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project in Hanoi

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Post by nomeradona Mon Sep 22, 2008 10:15 pm

First topic message reminder :

speciall thanks to vhin for pointing to me this new site. kakamiss ang 3dp

i dont do much architectural exterior because of many failures before, but this one its a must. so i have really spend a lot of time , designing and rerendering. i made a lot of test, and im happy i have learned a lot. my wips were criticized heavily (both design and rendering) i know i still have to learn alot, i still have to practice but im happy so far with the outcome and i know im enjoying this area now which previously i was discouraged.
hope you will enjoy this one.

workflow: sketchup using photomatch capability. trees i have done using billboards, some in sketchup and some downloaded from different forum (dont remember now). rendered in vray 5 hours with fairlt descent size. and finally use photoshop to reinsert the photomatch image.

cheers


project in Hanoi - Page 2 HOAFINAL
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Post by nomeradona Tue Sep 23, 2008 2:43 am

naputol pala yung image so niliitan ko ginawa ko na 600 yung width, sana pwede na.

project in Hanoi - Page 2 Hoa1copy600

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Post by nomeradona Tue Sep 23, 2008 2:45 am

erick, naks ang bilis mong magreply ah, parnag tutok na tutok ka dito ah.. thanks sa 5star mo. Smile
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Post by ERICK Tue Sep 23, 2008 2:47 am

nomeradona wrote:erick, naks ang bilis mong magreply ah, parnag tutok na tutok ka dito ah.. thanks sa 5star mo. Smile

shempre namiss kita eh.. wahehehe... gets mo na ym add ko sir?
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Post by nomeradona Tue Sep 23, 2008 3:08 am

hindi ko gaanong nagagamit yung ym ko. pero tingnan ko install ko uli, para kapag nga max eh myroon akong masipag na mapapagtanungan.
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Post by ERICK Tue Sep 23, 2008 3:11 am

nomeradona wrote:hindi ko gaanong nagagamit yung ym ko. pero tingnan ko install ko uli, para kapag nga max eh myroon akong masipag na mapapagtanungan.

very much sure sir.. basta ikaw... godbless po sir... and ingats
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Post by arki_vhin Tue Sep 23, 2008 3:43 am

ayan na heheh tnx for special mentioned hehehe.....lupit bro...d qo magawa sa su yan kya praktis n qo ng max...lipat k nrin...maslulupit pa yan...well prehong vray din nman gmit mo kya sisiw nlng max sau...khit su mo model den lipat sa max...tc
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Post by nomeradona Tue Sep 23, 2008 6:25 am

thats what im thinking vhin especially now i know how to export su without loosing the textures. hayaan mo muna akong bumili ng bagong computer this saturday. surely will give it a try, lalo na ng makita ko output ni erick.. hehehehe. at malaman na nasa mabuti akong kamay ng mga magagaling na master d2
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Post by jay3design Tue Sep 23, 2008 7:17 pm

okay na okay sir ganda ng lighting patindi ng patindi hehehe... keep it up
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Post by nomeradona Tue Sep 23, 2008 7:41 pm

jay3design wrote:okay na okay sir ganda ng lighting patindi ng patindi hehehe... keep it up
salamat din bosing... Very Happy
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Post by ckosio Wed Sep 24, 2008 12:04 am

nomer simpleng halimaw ka! hippie

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Post by arki_vhin Wed Sep 24, 2008 2:44 am

wow astig bibili ng bago..,.yari na cla db..ayawan na..heheh yup yan c erick ang may kagagawan ng lhat ng to hehehe...yup dali lng dn at halos pareho lng mas malaya pa tayo sa polygon pagdating sa max...may proxy pa..heheh
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Post by dickie_ilagan Wed Sep 24, 2008 4:34 am

exterior setup ok... nicely done
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Post by nomeradona Wed Sep 24, 2008 6:10 am

ckosio wrote:nomer simpleng halimaw ka! hippie
yikes,, parang ayaw kong maging halimaw. hahaha.. sarap talagang pakinggan at sumagot ng tagalog no?

