bungalow
+9
artedesenyo
reggie0711
Nico.Patdu
taga_probins
Butz_Arki
ERICK
gamer_11
kurdaps!
darrelljay
13 posters
:: 3d Gallery :: Exteriors
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bungalow
hi poh sa lahat ng members ng cgp
papost poh first render ko poh sa vray try lang poh
cad 08+3dmax9+ps2 pa comment poh mga master para poh sa improvement
tnx godbless
papost poh first render ko poh sa vray try lang poh
cad 08+3dmax9+ps2 pa comment poh mga master para poh sa improvement
tnx godbless
Last edited by darrelljay on Mon Mar 30, 2009 6:40 am; edited 6 times in total
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
Re: bungalow
Here are some pointers:
1. Try to use Vray Sun...
2. Add textures on the objects, not just only default colors...
3. Check your bump on Materials..on the road that is too much.
Please if you can post your settings to check.....
By the way, the lighting is fine...but you can improve it as suggested try to use Vray Sun.
Welcome to CGP darrelljay..
1. Try to use Vray Sun...
2. Add textures on the objects, not just only default colors...
3. Check your bump on Materials..on the road that is too much.
Please if you can post your settings to check.....
By the way, the lighting is fine...but you can improve it as suggested try to use Vray Sun.
Welcome to CGP darrelljay..
Re: bungalow
tnx sir try ko poh ipost
godspeed
godspeed
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
Re: bungalow
kurdaps! wrote:Here are some pointers:
1. Try to use Vray Sun...
2. Add textures on the objects, not just only default colors...
3. Check your bump on Materials..on the road that is too much.
Please if you can post your settings to check.....
By the way, the lighting is fine...but you can improve it as suggested try to use Vray Sun.
Welcome to CGP darrelljay..
sir vray sun na poh ang gamit ko
ito poh ung parameters nya
turibidity...3.0
ozone.......0.35
intensity...0.05
size multiplier..0.1
shadow subdiv...10
shadow bias....0.2
photo emit radius...5000.0
tnx poh ulit
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
Re: bungalow
nice start bro..yung mapping lang ng mats..and yung iba is too flat for me..try to add some displacement or bump maybe..lalo na dun sa brick mat mo..and yung BG mo is parang di bagay...check mo yung sa left side..sa may palm tree ba yan...parang nagoverlap yung environment...sana makatulong..
yu rak bro!!!!
yu rak bro!!!!
gamer_11- CGP Apprentice
- Number of posts : 848
Age : 38
Location : Al Bay , Kuwait City
Registration date : 14/10/2008
Re: bungalow
darrelljay wrote:kurdaps! wrote:Here are some pointers:
1. Try to use Vray Sun...
2. Add textures on the objects, not just only default colors...
3. Check your bump on Materials..on the road that is too much.
Please if you can post your settings to check.....
By the way, the lighting is fine...but you can improve it as suggested try to use Vray Sun.
Welcome to CGP darrelljay..
sir vray sun na poh ang gamit ko
ito poh ung parameters nya
turibidity...3.0
ozone.......0.35
intensity...0.05
size multiplier..0.1
shadow subdiv...10
shadow bias....0.2
photo emit radius...5000.0
tnx poh ulit
OK.
Try this one..
turibidity...3.0
ozone.......0.35
intensity...0.02
size multiplier..0.03
shadow subdiv...25
shadow bias....0
photo emit radius...5000.0
Re: bungalow
heloo po sir! tama c sir kurdaps..follow his comments and suggestions niya.. it helps u a lot!
ang sa akin naman sir:
1. ang mapping ng background mo..pls check po.
2. ang shadow ng palm tree sa foreground, medyo nka-annoying..konting tweaks sa area shadows..
3. ang post sa corner ng property line, iba ung diffuse compare sa iba..
un lg po sir.. keep up the good work
ang sa akin naman sir:
1. ang mapping ng background mo..pls check po.
2. ang shadow ng palm tree sa foreground, medyo nka-annoying..konting tweaks sa area shadows..
3. ang post sa corner ng property line, iba ung diffuse compare sa iba..
un lg po sir.. keep up the good work
taga_probins- CGP Apprentice
- Number of posts : 210
Age : 43
Location : VAULT 101
Registration date : 26/02/2009
Re: bungalow
nice rendering bro, welcome here, post mo yung settings mo para maanalyze nila ng maayos, advice ko lang give more effort on your material settings, at saka naka on ba environment light mo?, i noticed the foreground shadow is way too dark, keep posting
Nico.Patdu- CGP Guru
- Number of posts : 1406
Age : 38
Location : pale blue dot
Registration date : 03/11/2008
Re: bungalow
gamer_11 wrote:nice start bro..yung mapping lang ng mats..and yung iba is too flat for me..try to add some displacement or bump maybe..lalo na dun sa brick mat mo..and yung BG mo is parang di bagay...check mo yung sa left side..sa may palm tree ba yan...parang nagoverlap yung environment...sana makatulong..
yu rak bro!!!!
tnx po sir di ko na napansin cnxa na poh salamat poh sa comment
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
Re: bungalow
ERICK wrote:ditto on ser kurdaps
tnk u poh sir erick
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
Re: bungalow
Butz_Arki wrote:nice start..follow master kurdaps & your render will be ok...
tnk u poh din sir ....
godspeed
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
Re: bungalow
taga_probins wrote:heloo po sir! tama c sir kurdaps..follow his comments and suggestions niya.. it helps u a lot!
ang sa akin naman sir:
1. ang mapping ng background mo..pls check po.
