Holoteq (Based in Doha Qatar)
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Holoteq (Based in Doha Qatar)
Holoteq is looking for mid-to-senior level Three - 3D GENERALISTS for long term positions. The 3D Generalists are responsible for creating and rendering photo-real CG elements. The focus of this position is modeling, texturing, animation and lighting, however a varied skill set including rigging, and character work is desirable.
One Senior level VFX Artist/Compositor. The Vfx Artist/Compositor will be responsible for creating falling rocks, ground shatters, car crash, smokes, dusts, fluid simulation such as rain, sea etc. Prefered knows how to use phoenix fd, realflow, bifrost and after effects/nuke for compositing.
One Senior level Lighting/Renderer with "Expert level" of experience in lighting and rendering photorealistic exterior architectures using Maya. Preferably using VRAY/REDSHIFT.
One Senior Level Texture Artist. The Texture artist will be responsible for creating highly detailed bpr textures using Substance Painter to help create a photorealistic renders. Has an Expert level of knowledge using Substance Painter, Photoshop, Quixel and other texturing Tools.
Working knowledge of Maya is a MUST!
(Zbrush/Redshift a plus) and all aspects of CG production.
Strong organizational skills and meticulous attention to detail.
Please submit a resume, cover letter and a "link to your reel" when you apply. Also, include, when can you start?.
Job Type: Full-time
Location: Doha Qatar
One Senior level VFX Artist/Compositor. The Vfx Artist/Compositor will be responsible for creating falling rocks, ground shatters, car crash, smokes, dusts, fluid simulation such as rain, sea etc. Prefered knows how to use phoenix fd, realflow, bifrost and after effects/nuke for compositing.
One Senior level Lighting/Renderer with "Expert level" of experience in lighting and rendering photorealistic exterior architectures using Maya. Preferably using VRAY/REDSHIFT.
One Senior Level Texture Artist. The Texture artist will be responsible for creating highly detailed bpr textures using Substance Painter to help create a photorealistic renders. Has an Expert level of knowledge using Substance Painter, Photoshop, Quixel and other texturing Tools.
Working knowledge of Maya is a MUST!
(Zbrush/Redshift a plus) and all aspects of CG production.
Strong organizational skills and meticulous attention to detail.
Please submit a resume, cover letter and a "link to your reel" when you apply. Also, include, when can you start?.
Job Type: Full-time
Location: Doha Qatar
ibermundo86- Number of posts : 2
Age : 37
Location : Makati
Registration date : 19/06/2012
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