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Condo Lobby _ Update

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Condo Lobby _ Update - Page 3 Empty Condo Lobby _ Update

Post by jay3design Tue Feb 17, 2009 8:51 pm

First topic message reminder :

hi guys tagal na walng post ito share ko lng tng lobby renovation Max vray PS C&C r welcome

[img]Condo Lobby _ Update - Page 3 Final_11[/img]

Salamat sa mga nagcomment, ito nga pala yng Update my mga nabago ng kunti. nabago ko na din yng BG madalian kc kaya d ko na napansin hehehe... tnx to all

[img]Condo Lobby _ Update - Page 3 Final_13[/img]


Last edited by jay3design on Wed Feb 18, 2009 7:29 am; edited 1 time in total
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Post by torvicz Wed Feb 18, 2009 11:59 pm

much better dude!

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Post by Guest Thu Feb 19, 2009 12:22 am

Nice update bro.I like it even the first one.Keep it up bro and Goodluck! thumbsup

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Post by jay3design Thu Feb 19, 2009 3:48 am

bokkins wrote:Ibang klase to ah, kaya pala talaga mong nawala. gusto ko to. sarap sa mata. sosyal na homy ang dating. thanks for sharing bro. another reference na naman to. hehe. keep it up! 2thumbsup

thanks sir bokkins sa pagdaan Crazy_Lion
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Post by jay3design Thu Feb 19, 2009 3:49 am

christine wrote:wow Shocked lupit pareng jay thumbsup

salamat mareng tin sa pagbisita next tym ulit Crazy_Lion
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Post by jay3design Thu Feb 19, 2009 3:50 am

pakunat wrote:ayos dre. naku ito k nanaman. kulang na lang ung grout sa floor. more shots dre. kuripot nman yan. hehehe. ingat dre

parekoy salamat sa pagdaan, musta sa bagong work natin hehehe... ingat din parekoy salamat ulit sunny
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Post by jay3design Thu Feb 19, 2009 3:51 am

vamp_lestat wrote:wow.. master jay.. galing neto.. it is photoreal to me.. magaling2x... it relates sa background mo.. swak na swak.. ano po un? jpeg na ba lahat or a combination of mesh...


arc mesh lng yng BG ko, salamat sa pagdaan bro next tym ulit na post Crazy_Lion
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Post by jay3design Thu Feb 19, 2009 3:52 am

B_L_O_Q wrote:sir jay ang tindi nmn nitong banat m n to.... ibang klaseng level kna tlaga

thanks bro next tym ulit na post 2thumbsup
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Post by jay3design Thu Feb 19, 2009 3:53 am

Noel_Diaz wrote:wow very nice composition sir,,, realistic nato sir,, superb, keep it up sir!!! 2thumbsup


salamat bro sa pagbisita inuman na
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Post by jiloskie Thu Feb 19, 2009 5:33 am

W Very Happy W... Basta obra ni master jay maLufet!.... 2thumbsup 2thumbsup
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Post by jay3design Thu Feb 19, 2009 9:40 pm

dickie_ilagan wrote:looks elegant...
post ka wires and settings



Very Happy Smile

salamat parekoy cge post ko pag d nko bc ha tnx ulit Rolling Eyes
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Post by jay3design Thu Feb 19, 2009 9:41 pm

jarul wrote:ung update grabe,,totoo na tlga,,,, buttrock

dancing salamat ulit bro
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Post by jay3design Thu Feb 19, 2009 9:43 pm

glensky wrote:well balance lighting,details and design are good.

jay3design wrote:hi guys tagal na walng post ito share ko lng tng lobby renovation Max vray PS C&C r welcome

[img]Condo Lobby _ Update - Page 3 Final_11[/img]

Salamat sa mga nagcomment, ito nga pala yng Update my mga nabago ng kunti. nabago ko na din yng BG madalian kc kaya d ko na napansin hehehe... tnx to all

