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MexI RestO

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pakunat
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MexI RestO Empty MexI RestO

Post by kieko Sat May 09, 2009 4:18 pm

hi mga sir..
share k lang tong design kong isa,.
scanline render po..
pa c& s nlang po para mapagaralan
salamat..
GodblesS

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Post by nomeradona Sat May 09, 2009 8:35 pm

kieko looking good. magiging hiyang karin. so kapampangan din ha? welcome abe...
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Post by 3DZONE Sat May 09, 2009 10:13 pm

thats nice....very clean....sir mag-vray ka na, maraming tutulong sa yo dito. Very Happy thumbsup
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Post by master_grayback Sun May 10, 2009 12:02 am

i agree kay sir 3DZONE ..try mo vray mas gaganda pa eto..

comment ko lang ung mapping ng wall mo masyadong malaki...saka hanap ka ng mas magandang texture ng ground ..
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Post by Noel_Diaz Sun May 10, 2009 10:43 am

bro dis is a very nice output for scanline,,, agree w/ sir 3dzone n mstergrayback try vray mas maganda palalo output nito,,, keep up d gud work bro!!! 2thumbsup
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Post by kieko Sun May 10, 2009 2:18 pm

sir salamat smga comments..
yup pagaaralan kpo vray and soon magpopost me ng first vray render..
sir nomeradona kabalen.
hehe.
thanks po ulit..
GodblesS
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Post by icefrik19 Sun May 10, 2009 8:59 pm

uy atin ku pla abe keni.hehehe
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Post by demonpepper Mon May 11, 2009 2:16 am

nice output
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Post by jhames joe albert infante Mon May 11, 2009 2:31 am

on mo lang shadows ng lights mo sir
thumbsup
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Post by arkimead_21 Mon May 11, 2009 4:03 am

tama sila i suggest vray gamiin mu ms magugustuhan mu yun!! 2thumbsup
peace man peace man
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Post by taga_probins Tue May 12, 2009 6:18 am

sir,

most of my work done in scanline render..lemme help u according to my experience.

try mo gumamit ng skydome color something black na may konting blue or violet. juz a little bit..pra ma ambient effect ang scene mo..kg mkagawa ka ng occlussion pass, mas maganda..juz override mo ang lahat ng objects to white, walang lights casted except for the skydome, pro change mo ng color into white, no need to change ur render engine into mental ray den render mo save it to occlussion pass and merge dem altogether sa PS thru multiply sir!! un lg po sir!!

sa texturing, hintaying mo cla sir bokkins, sir panukat, sir mokong...

sa dof naman, cla ni buzzing aldrin...

hintayin namin ang update post mo sir!!! keep up the gud work!!! thumbsup
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Post by pakunat Tue May 12, 2009 6:39 am

special mention pa ako. heehhehe. ndi tugma ung bg mo sir. malalaki ung mga stars. lagay ka ng high res na puno. kulang sir ng shadow. un lang muna dre. POSMOR
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Post by Stryker Tue May 12, 2009 7:40 am

comments said already... akin lang ung tiling nung stone mejo malaki ata sir ... thumbsup
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Post by kieko Tue May 12, 2009 7:48 am

again salamat ng madami sa mga comments sir..
salamat din sa pagtulong at advice..
im in the ryt place for learning
GodblesS
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Post by Ex-vie Mon Jun 28, 2010 4:25 pm

kuya saan mo po ito ginawa? ahmmm plsss help me

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Post by Zoro_Architecture Mon Jun 28, 2010 5:10 pm

nice sir... comments are already said... 2thumbsup
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Post by kieko Mon Jun 28, 2010 6:03 pm

Ex-vie wrote:kuya saan mo po ito ginawa? ahmmm plsss help me

ang tagal n nitong post n ito ha nahalukat mo..thanks..

anyway sure bro where kita pwedi e help?
modeled in CAD sir tapos 3dmax (scanline pa ito)..
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Post by kieko Mon Jun 28, 2010 6:05 pm

Zoro_Architecture wrote:nice sir... comments are already said... 2thumbsup

thanks bro..
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Post by cloud20 Mon Jun 28, 2010 6:10 pm

render mo sa vray sir pra sabay na din sa pagkaka-up... Tas parang practice na din...
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Post by kieko Mon Jun 28, 2010 6:21 pm

cloud20 wrote:render mo sa vray sir pra sabay na din sa pagkaka-up... Tas parang practice na din...

thanks sir, hmm.. kaso parang wala na ata ang model nito matagal tagal n kasi..pero hahanapin ko pa din..
kapag nagka free time e rerender ko siya to see the difference..Godbless
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