Malawakang pag render
+6
badongrodrigs
tutik
bokkins
edosayla
oby20
strider888
10 posters
Malawakang pag render
humihingi po ako ng kaunting tulong at guide sa pag gawa po ng aerial perspective, airport po kasi yung irerender, pahingi naman po ako ng advice pano mag render ng ganto kalaking project. salamat po \m/
strider888- CGP Newbie
- Number of posts : 86
Age : 32
Location : Bulacan
Registration date : 20/05/2012
Re: Malawakang pag render
mahirap yan aerial view sir lalo na pg mahina ang Rig na gamit, madami kasing involve na dapat ipakita sa view unlike normal view lang. suggest ko kung kaya mo ilagay na lahat sa max na 3D lahat ng elements like cars trees at airplanes ay ilagay mo na para background at enhancement na lang ang gawin mo sa PS, dati kasi gnyan ang istilo ko, structure & road lang ang render then PS na lahat, nun nagkaron ako ng malakas na rig iniba ko na ang istilo ko sa aerial, halos lahat 3D model na then konting dagdag na lang sa photoshop at nakakapag focus ako sa enhancement sa PS, isa pa mas maliit ang PS file size
oby20- CGP Apprentice
- Number of posts : 658
Age : 43
Location : Pasig city
Registration date : 23/04/2011
Re: Malawakang pag render
feeling ko madugo ito, mapuno kasi paligid e XD pano po kayo mag puno sir??
strider888- CGP Newbie
- Number of posts : 86
Age : 32
Location : Bulacan
Registration date : 20/05/2012
Re: Malawakang pag render
Baka naman po pwede makahingi tutorial?
strider888- CGP Newbie
- Number of posts : 86
Age : 32
Location : Bulacan
Registration date : 20/05/2012
Re: Malawakang pag render
post your plan... baka kasi domestic airport or small size airport lang post also your rig kung ano gagamitin mo sa project na ito.
Re: Malawakang pag render
Yup depende yan sa makina mo. Hindi mo naman kailangan ng madaming puno kung mahina talaga ang pc mo. pwede sa photoshop na.
Re: Malawakang pag render
- capture from google maps the satellite image of your site (including it's context based on your camera view). use it to map on your ground plane
- render your scene as a base layer for photoshop (ps) work where you will add the entourage (trees, cars, planes, humans, etc).
- google hi-res aerial images (flickr has more usable images imho) that you can use to cut and paste lush trees/greeneries for example. keep the layers in ps intact so that your workflow is non-destructive and easy to tweak the colours, add shadows, etc.
- you will use a lot of 'clone stamp' tool in ps to populate the trees if your site has heavy vegetation or just greeneries, as well as cleaning up eyesores (eg squatter's area, murky waters).
nakaka-addict gumawa ng aerial kaya pag namaster mo na ang workflow parang gusto mo puro aerial nalang gagawin mo palagi. good luck!
- render your scene as a base layer for photoshop (ps) work where you will add the entourage (trees, cars, planes, humans, etc).
- google hi-res aerial images (flickr has more usable images imho) that you can use to cut and paste lush trees/greeneries for example. keep the layers in ps intact so that your workflow is non-destructive and easy to tweak the colours, add shadows, etc.
- you will use a lot of 'clone stamp' tool in ps to populate the trees if your site has heavy vegetation or just greeneries, as well as cleaning up eyesores (eg squatter's area, murky waters).
nakaka-addict gumawa ng aerial kaya pag namaster mo na ang workflow parang gusto mo puro aerial nalang gagawin mo palagi. good luck!
_________________
"perception is everything"
tutik- The Spy
- Number of posts : 1715
Registration date : 01/10/2008
Re: Malawakang pag render
First of all, use of XREF SCENE is a must. Here's my workflow when doing large scale projects (high-rises, airports, mixed-use developments)
I use 4 files:
: PROJECT_NAME_BASE.MAX
: PROJECT_NAME_LANDSCAPE.MAX
: PROJECT_NAME_INTERIOR.MAX
: PROJECT_NAME_PROXY.MAX
All files must have the same base origin for this to work. It is ideal if you work with MAX and AUTOCAD together for this.
So the main idea is that you put your bulk modelling inside the BASE file. Then do all your exterior landscaping (no trees, shrubs and other high poly objects) in the LANDSCAPE file; this will include streets, sidewalks, fountains, etc.
If you plan on reflecting the interior, you should put it in the INTERIOR file.