[img]Condo Lobby _ Update - Page 3 Final_13[/img]


salamat sir glensky Arrow
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Post by jay3design Thu Feb 19, 2009 9:45 pm

pintura wrote:anggaling mo talaga sir jay!pahipo naman ng kamay mo heheheh..lupit mo talaga


salamat bro next time ulit, musta na d na tayo nagkikita kita ulit sa pagkuha ng T-shirt EB daw sabi ni sir glenn Crazy_Lion
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Post by abl_langs Thu Feb 19, 2009 10:43 pm

galing mo sir jay! very well lighted yung scene, natural na natural tingnan.. keep it up sir!! thumbsup
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Post by LWF Thu Feb 19, 2009 10:54 pm

RATING based on a 100pt sore system that I am testing out to make it easier for people who are busy and don't have much rime to leave a comment that at least shows what area of the rendering is good or not so good.

100pts breakdown

20% = modeling (M)
25% = texturing and materials (T)
25% = lighting (L)
10% = entourage (E)
10% = composition and story (CS)
10% = x-factor or overall wow effect (X)

Multiply this total by the degree of difficulty (0.9 being the simplest model and 1.0 being the hardest/more complex scenes)

So for this rendering:

M = 20
T = 23
L = 24
E = 9
C = 10
X = 10
SUB-TOTAL = 96
Degree of Difficulty = .95
TOTAL SCORE = 91.2

0 - 25 pts = very poor
26 - 50 pts = poor
51 - 65 pts = average
66 - 80 pts = good
81 - 90 pts = very good
91 - 100 pts = excellent

To all those confused about the numerical scoring, its just an idea to pass along C&C without any personal attachment or subjective tone. A number is a number, it does not say "panget" or "hayop sa galing" but is just a number void of any emotion and is more measurable than an emotional comment like "galing" or "hanep". I would assume people in this forum would be mature enough to appreciate a straight forward analysis such as this once they place "C&C welcome" in their post and not get offended by the lack of patronization, or am I being too optimistic?

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Post by abl_langs Thu Feb 19, 2009 11:16 pm

LWF wrote:RATING based on a 100pt sore system that I am testing out to make it easier for people who are busy and don't have much rime to leave a comment that at least shows what area of the rendering is good or not so good.

100pts breakdown

20% = modeling (M)
25% = texturing and materials (T)
25% = lighting (L)
10% = entourage (E)
10% = composition and story (CS)
10% = x-factor or overall wow effect (X)

Multiply this total by the degree of difficulty (0.9 being the simplest model and 1.0 being the hardest/more complex scenes)

So for this rendering:

M = 20
T = 23
L = 24
E = 9
C = 10
X = 10
SUB-TOTAL = 96
Degree of Difficulty = .95
TOTAL SCORE = 91.2

0 - 25 pts = very poor
26 - 50 pts = poor
51 - 65 pts = average
66 - 80 pts = good
81 - 90 pts = very good
91 - 100 pts = excellent

To all those confused about the numerical scoring, its just an idea to pass along C&C without any personal attachment or subjective tone. A number is a number, it does not say "panget" or "hayop sa galing" but is just a number void of any emotion and is more measurable than an emotional comment like "galing" or "hanep". I would assume people in this forum would be mature enough to appreciate a straight forward analysis such as this once they place "C&C welcome" in their post and not get offended by the lack of patronization, or am I being too optimistic?

LWF

sir jay, pasensya ha OT lang ako saglit.. hehehe..

sorry sir LWF pero mahina ako sa math eh, and i think this pts thing is to time consuming, might just as well tell whats wrong and suggest how to improve it directly, not just leave a score and left the guy hanging.. Basketball
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Post by LWF Thu Feb 19, 2009 11:33 pm

abl_langs wrote:
LWF wrote:RATING based on a 100pt sore system that I am testing out to make it easier for people who are busy and don't have much rime to leave a comment that at least shows what area of the rendering is good or not so good.

