EHF02 Seabird
5 posters
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EHF02 Seabird
Hi Everyone
This is what's keeping me busy lately. It's "EHF02 Seabird". It’s completely sculpted in ZBrush and composited in Photoshop.
The concept design is not originally mine; it came from a mech illustration by Geoff Herndon he goes by the name ~Tekka-Croe. He illustrates Anime Mechs and Vehicle as a Hobby. There are a couple of illustrations of his that I liked but this one I find really interesting because of the weird proportions, thin arm and feet and yet the torso and thighs are quite large and yet it all worked very well. So I decided to sculpt this one.
By the way here is the link to his website in case you want to check out his concepts and Illustration.
http://tekka-croe.deviantart.com/
Now on to my part, the sculpt is a bit different from the illustration. My reason is for one there are a lot of dark shadowed areas and this is the only illustration that I found for this mech it doesn't have any view from the back nor the sides so I have to fill them up with my own original details. Second, not all concept work well once translated into 3D so I have to change them up a bit while keeping its appeal and still staying true to the original design.
Challenges, there aren't a lot on this one except from the lack of reference from other views like the sides and the back. So the issue there is proportion. I have to figure that out myself from a 3/4 view illustration. So it’s a bit of a challenge.
On post production noting much worth mentioning except on how I did the depth of field. I did the ZDepth differently. Rather than using ZDepth side with Lens Blur, instead I duplicated my final image; then applied Chromatic Aberration with values +15 on red/cyan and -15 on blue/yellow, and used the ZDepth as Mask. This gives a sense of depth of field without losing much detail.
I hope you like it. Comments and Critiques are mostly welcome. Thanks
![EHF02 Seabird Ehf02_seabird_by_rhythem02-d57x0k1](https://2img.net/h/fc09.deviantart.net/fs71/i/2012/201/b/1/ehf02_seabird_by_rhythem02-d57x0k1.jpg)
![EHF02 Seabird Ehf02_seabird_by_rhythem02-d57x0o2](https://2img.net/h/fc03.deviantart.net/fs70/f/2012/201/8/b/ehf02_seabird_by_rhythem02-d57x0o2.jpg)
This is what's keeping me busy lately. It's "EHF02 Seabird". It’s completely sculpted in ZBrush and composited in Photoshop.
The concept design is not originally mine; it came from a mech illustration by Geoff Herndon he goes by the name ~Tekka-Croe. He illustrates Anime Mechs and Vehicle as a Hobby. There are a couple of illustrations of his that I liked but this one I find really interesting because of the weird proportions, thin arm and feet and yet the torso and thighs are quite large and yet it all worked very well. So I decided to sculpt this one.
By the way here is the link to his website in case you want to check out his concepts and Illustration.
http://tekka-croe.deviantart.com/
Now on to my part, the sculpt is a bit different from the illustration. My reason is for one there are a lot of dark shadowed areas and this is the only illustration that I found for this mech it doesn't have any view from the back nor the sides so I have to fill them up with my own original details. Second, not all concept work well once translated into 3D so I have to change them up a bit while keeping its appeal and still staying true to the original design.
Challenges, there aren't a lot on this one except from the lack of reference from other views like the sides and the back. So the issue there is proportion. I have to figure that out myself from a 3/4 view illustration. So it’s a bit of a challenge.
On post production noting much worth mentioning except on how I did the depth of field. I did the ZDepth differently. Rather than using ZDepth side with Lens Blur, instead I duplicated my final image; then applied Chromatic Aberration with values +15 on red/cyan and -15 on blue/yellow, and used the ZDepth as Mask. This gives a sense of depth of field without losing much detail.
I hope you like it. Comments and Critiques are mostly welcome. Thanks
![EHF02 Seabird Ehf02_seabird_by_rhythem02-d57x0k1](https://2img.net/h/fc09.deviantart.net/fs71/i/2012/201/b/1/ehf02_seabird_by_rhythem02-d57x0k1.jpg)
![EHF02 Seabird Ehf02_seabird_by_rhythem02-d57x0o2](https://2img.net/h/fc03.deviantart.net/fs70/f/2012/201/8/b/ehf02_seabird_by_rhythem02-d57x0o2.jpg)
Re: EHF02 Seabird
Wow... bro lupet... nito, pano maging sing galing mo? Nag training ka ba sa learning school?
celes- Pogi
- Number of posts : 2958
Age : 52
Location : Singapore
Registration date : 25/11/2008
Re: EHF02 Seabird
![EHF02 Seabird 576143](https://2img.net/u/2612/36/54/77/smiles/576143.gif)
![EHF02 Seabird 808695](https://2img.net/u/2612/36/54/77/smiles/808695.gif)
armoretro- CGP Apprentice
- Number of posts : 278
Age : 44
Location : madrid,spain
Registration date : 24/05/2012
Re: EHF02 Seabird
everyone thanks
@freddie_pantaleon - no, Im self thought, and a lot of successful 3d character artist are like that. I guess its just patience and perseverance.
@armoretro - that what I thought at first, but i think it doesn't transform based on the illustration.
@freddie_pantaleon - no, Im self thought, and a lot of successful 3d character artist are like that. I guess its just patience and perseverance.
@armoretro - that what I thought at first, but i think it doesn't transform based on the illustration.
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