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Glass material exterior

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Muggz
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Glass material exterior Empty Glass material exterior

Post by nino Sun Mar 29, 2009 6:13 am

hello mga masters.nag render ako ng exterior highrise hindi ko ma kuha-kuha ang glass ng building, itim lang ang glass ko wala man lang glass reflection.ano ba ang tamang pag gawa ng glass material?thanks..
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Post by Muggz Sun Mar 29, 2009 7:37 am

pag gymagawa ako black color diffuse tapos reflec white,,,fog blue or something greenish or bluish??glass lumalabas,,,kaso ang gusto ko talagang palabasin ay bakal,,,tskk scratch
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Post by mokong Sun Mar 29, 2009 7:39 am

try mo to bro... diffuse color, black; if u want a mirror object reflection color be white and refraction color be black; if u want a glass material reflection color be black and refraction color be white... basta wag mo lng kalimotan pag black ang color OFF yan pag white ON yan... try mo din to.. diffuse color black; reflection medyo balck ng kunti; refraction medyo balck din ng kunti.. kope it helps... cgp rocks hippie
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Post by nino Sun Mar 29, 2009 12:13 pm

Thanks mga masters....may tanong pa ako paano gumawa ng chrome or brushed,aluminum materials sa Vray.im using "vray 1.50 sp2"Thanks....
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Post by Muggz Mon Mar 30, 2009 6:39 am

nino wrote:Thanks mga masters....may tanong pa ako paano gumawa ng chrome or brushed,aluminum materials sa Vray.im using "vray 1.50 sp2"Thanks....

Yung nga rin sir ang problema ko pa,,,nasasapote ko ang proceduce,,,lalu na ang tamang pang gamit ng Multi/Sub sana me maka sakloloko saten dito,,
hintayin natin sila,,,habang nag papraktis,,,praktis muna,, Basketball
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Post by bokkins Mon Mar 30, 2009 9:58 am

1. lagyan mo ng plane sa harap na may bitmap para ireflect nya. or..
2. lagyan mo ng bitmap or hdri or vraysky ang reflection override sa vray settings. or...
3. bitmap ang reflection mo sa materials.

Good luck! Smile
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Post by v_wrangler Mon Mar 30, 2009 8:13 pm

Muggz wrote:
nino wrote:Thanks mga masters....may tanong pa ako paano gumawa ng chrome or brushed,aluminum materials sa Vray.im using "vray 1.50 sp2"Thanks....

Yung nga rin sir ang problema ko pa,,,nasasapote ko ang proceduce,,,lalu na ang tamang pang gamit ng Multi/Sub sana me maka sakloloko saten dito,,
hintayin natin sila,,,habang nag papraktis,,,praktis muna,, Basketball

I replied to this same question here:

http://www.cgpinoy.org/vray-f70/chrome-materials-t3136.htm

As for Multi-SubObject materials, each face (polygon) in an object can have a unique material ID number. This number corresponds to the same number in a Sub-Object Mat. So if you have a box (which have six ID numbers by default), Any bitmap you put in Slot no 1 (ID no 1) of a Multi-SubObject material will be mapped correspondingly to the polygon in the box with ID no 1.

Check your help files for more info.
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Post by v_wrangler Mon Mar 30, 2009 11:45 pm

I haven't viewed the contents but FYI, there's a multi-sub tut by edosayla here:

http://www.cgpinoy.org/3d-studio-max-tutorials-f46/3dsmax-tutorials-using-multi-sub-materials-t1431.htm
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Post by Stryker Tue Mar 31, 2009 2:13 am

try sir bokkins glass material un n lagi gamit ko s mga exteriors ko... lagyan mo lang ng plane n may material para magreflect s glass mo sir... or just follow sir bokkins glass tutorial s tutorial section dito s cgp... hope it helps thumbsup
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