bro bilib ako sa iyo pinakialaman mo narin ang fryrender... hehehe biebel's choice engine. first thing to do daw how to render faster....
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Post by nomeradona Wed Sep 24, 2008 6:13 am

arki_vhin wrote:wow astig bibili ng bago..,.yari na cla db..ayawan na..heheh yup yan c erick ang may kagagawan ng lhat ng to hehehe...yup dali lng dn at halos pareho lng mas malaya pa tayo sa polygon pagdating sa max...may proxy pa..heheh

oo nga kasalanan ni eriktorio to... tama ka doon bro, medyo inis nga ako sa SU kapag marami ng polygons. pero syempre hindi ko maiiwan yng bilis nya sa modelling... so ang workflow talaga ay model sa SU yung basic architecture, export sa 3ds, import sa max at putaktihin ng accessories, palnts blah blah blah.... render ng vray... yahooo.
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Post by nomeradona Wed Sep 24, 2008 6:14 am

dickie_ilagan wrote:exterior setup ok... nicely done
salamat sa suporta Ka Dickie
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Post by bilog Wed Sep 24, 2008 1:28 pm

sir lau nyo n s su ha!!gagaling nyo!!nice composition sir!!ganda ng output!!! inuman na
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Post by ERICK Wed Sep 24, 2008 6:24 pm

nomeradona wrote:
arki_vhin wrote:wow astig bibili ng bago..,.yari na cla db..ayawan na..heheh yup yan c erick ang may kagagawan ng lhat ng to hehehe...yup dali lng dn at halos pareho lng mas malaya pa tayo sa polygon pagdating sa max...may proxy pa..heheh

oo nga kasalanan ni eriktorio to... tama ka doon bro, medyo inis nga ako sa SU kapag marami ng polygons. pero syempre hindi ko maiiwan yng bilis nya sa modelling... so ang workflow talaga ay model sa SU yung basic architecture, export sa 3ds, import sa max at putaktihin ng accessories, palnts blah blah blah.... render ng vray... yahooo.


hep hep hep... its not my fault... its chillrenders fault.. wahahaha... but i never regret transferring from su to max... feeling ko kase nalilimitahan ako sa su... unlike max.. so many useful ways to come up with a decent picture perfect render.... what i like most i vray max is the vray proxy.. so very useful!!!
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Post by nomeradona Wed Sep 24, 2008 8:12 pm

bilog wrote:sir lau nyo n s su ha!!gagaling nyo!!nice composition sir!!ganda ng output!!! inuman na
ay K bilog pala, sanay talaga kasi ako sa dating avatar. anyway thanks
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Post by nomeradona Wed Sep 24, 2008 8:13 pm

ERICK wrote:
nomeradona wrote:
arki_vhin wrote:wow astig bibili ng bago..,.yari na cla db..ayawan na..heheh yup yan c erick ang may kagagawan ng lhat ng to hehehe...yup dali lng dn at halos pareho lng mas malaya pa tayo sa polygon pagdating sa max...may proxy pa..heheh

oo nga kasalanan ni eriktorio to... tama ka doon bro, medyo inis nga ako sa SU kapag marami ng polygons. pero syempre hindi ko maiiwan yng bilis nya sa modelling... so ang workflow talaga ay model sa SU yung basic architecture, export sa 3ds, import sa max at putaktihin ng accessories, palnts blah blah blah.... render ng vray... yahooo.


hep hep hep... its not my fault... its chillrenders fault.. wahahaha... but i never regret transferring from su to max... feeling ko kase nalilimitahan ako sa su... unlike max.. so many useful ways to come up with a decent picture perfect render.... what i like most i vray max is the vray proxy.. so very useful!!!

hahaha napunta kay chill tuloy... sige na nga ang kulit natin.... thumbsup
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Post by keicobai Thu Sep 25, 2008 8:04 pm

ganda ng design.....
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Post by nomeradona Thu Sep 25, 2008 9:43 pm

maraming maraming salamat bai sa mga kumento mo. nakakataba ng puso.
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Post by selV Sun Sep 28, 2008 9:55 am

astig

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Post by Guest Sun Sep 28, 2008 1:24 pm

ang galing sir! parang may bahid ng manual ang dating... konting contrast cguro to mas lalakas ang dating. or cguro sa monitor ko lang. astig!

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Post by nomeradona Sun Sep 28, 2008 7:36 pm

kietsmark wrote:ang galing sir! parang may bahid ng manual ang dating... konting contrast cguro to mas lalakas ang dating. or cguro sa monitor ko lang. astig!
kiets.. thank you bro. napoint out din sa ibang forum yung sinasabi about konting contrast. i must say i have to take note those valid and useful comments. slamat again bay. thumbsup
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Post by mcpmh Wed Oct 01, 2008 3:03 am

master bosing ayos to.

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Post by nomeradona Wed Oct 01, 2008 10:45 pm

salamat sir sa uulitin.
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