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bungalow

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artedesenyo
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Post by darrelljay Thu Mar 26, 2009 8:31 pm

hi poh sa lahat ng members ng cgp

papost poh first render ko poh sa vray try lang poh

cad 08+3dmax9+ps2 pa comment poh mga master para poh sa improvement

tnx godbless

bungalow Resthouselowres
Smile


Last edited by darrelljay on Mon Mar 30, 2009 6:40 am; edited 6 times in total

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bungalow Empty Re: bungalow

Post by kurdaps! Thu Mar 26, 2009 8:52 pm

Here are some pointers:

1. Try to use Vray Sun...
2. Add textures on the objects, not just only default colors...
3. Check your bump on Materials..on the road that is too much.

Please if you can post your settings to check.....

By the way, the lighting is fine...but you can improve it as suggested try to use Vray Sun.

Welcome to CGP darrelljay.. Wink
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Post by darrelljay Thu Mar 26, 2009 8:56 pm

tnx sir try ko poh ipost

godspeed

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Post by darrelljay Thu Mar 26, 2009 9:10 pm

kurdaps! wrote:Here are some pointers:

1. Try to use Vray Sun...
2. Add textures on the objects, not just only default colors...
3. Check your bump on Materials..on the road that is too much.

Please if you can post your settings to check.....

By the way, the lighting is fine...but you can improve it as suggested try to use Vray Sun.

Welcome to CGP darrelljay.. Wink

sir vray sun na poh ang gamit ko
ito poh ung parameters nya

turibidity...3.0
ozone.......0.35
intensity...0.05
size multiplier..0.1
shadow subdiv...10
shadow bias....0.2
photo emit radius...5000.0

tnx poh ulit

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Post by gamer_11 Thu Mar 26, 2009 9:23 pm

nice start bro..yung mapping lang ng mats..and yung iba is too flat for me..try to add some displacement or bump maybe..lalo na dun sa brick mat mo..and yung BG mo is parang di bagay...check mo yung sa left side..sa may palm tree ba yan...parang nagoverlap yung environment...sana makatulong.. gdluck

yu rak bro!!!! buttrock
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Post by ERICK Thu Mar 26, 2009 10:03 pm

ditto on ser kurdaps
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Post by Butz_Arki Thu Mar 26, 2009 10:35 pm

nice start..follow master kurdaps & your render will be ok...
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Post by kurdaps! Thu Mar 26, 2009 11:01 pm

darrelljay wrote:
kurdaps! wrote:Here are some pointers:

1. Try to use Vray Sun...
2. Add textures on the objects, not just only default colors...
3. Check your bump on Materials..on the road that is too much.

Please if you can post your settings to check.....

By the way, the lighting is fine...but you can improve it as suggested try to use Vray Sun.

Welcome to CGP darrelljay.. Wink

sir vray sun na poh ang gamit ko
ito poh ung parameters nya

turibidity...3.0
ozone.......0.35
intensity...0.05
size multiplier..0.1
shadow subdiv...10
shadow bias....0.2
photo emit radius...5000.0

tnx poh ulit

OK.

Try this one..

turibidity...3.0
ozone.......0.35
intensity...0.02
size multiplier..0.03
shadow subdiv...25
shadow bias....0
photo emit radius...5000.0
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Post by taga_probins Fri Mar 27, 2009 1:10 am

heloo po sir! tama c sir kurdaps..follow his comments and suggestions niya.. it helps u a lot! thumbsup
ang sa akin naman sir:

1. ang mapping ng background mo..pls check po.
2. ang shadow ng palm tree sa foreground, medyo nka-annoying..konting tweaks sa area shadows..
3. ang post sa corner ng property line, iba ung diffuse compare sa iba..

un lg po sir.. keep up the good work thumbsup
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Post by Nico.Patdu Fri Mar 27, 2009 1:18 am

nice rendering bro, welcome here, post mo yung settings mo para maanalyze nila ng maayos, advice ko lang give more effort on your material settings, at saka naka on ba environment light mo?, i noticed the foreground shadow is way too dark, keep posting thumbsup
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Post by darrelljay Fri Mar 27, 2009 5:21 am

gamer_11 wrote:nice start bro..yung mapping lang ng mats..and yung iba is too flat for me..try to add some displacement or bump maybe..lalo na dun sa brick mat mo..and yung BG mo is parang di bagay...check mo yung sa left side..sa may palm tree ba yan...parang nagoverlap yung environment...sana makatulong.. gdluck

yu rak bro!!!! buttrock


tnx po sir di ko na napansin cnxa na poh salamat poh sa comment

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Post by darrelljay Fri Mar 27, 2009 5:22 am

ERICK wrote:ditto on ser kurdaps

tnk u poh sir erick

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Post by darrelljay Fri Mar 27, 2009 5:24 am

Butz_Arki wrote:nice start..follow master kurdaps & your render will be ok...


tnk u poh din sir ....

godspeed

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Post by darrelljay Fri Mar 27, 2009 5:26 am

taga_probins wrote:heloo po sir! tama c sir kurdaps..follow his comments and suggestions niya.. it helps u a lot! thumbsup
ang sa akin naman sir:

1. ang mapping ng background mo..pls check po.
2. ang shadow ng palm tree sa foreground, medyo nka-annoying..konting tweaks sa area shadows..
3. ang post sa corner ng property line, iba ung diffuse compare sa iba..

un lg po sir.. keep up the good work thumbsup

tnx u poh try ko poh nxt post ko marami poh salamat sa comment ninyo
godspeed

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Post by darrelljay Fri Mar 27, 2009 5:28 am

namby_pamby wrote:nice rendering bro, welcome here, post mo yung settings mo para maanalyze nila ng maayos, advice ko lang give more effort on your material settings, at saka naka on ba environment light mo?, i noticed the foreground shadow is way too dark, keep posting thumbsup

mraming salamat poh sir di poh sya naka on try ko poh

tnx ulit

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Post by darrelljay Fri Mar 27, 2009 5:29 am

kurdaps! wrote:
darrelljay wrote:
kurdaps! wrote:Here are some pointers:

1. Try to use Vray Sun...
2. Add textures on the objects, not just only default colors...
3. Check your bump on Materials..on the road that is too much.

Please if you can post your settings to check.....

By the way, the lighting is fine...but you can improve it as suggested try to use Vray Sun.

Welcome to CGP darrelljay.. Wink

sir vray sun na poh ang gamit ko
ito poh ung parameters nya

turibidity...3.0
ozone.......0.35
intensity...0.05
size multiplier..0.1
shadow subdiv...10
shadow bias....0.2
photo emit radius...5000.0

tnx poh ulit

OK.

Try this one..

turibidity...3.0
ozone.......0.35
intensity...0.02
size multiplier..0.03
shadow subdiv...25
shadow bias....0
photo emit radius...5000.0


tnx poh ulit sir

noted lahat ng sinabi ninyo Very Happy

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Post by reggie0711 Fri Mar 27, 2009 7:32 am

will wait for the update sir... madami pointers si sir kurdaps... 2thumbsup
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Post by darrelljay Fri Mar 27, 2009 8:47 am

reggie0711 wrote:will wait for the update sir... madami pointers si sir kurdaps... 2thumbsup


tnx u poh sir.....update ko nlang poh

godspeed

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Post by artedesenyo Fri Mar 27, 2009 1:20 pm

wag mong kalimutan yung G.I.

kahit default lang muna pwede na basta may G.I.
parang alang G.I. yung render mo e.

sa indirect illumination.check mo to for starter http://www.republicofcode.com/tutorials/3ds/vray_global_illumination/

goodluck
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Post by darrelljay Fri Mar 27, 2009 6:16 pm

artedesenyo wrote:wag mong kalimutan yung G.I.

kahit default lang muna pwede na basta may G.I.
parang alang G.I. yung render mo e.

sa indirect illumination.check mo to for starter http://www.republicofcode.com/tutorials/3ds/vray_global_illumination/

goodluck

tnx sir check ko nlng poh 2 update ko poh ito para maimprove
tnx ulit
godspeed Smile

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Post by vamp_lestat Sat Mar 28, 2009 12:51 am

first post.. hmmm.... some tweakings to be made.. first off is master kurdaps crits... sundan mo lang po un sir.

to add on it... here's mine... ur shadows are too dark. try to be conservative on the scale of your entourage, ie the trees. glass mat, try to visit our free materials sa site. meron tau magandang glass mat dun by master architekthura. and camera shot.... f wala ka namn papakita sa adjacent property, wag mo na isali sa camera mo... Very Happy also too much clouds on your background. un na po muna.
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Post by aldrinv2 Sat Mar 28, 2009 1:10 am

Sir
Try ninyo lang to update itong post from c&c ng mga masters. Tapos pa-post ule. But render wise very clean. Keep on posting.
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Post by darrelljay Sat Mar 28, 2009 5:28 am

vamp_lestat wrote:first post.. hmmm.... some tweakings to be made.. first off is master kurdaps crits... sundan mo lang po un sir.

to add on it... here's mine... ur shadows are too dark. try to be conservative on the scale of your entourage, ie the trees. glass mat, try to visit our free materials sa site. meron tau magandang glass mat dun by master architekthura. and camera shot.... f wala ka namn papakita sa adjacent property, wag mo na isali sa camera mo... Very Happy also too much clouds on your background. un na po muna.


sa RESOURCES poh ba un material site sir??
ang nkita ko po dun ung ke master bokkins ung ng post
tnk u poh sir sa comment

try ko poh update to sir godspeed


Last edited by darrelljay on Sat Mar 28, 2009 5:48 am; edited 2 times in total

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Post by darrelljay Sat Mar 28, 2009 5:31 am

aldrinv2 wrote:Sir
Try ninyo lang to update itong post from c&c ng mga masters. Tapos pa-post ule. But render wise very clean. Keep on posting.

tnx poh sir post ko poh ung update nito para poh maimprove

godbless

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Post by demonpepper Mon Mar 30, 2009 8:29 am

nice design, but rendering need more improvements
good luck!!!
kay mo yan!!!
pinoy thumbsup
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