2. ang shadow ng palm tree sa foreground, medyo nka-annoying..konting tweaks sa area shadows..
3. ang post sa corner ng property line, iba ung diffuse compare sa iba..
un lg po sir.. keep up the good work
tnx u poh try ko poh nxt post ko marami poh salamat sa comment ninyo
godspeed
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
Re: bungalow
namby_pamby wrote:nice rendering bro, welcome here, post mo yung settings mo para maanalyze nila ng maayos, advice ko lang give more effort on your material settings, at saka naka on ba environment light mo?, i noticed the foreground shadow is way too dark, keep posting
mraming salamat poh sir di poh sya naka on try ko poh
tnx ulit
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
Re: bungalow
kurdaps! wrote:darrelljay wrote:kurdaps! wrote:Here are some pointers:
1. Try to use Vray Sun...
2. Add textures on the objects, not just only default colors...
3. Check your bump on Materials..on the road that is too much.
Please if you can post your settings to check.....
By the way, the lighting is fine...but you can improve it as suggested try to use Vray Sun.
Welcome to CGP darrelljay..
sir vray sun na poh ang gamit ko
ito poh ung parameters nya
turibidity...3.0
ozone.......0.35
intensity...0.05
size multiplier..0.1
shadow subdiv...10
shadow bias....0.2
photo emit radius...5000.0
tnx poh ulit
OK.
Try this one..
turibidity...3.0
ozone.......0.35
intensity...0.02
size multiplier..0.03
shadow subdiv...25
shadow bias....0
photo emit radius...5000.0
tnx poh ulit sir
noted lahat ng sinabi ninyo
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
Re: bungalow
will wait for the update sir... madami pointers si sir kurdaps...
reggie0711- CGP Guru
- Number of posts : 1680
Age : 42
Location : palaboy laboy sa singapore
Registration date : 31/10/2008
Re: bungalow
reggie0711 wrote:will wait for the update sir... madami pointers si sir kurdaps...
tnx u poh sir.....update ko nlang poh
godspeed
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
Re: bungalow
wag mong kalimutan yung G.I.
kahit default lang muna pwede na basta may G.I.
parang alang G.I. yung render mo e.
sa indirect illumination.check mo to for starter http://www.republicofcode.com/tutorials/3ds/vray_global_illumination/
goodluck
kahit default lang muna pwede na basta may G.I.
parang alang G.I. yung render mo e.
sa indirect illumination.check mo to for starter http://www.republicofcode.com/tutorials/3ds/vray_global_illumination/
goodluck
Re: bungalow
artedesenyo wrote:wag mong kalimutan yung G.I.
kahit default lang muna pwede na basta may G.I.
parang alang G.I. yung render mo e.
sa indirect illumination.check mo to for starter http://www.republicofcode.com/tutorials/3ds/vray_global_illumination/
goodluck
tnx sir check ko nlng poh 2 update ko poh ito para maimprove
tnx ulit
godspeed
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
Re: bungalow
first post.. hmmm.... some tweakings to be made.. first off is master kurdaps crits... sundan mo lang po un sir.
to add on it... here's mine... ur shadows are too dark. try to be conservative on the scale of your entourage, ie the trees. glass mat, try to visit our free materials sa site. meron tau magandang glass mat dun by master architekthura. and camera shot.... f wala ka namn papakita sa adjacent property, wag mo na isali sa camera mo... also too much clouds on your background. un na po muna.
to add on it... here's mine... ur shadows are too dark. try to be conservative on the scale of your entourage, ie the trees. glass mat, try to visit our free materials sa site. meron tau magandang glass mat dun by master architekthura. and camera shot.... f wala ka namn papakita sa adjacent property, wag mo na isali sa camera mo... also too much clouds on your background. un na po muna.
vamp_lestat- CGP Guru
- Number of posts : 1930
Age : 41
Location : Davao City, Philippines
Registration date : 27/11/2008
Re: bungalow
Sir
Try ninyo lang to update itong post from c&c ng mga masters. Tapos pa-post ule. But render wise very clean. Keep on posting.
Try ninyo lang to update itong post from c&c ng mga masters. Tapos pa-post ule. But render wise very clean. Keep on posting.
Re: bungalow
vamp_lestat wrote:first post.. hmmm.... some tweakings to be made.. first off is master kurdaps crits... sundan mo lang po un sir.
to add on it... here's mine... ur shadows are too dark. try to be conservative on the scale of your entourage, ie the trees. glass mat, try to visit our free materials sa site. meron tau magandang glass mat dun by master architekthura. and camera shot.... f wala ka namn papakita sa adjacent property, wag mo na isali sa camera mo... also too much clouds on your background. un na po muna.
sa RESOURCES poh ba un material site sir??
ang nkita ko po dun ung ke master bokkins ung ng post
tnk u poh sir sa comment
try ko poh update to sir godspeed
Last edited by darrelljay on Sat Mar 28, 2009 5:48 am; edited 2 times in total
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
Re: bungalow
aldrinv2 wrote:Sir
Try ninyo lang to update itong post from c&c ng mga masters. Tapos pa-post ule. But render wise very clean. Keep on posting.
tnx poh sir post ko poh ung update nito para poh maimprove
godbless
darrelljay- CGP Newbie
- Number of posts : 181
Age : 37
Location : Lingayen, Pangasinan
Registration date : 25/01/2009
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