And then XREF these 3 files in the PROXY file. This is where you will put all your VRAY PROXIES (trees, cars, background buildings, etc). This will also be the file that you put your lights and cameras and the one you will render.
Keep in mind that if you xref a file that has a VRAY PROXY, the render times will significantly increase (i have no idea why). So keep all the PROXIES in one file, and ideally it should be the render file.
Furthermore, you can break the BASE file into separate files. For example, you can have BASE_BLDG_A.max and then BASE_BLDG_B.max if the file size is very large.
I use 4 files:
: PROJECT_NAME_BASE.MAX
: PROJECT_NAME_LANDSCAPE.MAX
: PROJECT_NAME_INTERIOR.MAX
: PROJECT_NAME_PROXY.MAX
All files must have the same base origin for this to work. It is ideal if you work with MAX and AUTOCAD together for this.
So the main idea is that you put your bulk modelling inside the BASE file. Then do all your exterior landscaping (no trees, shrubs and other high poly objects) in the LANDSCAPE file; this will include streets, sidewalks, fountains, etc.
If you plan on reflecting the interior, you should put it in the INTERIOR file.
And then XREF these 3 files in the PROXY file. This is where you will put all your VRAY PROXIES (trees, cars, background buildings, etc). This will also be the file that you put your lights and cameras and the one you will render.
Keep in mind that if you xref a file that has a VRAY PROXY, the render times will significantly increase (i have no idea why). So keep all the PROXIES in one file, and ideally it should be the render file.
Furthermore, you can break the BASE file into separate files. For example, you can have BASE_BLDG_A.max and then BASE_BLDG_B.max if the file size is very large.
Re: Malawakang pag render
Hi sir,
Building must be 3d model and road. But landscape like trees, cars, and people you can proxy and display as box. Far side object can input in photoshop.
Building must be 3d model and road. But landscape like trees, cars, and people you can proxy and display as box. Far side object can input in photoshop.
Re: Malawakang pag render
strider888 wrote:humihingi po ako ng kaunting tulong at guide sa pag gawa po ng aerial perspective, airport po kasi yung irerender, pahingi naman po ako ng advice pano mag render ng ganto kalaking project. salamat po \m/
If its a big file, Try to convervt more meshes into vray proxy to avoid much memory in use. simple trick..
arlodesign- CGP Apprentice
- Number of posts : 202
Age : 41
Location : kalapan
Registration date : 14/12/2011
Re: Malawakang pag render
ganon yung ginawa ko kay sir badongrodrigs dun sa thesis ko na farm resort mapuno din kasi yung paligid nung akin at paulit ulit lang naman yung mga cottages ko dun..maganda din ixref yung iba
jamesalbert- CGP Apprentice
- Number of posts : 304
Age : 35
Location : pasig
Registration date : 14/02/2011
Re: Malawakang pag render
For me ang deskarte ko I study first what is important then yun ang unahin mo. Start ka muna sa Main Building
bago ka lumayo kasi mahirap kasi ang pressure pagmalaki. Kaya importante ang Main Building unahin at nasa
paligid nito tapos papalayo sa building. Kasi I believe di mo man matapos for sure may magandang building ka
sa huli at di mo pagsisihan na magdadala sa project mo. I visualize mo muna yung makikita ng camera mo sa
likod sa huli na but be sure tapos ang mga massing ng projects mo. Tama sila proxy all the trees and cars
sana makatulong.
bago ka lumayo kasi mahirap kasi ang pressure pagmalaki. Kaya importante ang Main Building unahin at nasa
paligid nito tapos papalayo sa building. Kasi I believe di mo man matapos for sure may magandang building ka
sa huli at di mo pagsisihan na magdadala sa project mo. I visualize mo muna yung makikita ng camera mo sa
likod sa huli na but be sure tapos ang mga massing ng projects mo. Tama sila proxy all the trees and cars
sana makatulong.
_________________
"The Prayers of a righteous man is Powerful and Effective"
AUSTRIA- CGP Le Corbusier
- Number of posts : 2422
Age : 45
Location : Abu Dhabi UAE
Registration date : 19/09/2008
Re: Malawakang pag render
naku salamat po sa mga reply niyo minomodel ko pa po eh at nakakita po ako ng tutorial ni sir edosayla tungkol sa vray hdri exterior scene, siguro po gagamitin ko yon tapos pag aralan ko po proxy ng puno at kotse para di mag lag yung modeling ko, tama po ba?
strider888- CGP Newbie
- Number of posts : 86
Age : 32
Location : Bulacan
Registration date : 20/05/2012
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