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Vacant Room [Old Practice]

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oRangE.n.GreeN
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Post by cutcuz Mon Jul 09, 2012 11:24 pm

Here is i done modeling and Texturing in 3Dsmax 2012, some Post pro done in AE[After effects*Looks*]
a very simple scene . warm ambient * C&c are always welcome po mga dre 2thumbsup

Vacant Room [Old Practice] 11

Vacant Room [Old Practice] 22
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Post by juv21 Mon Jul 09, 2012 11:48 pm

as always.. very nice design and rendering sir...tfs... buttrock
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Post by cutcuz Tue Jul 10, 2012 12:03 am

juv21 wrote:as always.. very nice design and rendering sir...tfs... buttrock

Thank you sir 2thumbsup
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Post by de3t3r4 Tue Jul 10, 2012 4:53 am

Vacant Room [Old Practice] 808695 nice render...
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Post by cutcuz Tue Jul 10, 2012 4:38 pm

de3t3r4 wrote:Vacant Room [Old Practice] 808695 nice render...

salamat sir . inspiring post lng po practice
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Post by oRangE.n.GreeN Tue Jul 10, 2012 5:02 pm

.

The Horizon Line of the BG doesn't suit bro. The sofas appear to be large or are they?

I'd make the door taller to align with the painting and the mirror.

Nice rendering.

.
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Post by cutcuz Tue Jul 10, 2012 11:30 pm

oRangE.n.GreeN wrote:.

The Horizon Line of the BG doesn't suit bro. The sofas appear to be large or are they?

I'd make the door taller to align with the painting and the mirror.

Nice rendering.

.
thanks for the comment sir, medyo large nga po pla talaga yung sofa, that time i imported it, i did not rescale it, that i think its the original scale , hehe medyo malaki nga po sya tignan para sa height ng door, --- i use HDRI on the BG invironment put a vraydomelight , im not sure, maybe the image of trees , thats why it doesnt's suit,, but anyway sir more practice to come ill just take note of that .. happy posting
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Post by chinito Wed Jul 11, 2012 12:35 am

2thumbsup

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Post by cutcuz Wed Jul 11, 2012 2:19 pm

The door height is 2.2 i intend to make the painting Bigger and large , to emphasis the image , the sofa is here is really bulky . ok next time, ill do practice the ambiance 2thumbsup
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Post by oRangE.n.GreeN Wed Jul 11, 2012 7:19 pm

.


A seem to be insignificant black dot in the middle of an overwhelmingly white space is "emphasis". Point - it doesn't have to be always big.

Vacant Room [Old Practice] Black-dot

The horizon line of the BG should be at eye level, in line with the vanishing point.

Vacant Room [Old Practice] Road-perspective2


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Post by aesonck Wed Jul 11, 2012 9:34 pm

warm and Nice! Vacant Room [Old Practice] 808695
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Post by cutcuz Wed Jul 11, 2012 11:20 pm

oRangE.n.GreeN wrote:.


A seem to be insignificant black dot in the middle of an overwhelmingly white space is "emphasis". Point - it doesn't have to be always big.

Vacant Room [Old Practice] Black-dot

The horizon line of the BG should be at eye level, in line with the vanishing point.

Vacant Room [Old Practice] Road-perspective2


.

wow nice tfs sir, galing meron na guideline,,
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Post by mez Thu Jul 12, 2012 12:30 am

render looks good bro, i agree with sir orange&green masmaganda kung eye level yung height ng painting, nothing much to comment on the design kasi personal taste 'yan, is the height of the door same as with the height of the window? mukha kasing mataas yung window i'm not sure though. floor gen + multi texture ba sa floor? nice! Smile
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Post by tyro Fri Jul 13, 2012 3:29 am

nabanggit na lahat sa mga comments...
ganda nang render at compositing nyo bossing.
2nd image astig sa animation yan. Vacant Room [Old Practice] 290602
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Post by cutcuz Fri Jul 13, 2012 11:13 pm

mez wrote:render looks good bro, i agree with sir orange&green masmaganda kung eye level yung height ng painting, nothing much to comment on the design kasi personal taste 'yan, is the height of the door same as with the height of the window? mukha kasing mataas yung window i'm not sure though. floor gen + multi texture ba sa floor? nice! Smile
hehe salamat bro,, mukhang malaki at mataas nga yung picture frame sa wall, it seems higher to the door level,, kaya nag mykhang mababa yung door,, i like the painting kc dati nung nilagay ko sya sa material kaya nilakihan ko, hehe

anyway thanks for c&c,, i use floor generator and material , same sa ginagamit ng lahat 2thumbsup
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Post by cutcuz Fri Jul 13, 2012 11:14 pm

tyro wrote:nabanggit na lahat sa mga comments...
ganda nang render at compositing nyo bossing.
2nd image astig sa animation yan. Vacant Room [Old Practice] 290602

salamat bro, 2thumbsup still more practice , thumbsup
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