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vray proxy problem

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Post by rock_mads Fri May 31, 2013 12:32 am

mga master sa vraymax.. matanung ko lang ano ba naging dahilan bakit sumssabog ang evermotion car na ina-attach, before ko i convert sa mesh para maging proxy, nirender ko siya then yung output sirang kotse..may tamang setting ba para dto? Neutral
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Post by bokkins Fri May 31, 2013 7:25 am

usually hindi inattach. ungroup mo lang, then convert, tapos igroup mo ulit. Di na kailangan iattach dahil magugulo ang mga maps nito. Saka ang daming trabaho pa.
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Post by rock_mads Fri May 31, 2013 6:10 pm

bokkins wrote:usually hindi inattach. ungroup mo lang, then convert, tapos igroup mo ulit. Di na kailangan iattach dahil magugulo ang mga maps nito. Saka ang daming trabaho pa.




thanks sir, na experience ko nga sa evermotion model, yung na proxy ko na car naghiwahiwalay ang kulay nya, which is yellow, nagka black at red sa materials nya...yung original model naman nya before ko i convert sa proxy ,nung nirender ko muna after iattached ay sabog ang model sa render output nya..., ungroup then convert to what po ba? Suspect Suspect
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Post by bokkins Fri May 31, 2013 10:27 pm

ungroup, then convert to proxy then group ulit. ibig sabihin lang, wala kang ginawang alteration sa model.
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Post by rock_mads Sat Jun 01, 2013 6:31 am

bokkins wrote:ungroup, then convert to proxy then group ulit. ibig sabihin lang, wala kang ginawang alteration sa model.





salamat po..ok cge sir bokkins, try ko yan...,may nagawa ako kanina pero d ko na ulit maulit ung ginawa ko, i remember ..create new
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Post by edosayla Sat Jun 01, 2013 9:52 pm

before you attached multiple mesh or poly ganito gawin mo ... select all tapos add ka reset xform modifier para ma transform ang object sa stack, tapos convert mo sa Mesh not Polygons, once naka editable poly na sya select one object like car body for example tapos click ka multiple attach, attached ka 5 meshes at a time huwag lahat kasi mag e-error yan.. paki check na lang ng tutorial ko ...

3dsmax Tutorial : Vray Proxy Made Easy from Eric Dosayla on Vimeo.

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Post by rock_mads Sun Jun 02, 2013 7:04 am

edosayla wrote:before you attached multiple mesh or poly ganito gawin mo ... select all tapos add ka reset xform modifier para ma transform ang object sa stack, tapos convert mo sa Mesh not Polygons, once naka editable poly na sya select one object like car body for example tapos click ka multiple attach, attached ka 5 meshes at a time huwag lahat kasi mag e-error yan.. paki check na lang ng tutorial ko ...
3dsmax Tutorial : Vray Proxy Made Easy from Eric Dosayla on Vimeo.


thanks sa tutorial sir edosayla... subukan ko ulit,.. matanung ko na rin lang po pwede po ba pakitulungan na din ako para mapabilis ang render tru settings, kasi umaabot ng 8 to 9 hrs ang render time kung minsan, nakaproxy naman ang ibang model ko, yun nga lang yung cad model ko na inexport mataas yata ang polycount.., pakituruan po ako sa settings at sa kung papanu mapababa pa ang poly count..thanks Suspect Suspect
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Post by newbie26 Sun Jun 02, 2013 9:49 am

suggest ko sir aralin mo pa yung vray, pag alam ko kung pano gumana yung mga settings, mgkakaruon ka nang idea panu mabawasan ang rendering time mo. thumbsup
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Post by rock_mads Sun Jun 02, 2013 9:42 pm

newbie26 wrote:suggest ko sir aralin mo pa yung vray, pag alam ko kung pano gumana yung mga settings, mgkakaruon ka nang idea panu mabawasan ang rendering time mo. vray proxy problem 290602



thanks bro...ill trying to explore pa sa vray...dto lang din ako tumatambay para kung may tanong ako., salamat sa mga well experienced sa vray max dto..na nagbibigay ng mga tips.malaking tulong sa mga new vray user.. cheers
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Post by oby20 Sun Jun 09, 2013 8:13 am

sa scale yan, try to open the evermotion model make the unit scale same sa 3d max scene mo then save mo ito overwrite mo, tama ka, kelangan mo iattach ito bago iproxy, attach them as match material ids to material ang piliin, then since nka attach na sya as one model, pag nag proxy choose export to Separate file. vray proxy problem 523692
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