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Comic Con Challange (Game Artisan)

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Post by crayzard Sat Jan 25, 2014 12:23 am

my entry for the comic con challenge..


medyu marami na akong update so post ko lang from start to current... marami ng variation yung mukha ni blade...

Comic Con Challange (Game Artisan) 01-09-14_-1

Comic Con Challange (Game Artisan) 01-10-14_a

Comic Con Challange (Game Artisan) 01-10-14_

this version look more like an orc kesa kay blade... so i decided to re sculpt the face again...
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Post by crayzard Sat Jan 25, 2014 12:26 am

disregard the feet kasi hindi pa talaga ako marunong mag sculpt ng knee's to feet, covered naman sya so hindi na need details.

Comic Con Challange (Game Artisan) 01-11-14_b

Comic Con Challange (Game Artisan) 01-11-14_c

this version naman mukhang spanish.. maybe because of the bigote... (re sculpt ulet)

Comic Con Challange (Game Artisan) 01-12-14_a

ill be using marvelous designer for the clothes and vest... preliminary stage of clothing..


Last edited by crayzard on Sat Jan 25, 2014 12:34 am; edited 1 time in total
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Post by crayzard Sat Jan 25, 2014 12:30 am

Comic Con Challange (Game Artisan) Blade

this version naman hindi pa den ako satisfied ( mas okey na kesa sa before)

and here's my final version

Comic Con Challange (Game Artisan) 01-25-14

rendered with vray and vray fastsss2, marmoset toolbag 2 is not applicable on this scene dahil na ren medyu complicated ang model with lots of displacement and controlled reflection.
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Post by crayzard Sat Jan 25, 2014 12:33 am

pang tagal ng umay..

fan art based from del toro's the Strain..

Comic Con Challange (Game Artisan) TheStrain
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Post by Norman Sat Jan 25, 2014 12:47 am

haneeep!!!!! zbrush gamit mo bro?
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Post by crayzard Sat Jan 25, 2014 12:50 am

ay hindi sir.. mudbox lang gamit ko.. mas powerful talaga ang zbrush kaso intimidating para sa akin yung interface. ilang beses ko na pinag aralan zbrush kaso hindi ko talaga ma gets..
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Post by Norman Sat Jan 25, 2014 1:35 am

autodesk din and mud box di ba? pero malupit pa rin sir gawa mo...zbrush user ako parang pareho yung modelling mo sa ZB kaya ko natanung. pero ilang buwan ako nag stop dahil busy. ayon shot wala na naman ako sa circulation. hehe

Good luck pre....ano pala yung link ng comic con challenge? makita ko yung gawa ng iba.
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Post by crayzard Sat Jan 25, 2014 2:33 am

@norman....

ito yung mga gawa nung iba..

http://www.gameartisans.org/forums/forums/15-Browse-Art-Challenges
------------

mas gusto ko pa den zbrush kasi mudbox 5m lang beyond that hirap na hirap na kahit highend pa yung gamit mo na workstation.. hirap mag micro detail... olats pa den ng zbrush ang mudbox..
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Post by arkiedmund Sat Jan 25, 2014 5:41 am

Ayos sir. All around ka talaga from photo-realistic architectural stuff to organic models, tapos ngayon character naman.

To be honest wala akong alam sa zbrush or mudbox, wala na din talaga akong oras kelangan kumayod sa umaga, tapos pahinga na sa gabi.

Antayin kong matapos mo ito.
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Post by Gryffindor_prince Sat Jan 25, 2014 7:39 am

maganda naman mga 3d caharacters mo, mudbox pala yan muntik na akong lumipat sa mudbox, pero zbrush na talaga gagamitin ko naubos oras ko sa kakaaral ng UV unwrap hehe

pero parang pareho lang mudbox at zbrush
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Post by crayzard Sat Jan 25, 2014 7:46 am

@gryffndor

yun pa isang pangit sa mudbox need mo talaga mag ayus ng uv.. ilan beses ko yan na encounter na tapos na yung model tapos sablay yung uv, pag paint ko ng map nag tiling/stretching wala syang solution remodel lang or transfer detail na sobrang buggy...
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