what should I do?
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what should I do?
What should I do? please show me the solution.what do the warnings mean?
it is shown below on the picture
залить картинку" />
it is shown below on the picture
залить картинку" />
geooilhunter- CGP Newbie
- Number of posts : 12
Age : 32
Location : Tashkent
Registration date : 28/08/2014
Re: what should I do?
can you reupload the image sir,its very small.
qcksilver- CGP Guru
- Number of posts : 1940
Age : 42
Location : bahrain/pampanga
Registration date : 08/02/2010
Re: what should I do?
qcksilver wrote:can you reupload the image sir,its very small.
Yes I can, however u can see by clicking "Click to see full size" which is located above picture
geooilhunter- CGP Newbie
- Number of posts : 12
Age : 32
Location : Tashkent
Registration date : 28/08/2014
Re: what should I do?
sorry to say sir but there is no option to click to see full size, one more thing, wrong threadgeooilhunter wrote:qcksilver wrote:can you reupload the image sir,its very small.
Yes I can, however u can see by clicking "Click to see full size" which is located above picture
qcksilver- CGP Guru
- Number of posts : 1940
Age : 42
Location : bahrain/pampanga
Registration date : 08/02/2010
Re: what should I do?
qcksilver wrote:sorry to say sir but there is no option to click to see full size, one more thing, wrong threadgeooilhunter wrote:qcksilver wrote:can you reupload the image sir,its very small.
Yes I can, however u can see by clicking "Click to see full size" which is located above picture
Ok i got u. click this sir "image"
geooilhunter- CGP Newbie
- Number of posts : 12
Age : 32
Location : Tashkent
Registration date : 28/08/2014
Re: what should I do?
got this from cgarchitects forum may it will help...
Try hiding the glass-material objects in your scene and re-rendering the image again. If you don't get the message then..
Try changing your glass material completely and/or getting rid of any Falloff maps inthe reflection and refration slots. Do the same for any glossy materials in your scene as well. This might help.
If you still get the message then the pronlem might be either with using too white/bright materials (255, 255, 255) and/or having raytrace materials in your scene - Clarence Bricklyne
http://forums.cgarchitect.com/16873-warning-material-returned-overbright-3.html
Try hiding the glass-material objects in your scene and re-rendering the image again. If you don't get the message then..
Try changing your glass material completely and/or getting rid of any Falloff maps inthe reflection and refration slots. Do the same for any glossy materials in your scene as well. This might help.
If you still get the message then the pronlem might be either with using too white/bright materials (255, 255, 255) and/or having raytrace materials in your scene - Clarence Bricklyne
http://forums.cgarchitect.com/16873-warning-material-returned-overbright-3.html
qcksilver- CGP Guru
- Number of posts : 1940
Age : 42
Location : bahrain/pampanga
Registration date : 08/02/2010
Re: what should I do?
try rendering using a camera instead of just rendering your scene in perspective view.. this "might" correct your overbright problem
BuffBaby- CGP Apprentice
- Number of posts : 348
Age : 42
Location : manila
Registration date : 05/08/2009
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