one of the easiest workflow.
actually im looking on max.. sa texturing bro napakacomplicated especially sa texture baking. sa sketchup ang dali dali ng texture baking at pag edit sa photoshop na kita mo kaagad kung anung display sa SU viewport.
yung mga modifier na uvw map and unwrap uvw which you will use to map correctly to your model. ang tagal ng workflow.
kahit na sa vray sketchup pa. with the new version na kung saan automatic linking of sketchup native material with vray hanep... kapag meron ka ng vram material pwede mo pang ipaint nalang to sa mga object using the paint bucket tool...
i wonder kasi ang texturing ng sketchup is one of the easiest workflow.
actually im looking on max.. sa texturing bro napakacomplicated especially sa texture baking. sa sketchup ang dali dali ng texture baking at pag edit sa photoshop na kita mo kaagad kung anung display sa SU viewport.
yung mga modifier na uvw map and unwrap uvw which you will use to map correctly to your model. ang tagal ng workflow.
kahit na sa vray sketchup pa. with the new version na kung saan automatic linking of sketchup native material with vray hanep... kapag meron ka ng vram material pwede mo pang ipaint nalang to sa mga object using the paint bucket tool...
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