Study Renderings
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DESIÑO
borsio
wcdesignstudio
maningdada
Gryffindor_prince
tanting
zdesign
qcksilver
m_cronin
jzonjzonjzon
mez
ninong
NUHJSANTI
juv21
russelyacat
totalreal
anmarj1258
artrone
Butz_Arki
james_iha
reimhedz
kazki_026
benj.arki
hotarubi
markitekdesign
arkiedmund
B.M.W
Agda
ortzak
herald_101683
celes
de3t3r4
yaug_03
crayzard
38 posters
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Study Renderings
some of my new renderings long time no post ng interiors dito sa cgpinoy, study renderings lng, unwrapping, modeling, material test and kung ano ano po..
crayzard- CGP Apprentice
- Number of posts : 501
Registration date : 29/09/2008
Re: Study Renderings
Baka masunog na ang itlog kanina pa nakasalang! Add some smoke dude! Nice set!
yaug_03- CGP Guru
- Number of posts : 1911
Age : 41
Location : Cainta,Rizal
Registration date : 05/07/2009
de3t3r4- CGP Apprentice
- Number of posts : 314
Age : 45
Location : tambay sa manila
Registration date : 12/11/2011
Re: Study Renderings
master crayzard is back!
celes- Pogi
- Number of posts : 2958
Age : 52
Location : Singapore
Registration date : 25/11/2008
Re: Study Renderings
nice!!
herald_101683- CGP Apprentice
- Number of posts : 338
Age : 41
Location : singapore
Registration date : 21/03/2010
Re: Study Renderings
salamat po... medyu sinipag ulet mag aral ng 3d.. nababad kasi sa TG kaya wala ng time mag practice dati..
crayzard- CGP Apprentice
- Number of posts : 501
Registration date : 29/09/2008
Re: Study Renderings
Wowww.... Galing mo sir....
Agda- CGP Guru
- Number of posts : 1446
Age : 45
Location : Asiaslatincity
Registration date : 16/09/2010
Re: Study Renderings
anggaling nyo po master..
B.M.W- CGP Newbie
- Number of posts : 31
Age : 35
Location : manila
Registration date : 24/04/2012
Re: Study Renderings
Another one of the masters since the very early days of cgpinoy, and 3dp as well.
Good to have you back on board sir!
Good to have you back on board sir!
arkiedmund- Manager
- Number of posts : 3956
Age : 51
Location : Cavite
Registration date : 19/09/2008
Re: Study Renderings
from scratch? wow.
hotarubi- CGP Apprentice
- Number of posts : 717
Age : 40
Location : Akita
Registration date : 18/11/2010
Re: Study Renderings
gagaling!. baka pwede dadag din kayo ng tuts master! hihi
benj.arki- CGP Apprentice
- Number of posts : 810
Age : 35
Location : cavite
Registration date : 21/06/2009
Re: Study Renderings
opo mga sir walang pong library dyan. model ko po lahat.. hardest part lng is unwrapping the chair...
@ benj arki...
tanong lang po kung may gusto kayu malaman..
rendering method is LWF, semi universal method, vray 2.0, minimum subdiv for all material po ay 32 subdiv.. the water on the apple po is from pflow den remesh using pwrapper, the oil naman po sa pan is glu3d pero mali ko dapat pala walang oil kasi teflon ( coming from tongkek11), render time is 3 hours each at 3k reso. ( 2600k , 16 gig mems) den sa arrangement ng bowl po is simulated using reactor po.. s curve naman po para sa post processing.
@ benj arki...
tanong lang po kung may gusto kayu malaman..
rendering method is LWF, semi universal method, vray 2.0, minimum subdiv for all material po ay 32 subdiv.. the water on the apple po is from pflow den remesh using pwrapper, the oil naman po sa pan is glu3d pero mali ko dapat pala walang oil kasi teflon ( coming from tongkek11), render time is 3 hours each at 3k reso. ( 2600k , 16 gig mems) den sa arrangement ng bowl po is simulated using reactor po.. s curve naman po para sa post processing.
crayzard- CGP Apprentice
- Number of posts : 501
Registration date : 29/09/2008
Re: Study Renderings
additional ulet...
kasama pa den sa scene... bali isang scene pa den itong lahat
yung flame hindi sya matte renderer sya sa same scene.. using fumefx.
kasama pa den sa scene... bali isang scene pa den itong lahat
yung flame hindi sya matte renderer sya sa same scene.. using fumefx.
crayzard- CGP Apprentice
- Number of posts : 501
Registration date : 29/09/2008
Re: Study Renderings
ang galing ng moist effect. saka nung fingerprint ba yun yung sa oven!!galing super ako napahanga!sana me tuts
kazki_026- CGP Newbie
- Number of posts : 77
Registration date : 01/03/2012
Re: Study Renderings
galing nito ahh.
