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Silvershadow's EC3

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Post by nomeradona Tue Jul 07, 2009 2:11 am

though no tutorial but images are enough to know and learn the process. this is the 3rd Eye candy of Jacques Cleghorn "Silvershadow".. what a joy to see this kind of modelling for all of us who are sketchup users..

see this all sketchup and vray render...

http://forums.sketchucation.com/viewtopic.php?f=81&t=20385&st=0&sk=t&sd=a&sid=7857cbd98cf5e72f2598cd0e2e8f3f94
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Post by corpsegrinder Tue Jul 07, 2009 2:48 am

ahhh grabe un sir, all modeled in su...?grabeh! ibang klase dn tlaga ang kakayanan ng Sketchup sa modelling kung talagang alam lng ung iba ibang mga rubys. tsk tsk galing tlaga.. meron dn ako naalala dati ung helicopter apache ata un, panalo rn..
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Post by nomeradona Tue Jul 07, 2009 2:52 am

corpsegrinder wrote:ahhh grabe un sir, all modeled in su...?grabeh! ibang klase dn tlaga ang kakayanan ng Sketchup sa modelling kung talagang alam lng ung iba ibang mga rubys. tsk tsk galing tlaga.. meron dn ako naalala dati ung helicopter apache ata un, panalo rn..
yeap yun din kanya yun ang ec2
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Post by jorgei2style Tue Jul 07, 2009 2:58 am

wow sir nomer humataw nanaman si silvershadow isa sya sa alam ko na pinu push to the limits ang kakayahan ng skp,hanep galing nya talaga....
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Post by jenaro Tue Jul 07, 2009 3:01 am

@ sir nomer...ito ang tinatawag na tyaga...at lakas ng pc...thnx for sharing!
@ bro corps...yap bro kayang kaya ng su yan...galing noh?! thumbsup
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Post by corpsegrinder Tue Jul 07, 2009 3:06 am

yeap yun din kanya yun ang ec2

so tama nga kanya rn pala un kc same ung presentation, astig tlga..

@jenaro - yup sir i know kaya tlaga marami na ako nkitang mga models dati using SU... pero ako d ko kaya.hehe
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Post by nomeradona Tue Jul 07, 2009 3:08 am

jenaro wrote:@ sir nomer...ito ang tinatawag na tyaga...at lakas ng pc...thnx for sharing!
@ bro corps...yap bro kayang kaya ng su yan...galing noh?! thumbsup
actually bro tyaga oo. pero as silver's said. sketchup can really handles millions of polygons. and with proper organization yakang yaka. ang problema pala is when you add texture na.. SU really have long time reading texture particularly when they are applied in and out the groups and components... so to ng request that google will on why is it so...

in vray the same problem, whils they created a ruby called removing cg materials ruby. anyhow will look also unto it...
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Post by jenaro Tue Jul 07, 2009 3:31 am

nomeradona wrote:
jenaro wrote:@ sir nomer...ito ang tinatawag na tyaga...at lakas ng pc...thnx for sharing!
@ bro corps...yap bro kayang kaya ng su yan...galing noh?! thumbsup
actually bro tyaga oo. pero as silver's said. sketchup can really handles millions of polygons. and with proper organization yakang yaka. ang problema pala is when you add texture na.. SU really have long time reading texture particularly when they are applied in and out the groups and components... so to ng request that google will on why is it so...

in vray the same problem, whils they created a ruby called removing cg materials ruby. anyhow will look also unto it...
i agree on u sir nomer...bumibigat pag may texture na...
@bro corpse...kaya mo din yan bro...kaya ng mga su user yan!prob lang ung tyaga...nyahahahaha
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Post by logikpixel Tue Jul 07, 2009 3:50 am

affraid
Teka lang sir at pupulutin ko muna ang panga ko, gumulung sa ilalim ng lamesa..
Astig.
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Post by gerbaux Tue Jul 07, 2009 4:21 am

aahhhgghhh! na-stroke ata ako!! ang tindi nito!!! cyclops wave
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Post by ishae_clanx Tue Jul 07, 2009 7:54 am

ang tindi naman ng gumawa ng mga yun....
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Post by nomeradona Tue Jul 07, 2009 9:08 am

do you want to download all silvers' Eye candies for free? here
http://www.box.net/shared/4ao75395un#1:29474894
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Post by moothe Tue Jul 07, 2009 10:25 am

wow hanep....galing ng pag ka gawa....sayang di ako makapag download bawal dito sa office....di ko kabisado ang lugar dito...nyahahahahahhahaha....
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Post by wolfy Wed Jul 08, 2009 4:20 am

grabe ayus pala talaga SU! astig! rock-on!
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Post by trac006 Sun Jul 12, 2009 11:01 am

eh ung mga tubo pa lang dun matatagalan nako imodel eh..hahaha!
elyen ata un gumawa!
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Post by nomeradona Sun Jul 12, 2009 8:28 pm

trac006 wrote:eh ung mga tubo pa lang dun matatagalan nako imodel eh..hahaha!
elyen ata un gumawa!
bro kapag may rubu ka na "line to cylinder" madlai gumawa ng tubo.. meron din bago piping yata yun.. all you need to do is to create the line and use the line to cylinder ruby at magiging tubo na yung mga linya mo.
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Post by ortzak Mon Jul 13, 2009 12:48 am

Im so impressed with that.Sana makagawa sin ako nyan sir!!
Ived always liked sketchup.sa texturing lang ako nagka problem lagi kaya nag shift ako sa Max for rendering.

Nice find sir!! thanks for sharing!!
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Post by nomeradona Mon Jul 13, 2009 7:42 am

ortz,,
i wonder kasi ang texturing ng sketchup is one of the easiest workflow.
actually im looking on max.. sa texturing bro napakacomplicated especially sa texture baking. sa sketchup ang dali dali ng texture baking at pag edit sa photoshop na kita mo kaagad kung anung display sa SU viewport.

yung mga modifier na uvw map and unwrap uvw which you will use to map correctly to your model. ang tagal ng workflow.

kahit na sa vray sketchup pa. with the new version na kung saan automatic linking of sketchup native material with vray hanep... kapag meron ka ng vram material pwede mo pang ipaint nalang to sa mga object using the paint bucket tool...
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Post by mammoo_03 Mon Jul 13, 2009 1:04 pm

matindi ito sir, galing at matyaga nga sya. thanks for sharing sir nomer.
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