Covered Walk (Updated - Problem Solved)
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Butz_Arki
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vamp_lestat
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Covered Walk (Updated - Problem Solved)
First topic message reminder :
hello cgp... just posting this one. nothing really fancy bout the design, low budget... this is a proposed covered walk for the davao city national high school... just playing on some post processing in PS. I did some CA, Curves, Levels, CC, Glow Effect - adjustments on this one. please assess if i over did it....
the main reason though why i post this one is because of the color bleeding on the trusses area... ive tried the vrayoverridematerial, lessened the received GI on the vray properties, still lumalabas pa rin xa. so im calling for some help on this one. CnC will also be appreciated. tnx.
tnx to all who helped me figured out the problem
here's the final output...
playing with CA
WHAT I DID:
to solved the problem.... basically the problem is lighting and the only light i have is the vraysun. i tried adjusting the materials and received GI, but still color bleeding is there. so i tried tweaking the vraysun. the main thing that makes the light bleed is the shadow bias. i lowered it until the result fits. vraysun and vraycamera is a perfect combination but could also be very tricky.
also the unit setup plays a big role here. when we change our unit setup, say from millimeters to meters. the unit changes, though the default numbers on the parameters doesn't. so let us also be aware on that on adjusting our parameters numbers. on this particular scene i used meters, therefore the default shadow bias is 0.2... on millimeters units setup, this perfectly fits but on a meter unit setup, 0.2 meters is very big for shadow bias. i made it into .001 m and it gives me a very good result.
i hope i im clear.
tnx again guys... CnC is still very welcom
hello cgp... just posting this one. nothing really fancy bout the design, low budget... this is a proposed covered walk for the davao city national high school... just playing on some post processing in PS. I did some CA, Curves, Levels, CC, Glow Effect - adjustments on this one. please assess if i over did it....
the main reason though why i post this one is because of the color bleeding on the trusses area... ive tried the vrayoverridematerial, lessened the received GI on the vray properties, still lumalabas pa rin xa. so im calling for some help on this one. CnC will also be appreciated. tnx.
tnx to all who helped me figured out the problem
here's the final output...
playing with CA
WHAT I DID:
to solved the problem.... basically the problem is lighting and the only light i have is the vraysun. i tried adjusting the materials and received GI, but still color bleeding is there. so i tried tweaking the vraysun. the main thing that makes the light bleed is the shadow bias. i lowered it until the result fits. vraysun and vraycamera is a perfect combination but could also be very tricky.
also the unit setup plays a big role here. when we change our unit setup, say from millimeters to meters. the unit changes, though the default numbers on the parameters doesn't. so let us also be aware on that on adjusting our parameters numbers. on this particular scene i used meters, therefore the default shadow bias is 0.2... on millimeters units setup, this perfectly fits but on a meter unit setup, 0.2 meters is very big for shadow bias. i made it into .001 m and it gives me a very good result.
i hope i im clear.
tnx again guys... CnC is still very welcom
Last edited by vamp_lestat on Sun Apr 12, 2009 10:20 am; edited 1 time in total
vamp_lestat- CGP Guru
- Number of posts : 1930
Age : 41
Location : Davao City, Philippines
Registration date : 27/11/2008
Re: Covered Walk (Updated - Problem Solved)
guys.. just solved the problem with all your help..... to everyone who helps.. maraming salamat.. more power to CG Pinoy.
vamp_lestat- CGP Guru
- Number of posts : 1930
Registration date : 27/11/2008
Re: Covered Walk (Updated - Problem Solved)
kietsmark wrote:bro ayos tong post mo marami tayong matututunan... bakit nga pala kelangan na merong reflection ang ceiling mo saka ung mga wooden frames? kasi visible din dun sa green wooden frame na may freshnel sya. or hindi yan wooden frame? steel frame with paints?
try mo bro ulitin ung polygon ng ceiling mo saka create ka ulit ng new material using defaults. then assign mo sa bagong ceiling then test render to see kung andun pa rin ung parang self illumination. minsan kasi parang bug yan sa vray at max kahit inaayos mo na ayaw maayos. same din sa floor mats mo at polygon.
kung hindi pa rin maalis... exclude mo na lang sya sa vraysun mo then gawa ka ng pang daya na ilaw vraylight na nakatutok sa ceiling then exclude mo lahat maliban dun sa ceiling... hope makatulong bro...
this one's another trick... tnx master kietsmark...
vamp_lestat- CGP Guru
- Number of posts : 1930
Age : 41
Location : Davao City, Philippines
Registration date : 27/11/2008
Re: Covered Walk (Updated - Problem Solved)
good to know nasolve mo rin bro care to share kung paano mo nasolve?
Guest- Guest
Re: Covered Walk (Updated - Problem Solved)
kietsmark wrote:good to know nasolve mo rin bro care to share kung paano mo nasolve?
master kietsmark.. i posted an updated image and the solution i made on the front page of this thread.
vamp_lestat- CGP Guru
- Number of posts : 1930
Age : 41
Location : Davao City, Philippines
Registration date : 27/11/2008
Re: Covered Walk (Updated - Problem Solved)
waow hehe konting detalye nlang sa building realistic na...
jhames joe albert infante- CGP Expert
- Number of posts : 2733
Age : 39
Location : San Mateo Isabela/Singapore
Registration date : 18/11/2008
Re: Covered Walk (Updated - Problem Solved)
jhames joe albert infante wrote:waow hehe konting detalye nlang sa building realistic na...
tnx for sir jhames...
vamp_lestat- CGP Guru
- Number of posts : 1930
Age : 41
Location : Davao City, Philippines
Registration date : 27/11/2008
Re: Covered Walk (Updated - Problem Solved)
i like this post bro...maraming mapupulot na aral...you're the men bro..
Re: Covered Walk (Updated - Problem Solved)
Butz_Arki wrote:i like this post bro...maraming mapupulot na aral...you're the men bro..
tnx too master butz... you're the man po... tnx for keeping the thread alive and it pushes me to correct my errors. at humabol sa submission.
vamp_lestat- CGP Guru
- Number of posts : 1930
Age : 41
Location : Davao City, Philippines
Registration date : 27/11/2008
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