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Post by jinxson008 Fri May 16, 2014 7:16 am

Good day mga sir,

Pa C&C nalang po for improvement. WF: 3dsmax>Vray>PS
 buttrock 


Lobby 34ifnfr
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Post by nhelhyn Sat May 17, 2014 5:25 am

nice design... galing sir tfs...
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Post by jinxson008 Sat May 17, 2014 11:55 pm

nhelhyn wrote:nice design... galing sir tfs...
Thanks sir.
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Post by creativemind Sun May 18, 2014 9:22 am

Linis ng rendering mo Sir...ok ang mga reflection, swabe ang banat...sa mga texture sakto lng, realistic ang dating...Salamat po  2thumbsup  2thumbsup  2thumbsup  2thumbsup
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Post by jinxson008 Sun May 18, 2014 8:58 pm

creativemind wrote:Linis ng rendering mo Sir...ok ang mga reflection, swabe ang banat...sa mga texture sakto lng, realistic ang dating...Salamat po  2thumbsup  2thumbsup  2thumbsup  2thumbsup
Thanks sir.
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Post by LWF Thu May 22, 2014 10:19 pm

Everything looks good, my only comment is the UVW mapping of the wood ceiling element, does not look correct to me as the grains will not run across different planks like that, even the knots (the dark spots) look like they run vertically when these usually do not run that way, experiment by rotating the UVW Gizmo along various axes to get a better result.

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Post by jinxson008 Thu May 22, 2014 10:25 pm

LWF wrote:Everything looks good, my only comment is the UVW mapping of the wood ceiling element, does not look correct to me as the grains will not run across different planks like that, even the knots (the dark spots) look like they run vertically when these usually do not run that way, experiment by rotating the UVW Gizmo along various axes to get a better result.
Thanks for the reply sir,

I've noted your comment sir.  thumbsup
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Post by Argel Fri May 23, 2014 1:14 am

Nice Design Sir  thumbsup
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