100pts breakdown

20% = modeling (M)
25% = texturing and materials (T)
25% = lighting (L)
10% = entourage (E)
10% = composition and story (CS)
10% = x-factor or overall wow effect (X)

Multiply this total by the degree of difficulty (0.9 being the simplest model and 1.0 being the hardest/more complex scenes)

So for this rendering:

M = 20
T = 23
L = 24
E = 9
C = 10
X = 10
SUB-TOTAL = 96
Degree of Difficulty = .95
TOTAL SCORE = 91.2

0 - 25 pts = very poor
26 - 50 pts = poor
51 - 65 pts = average
66 - 80 pts = good
81 - 90 pts = very good
91 - 100 pts = excellent

To all those confused about the numerical scoring, its just an idea to pass along C&C without any personal attachment or subjective tone. A number is a number, it does not say "panget" or "hayop sa galing" but is just a number void of any emotion and is more measurable than an emotional comment like "galing" or "hanep". I would assume people in this forum would be mature enough to appreciate a straight forward analysis such as this once they place "C&C welcome" in their post and not get offended by the lack of patronization, or am I being too optimistic?

LWF

sir jay, pasensya ha OT lang ako saglit.. hehehe..

sorry sir LWF pero mahina ako sa math eh, and i think this pts thing is to time consuming, might just as well tell whats wrong and suggest how to improve it directly, not just leave a score and left the guy hanging.. Basketball

actually the points thing is very fast using cut and paste. Very Happy i just change the numbers.

as for making detailed comments on renderings, please have mercy, that's what i do every day Very Happy (that is actually true, i sort of manage multiple CG teams). anyway i will try my best to give more detailed comments when i have more time.

sidenote, the image above has very little flaws, the only thing that kept it from getting really, really high score is the degree of difficulty. the model is very good but not hard to build. there are not enough custom models that are intricate to warrant a higher difficulty rating.

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Post by SunDance Thu Feb 19, 2009 11:36 pm

hey jay, lighting is spot on.... 2thumbsup very neat eye candy....

little OT
@ LWF
you're points system looks good on my monitor it's so technical but i doesnt really cover how the the TS got his hi & lows.. a straight forward CnC (IMHO) with little bits of hints on how to improve the visual will be much appreciated.. peace man
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Post by pintura Thu Feb 19, 2009 11:40 pm

cge tol kita kits sa EB..hoy abel magcompute k kc yan tuloy bngyan k ng formula..tara abel mag-enroll tau sa lorong 28 balita ko magaling sla sa math dun Very Happy
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Post by wireframan Thu Feb 19, 2009 11:45 pm

Ganda ng pag ka render ang linis! galing! gusto ko yung 2nd image. but may c&c lang ako.. ang chandelier hindi masyadong interesting tingnan maybe mahina ang lighting, at ang mga downlights parang flat ang ilaw.. parang walang effect sa scene..should reflect on the floor..opening sa gitna nakakatakot ang dilim. lastly sa flooring hindi makita ang dugtungan ng tiles or maybe ganyan lang talag ang design? yun lang po.. I hope makatulong and c&c ko. good luck!!
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Post by tian-tian Fri Feb 20, 2009 4:18 am

great reneder sir jds..walang katulad
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Post by ytsejeffx Fri Feb 20, 2009 7:10 am

parekoy!.......hataw gawa mo ah, galing ng lighting and scene composition...
tutorials naman jan hehehe..... 2thumbsup
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Post by jay3design Fri Feb 20, 2009 6:44 pm

ARCHITHEKTHURA wrote:Nice update bro.I like it even the first one.Keep it up bro and Goodluck! thumbsup

salamat parekoy sa pagdaan mo next time ulit Crazy_Lion
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Post by jay3design Fri Feb 20, 2009 6:44 pm

jiloskie wrote:W Very Happy W... Basta obra ni master jay maLufet!.... 2thumbsup 2thumbsup

salamat bro kaw naman hehehe... tnx ulit next time ulit inuman na
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Post by jay3design Fri Feb 20, 2009 6:50 pm

abl_langs wrote:galing mo sir jay! very well lighted yung scene, natural na natural tingnan.. keep it up sir!! thumbsup

thanks bro sa pagbisita mo next time ulit friday yng EB natin 2thumbsup
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Post by cubi_o: Sat Feb 21, 2009 4:53 am

hi sir jay... very well executed sir! the flaws had been corrected already.

nice image sir!!! 2thumbsup
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