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KElan kaya

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kobe
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KElan kaya Empty KElan kaya

Post by jhames joe albert infante Mon Apr 06, 2009 3:55 am

kelan kaya magkakaroon ng mga converted evermotion models sa 3d warehouse hehe lalao na sa mga landscaping.. wish ko lang Very Happy
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Post by nomeradona Wed Apr 08, 2009 8:12 am

unang una hirap nyan. kasi yung evermotion models libre. yung warehouse hindi...oops baligtad pala.
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Post by Butz_Arki Wed Apr 08, 2009 10:24 am

shift to 3ds max nlng..hehe...joke! pwede nmn db..export mo ng 3ds from max...
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Post by Guest Sun Apr 12, 2009 9:22 am

nomeradona wrote:unang una hirap nyan. kasi yung evermotion models libre. yung warehouse hindi...oops baligtad pala.

hahaha parehong libre yata yan bro kay jack sparrow lol peace man

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Post by Guest Sun Apr 12, 2009 9:24 am

jhames joe albert infante wrote:kelan kaya magkakaroon ng mga converted evermotion models sa 3d warehouse hehe lalao na sa mga landscaping.. wish ko lang Very Happy

for the meantime bakit hindi mo convert ung mga evermotion models thru SU components? one by one baka bago pa magrelease ng evermotion models for SU nakumpleto mo na hehehe Twisted Evil

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Post by WenZ3D Wed Apr 15, 2009 12:05 am

lipat na mga bro ehehe... Max na tyo
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Post by ortzak Sun Apr 19, 2009 8:17 am

tama kau or convert nyo from evermotion then ibenta nyo sa Su users Very Happy
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Post by nomeradona Thu May 07, 2009 6:46 pm

yikes... ok this is my recommendation. if you want to use evermotionmodels siguro mas maganda i optimize mo muna ng kaunti yung number of polygons kase sobrang laki then export ko into 3ds. sa mga beds ang ginagawa ko yung mga ilalim na hindi kita inaalis ko nalang yung mga faces. it easy to erase anyway.

you have to plan for your scene. kapag naman malayo to sa camera. i model mo nalang sa max. pero pag malapitan o kaya ay main component sya thats the time to do it. so discretion lang, hindi yung babahain mo ng ganito ang scene mo.

actually para sa akin mas maganda siguro kapag freetime imodel mo marami ka pang matututuhan sa modeling.
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Post by jhames joe albert infante Thu May 07, 2009 7:51 pm

anlaki kc tlaga ng file kahit macompress sa 3ds eniwei hehe cge try naten max paminsan minsan
Very Happy
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Post by bokkins Thu May 07, 2009 8:35 pm

Bakit di mo nalang gayahin si JDS. ang ganda ng mga furniture nya na gamit sa lahat ng gawa nya. Inspiration sa ating lahat yun. Start now kung baga. good luck! 2thumbsup
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Post by kobe Thu May 07, 2009 9:06 pm

nomeradona wrote:

actually para sa akin mas maganda siguro kapag freetime imodel mo marami ka pang matututuhan sa modeling.


Super agree ako d2 sir! 2thumbsup Besides, the enjoyment is nasa modeling tlaga, IMO lang!

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Post by jhames joe albert infante Thu May 07, 2009 10:24 pm

bokkins wrote:Bakit di mo nalang gayahin si JDS. ang ganda ng mga furniture nya na gamit sa lahat ng gawa nya. Inspiration sa ating lahat yun. Start now kung baga. good luck! 2thumbsup

lagay kc lagi sir madalian problema quality nagsusuffer.. kung nagmodel pako yari na puyat ako palagi hehe.. improvise nga lagi mga gawa ko sir.. pinakamabilis pinaka efficient Very Happy
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Post by reggie0711 Thu May 07, 2009 10:36 pm

labo yt sir maconvert ung mga trees ng evermotion.. lalo n ung volume 52 ung mga oaktree.. grabe laki ng file... upto 200mb size nla...
pero ayos yn pag magprovide ang evermotion 2thumbsup
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Post by chillrender Sat May 23, 2009 9:24 pm

Heheheh ganda ng thread nito, we just wait nlng cgurado ako may lalabas na hehehe, enjoy modeling.......alam yan ni jhames joe albert infante na meron lalabas evermotion for SU na vray render.
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Post by aldrinv2 Sat May 23, 2009 10:22 pm

Sir,
Talagang mahirap na eh mabigat pa ang file Ever to SU.. Let's wait na lang.. Patience is a virtue..
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Post by jenaro Wed Jul 08, 2009 10:40 pm

habang ngaantay...eh magmodel na lang tayo...dati naman eh wala pang libreng 3d's... thumbsup
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