reimhedz- CGP Guru
- Number of posts : 1406
Age : 44
Location : abu dhabi,bangued abra
Registration date : 20/05/2010
james_iha- CGP Apprentice
- Number of posts : 653
Age : 45
Location : japantukan
Registration date : 26/10/2008
Re: Study Renderings
nice sets, parang advertising ang dating
artrone- CGP Newbie
- Number of posts : 22
Age : 50
Location : K S A
Registration date : 09/04/2012
Re: Study Renderings
salamat po sa lahat ng nag reply.
note ko lang po hindi po pala sakin yung design ng house bali ginaya ko lang po ito sa book den kunting adjustment lang sa part ko like iba na yung dining table and chair. and nagkamali ako sa pagtantsa ng scale kaya nag mukha itong malapad kesa dun sa pinagayahan ko na book..
ill post the name of the book later po.
-----------------------------
some small infos on the thumb print/ stain marks..
bali vray blend material sya sa base layer is nandun yung metal material ko.. ( basic metal material, grey diffuse, 40% reflectivity, .9 glossy, ward, bump map ) den dun sa 1st coat is diffuse black, reflection and glossiness map inverted color ng bump map ko, 40 % reflection map and 20% glossiness map) bali ngyayari yung print marks and stains sa coating lang po.
-----------------------
nag try pa ako mag lagay ng 2nd coat kaso dumidilim na yung base material ko...
----------------------------
den ito naman yung sa apple w/ water. ( concept or idea na lang kesa full tutorial )
particle flow sya. na wrapped with pwrapper ng glu3d... mas realistic sana kung glu3d kaso ang tagal ng simulation..
bali create a pflow source.. change the position icon to position object then lock emitter mo lang para hindi gagalaw yung particle. ( remove the speed and shape sa pflow ) add ng force (gravity) para may konting drag pababa yung particle... den thats it for the particle flow..
next is basic na lng use pwrapper para i remesh nya yung particleflow mo, gawin nyo lang medyu elastic yung sa pwrapper para mag mukhang nag drip drip pababa yung water.. you can also use blob mesh ng 3dsmax pero hindi maganda result hindi ko makuha yung dripping effect.
note hindi effective to sa clear glass bottles kasi yung effect ng pwrapper eh hindi sya mag coconform sa mesh tatagos sya hindi sya sa surface lang unlike kung i simulate mo talaga using glu3d.. na susundan nya yung surface ng mesh mo.
kung medyu magulo eh tanong lang po...
note ko lang po hindi po pala sakin yung design ng house bali ginaya ko lang po ito sa book den kunting adjustment lang sa part ko like iba na yung dining table and chair. and nagkamali ako sa pagtantsa ng scale kaya nag mukha itong malapad kesa dun sa pinagayahan ko na book..
ill post the name of the book later po.
-----------------------------
some small infos on the thumb print/ stain marks..
bali vray blend material sya sa base layer is nandun yung metal material ko.. ( basic metal material, grey diffuse, 40% reflectivity, .9 glossy, ward, bump map ) den dun sa 1st coat is diffuse black, reflection and glossiness map inverted color ng bump map ko, 40 % reflection map and 20% glossiness map) bali ngyayari yung print marks and stains sa coating lang po.
-----------------------
nag try pa ako mag lagay ng 2nd coat kaso dumidilim na yung base material ko...
----------------------------
den ito naman yung sa apple w/ water. ( concept or idea na lang kesa full tutorial )
particle flow sya. na wrapped with pwrapper ng glu3d... mas realistic sana kung glu3d kaso ang tagal ng simulation..
bali create a pflow source.. change the position icon to position object then lock emitter mo lang para hindi gagalaw yung particle. ( remove the speed and shape sa pflow ) add ng force (gravity) para may konting drag pababa yung particle... den thats it for the particle flow..
next is basic na lng use pwrapper para i remesh nya yung particleflow mo, gawin nyo lang medyu elastic yung sa pwrapper para mag mukhang nag drip drip pababa yung water.. you can also use blob mesh ng 3dsmax pero hindi maganda result hindi ko makuha yung dripping effect.
note hindi effective to sa clear glass bottles kasi yung effect ng pwrapper eh hindi sya mag coconform sa mesh tatagos sya hindi sya sa surface lang unlike kung i simulate mo talaga using glu3d.. na susundan nya yung surface ng mesh mo.
kung medyu magulo eh tanong lang po...
crayzard- CGP Apprentice
- Number of posts : 501
Registration date : 29/09/2008
Re: Study Renderings
wow!!! so cool!!! galing!!!
anmarj1258- CGP Apprentice
- Number of posts : 327
Age : 40
Location : Philippines
Registration date : 05/06/2010
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