Help Please! Hi-poly to low-poly count.
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Help Please! Hi-poly to low-poly count.
Good day!
Im working on a cpu/chassi my client sent me yesterday. The chassi is made up of "gazillion" different parts and have a total polycount of 500,000++
-He wants me to convert/retopo everything and should have a final polycount of around 15k polys per scene but this is really pushing to the limit.
is there another way to reduce the polycount aside from retopo? i mean, it would take years if i retopo each parts...
please share some methods or softwares/plugins you know...thanks!
Im working on a cpu/chassi my client sent me yesterday. The chassi is made up of "gazillion" different parts and have a total polycount of 500,000++
-He wants me to convert/retopo everything and should have a final polycount of around 15k polys per scene but this is really pushing to the limit.
is there another way to reduce the polycount aside from retopo? i mean, it would take years if i retopo each parts...
please share some methods or softwares/plugins you know...thanks!
Last edited by Godmachine on Mon Apr 29, 2013 2:24 am; edited 1 time in total
Re: Help Please! Hi-poly to low-poly count.
try Polygon Cruncher.. ^^
MoNKeE3D- CGP Newbie
- Number of posts : 10
Age : 35
Location : Sampaloc,Manila
Registration date : 21/02/2012
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