Help with Furniture modeling
4 posters
Help with Furniture modeling
Masters, could any one point me to the right direction?
Looking to know more about detailing a furniture base mesh in 3d max then higher res detailing using zbrush.
I would like to know the work flow between the two, and other techniques using both softwares, normal mapping etc... or any other way to achieve desired results.
Thanks
Looking to know more about detailing a furniture base mesh in 3d max then higher res detailing using zbrush.
I would like to know the work flow between the two, and other techniques using both softwares, normal mapping etc... or any other way to achieve desired results.
Thanks
neyes_ice- CGP Newbie
- Number of posts : 57
Age : 43
Location : malabon
Registration date : 02/06/2010
Re: Help with Furniture modeling
try to check this site . . http://viscorbel.com/
bunny_blue06- CGP Apprentice
- Number of posts : 530
Age : 39
Location : Doha, Qatar
Registration date : 25/12/2010
Re: Help with Furniture modeling
Thank bro, but na check ko na yan, wala silang sculpting e. and kadalasan ung tutorials nila walang audio, puro subs. mukhang zbrush decimation master ang kailngn matutuhan.
neyes_ice- CGP Newbie
- Number of posts : 57
Age : 43
Location : malabon
Registration date : 02/06/2010
Re: Help with Furniture modeling
Thanks for the reply sir bokkins, but the concern is pano makikita sa max ung level of detail sculpted from zbrush
neyes_ice- CGP Newbie
- Number of posts : 57
Age : 43
Location : malabon
Registration date : 02/06/2010
Re: Help with Furniture modeling
what do you mean papano makikita sa max ang level of detail? was it the importing or the parallel workflow?
if importing - gozbrush plugins
if work flow - edit poly although not the same as zbrush but its the foundation of 3d max modelling.
if importing - gozbrush plugins
if work flow - edit poly although not the same as zbrush but its the foundation of 3d max modelling.
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: Help with Furniture modeling
@ render master,
base mesh no problem, I'm concerned with the detailing, fabric texture, folds, seams and other details that would be hard to achieve in 3D max only.
How can I transfer the sculpted detail I made in Zbrush to my low poly mesh in 3dmax, to my knowledge and research in the net, normal mapping will not transform your low poly mesh. So far the solution I have seen that works is the decimation master plugin for zbrush.
parang my napapansin ako sa GoZ, when you go between them pag balik nung base mesh sa 3d max parang na rerelax ung topology which I might not want to happen.
base mesh no problem, I'm concerned with the detailing, fabric texture, folds, seams and other details that would be hard to achieve in 3D max only.
How can I transfer the sculpted detail I made in Zbrush to my low poly mesh in 3dmax, to my knowledge and research in the net, normal mapping will not transform your low poly mesh. So far the solution I have seen that works is the decimation master plugin for zbrush.
parang my napapansin ako sa GoZ, when you go between them pag balik nung base mesh sa 3d max parang na rerelax ung topology which I might not want to happen.
neyes_ice- CGP Newbie
- Number of posts : 57
Age : 43
Location : malabon
Registration date : 02/06/2010
Re: Help with Furniture modeling
ahh okay, 3d max dont have the capabilities compare to zbrush in terms of mesh topology say the fabrics. although there is but you need a lot of polys, so hindi rin advisable. so malamang ang workflow, say sa furnitures - basemesh sa 3dmax then details sa zbrush.
to my understanding - A normal map is usually used to fake high-res geometry detail on what is actually a low-res mesh
anyway more info here for normal map
http://tech-artists.org/wiki/Normal_mapping
http://www.bencloward.com/tutorials_normal_maps4.shtml
to my understanding - A normal map is usually used to fake high-res geometry detail on what is actually a low-res mesh
anyway more info here for normal map
http://tech-artists.org/wiki/Normal_mapping
http://www.bencloward.com/tutorials_normal_maps4.shtml
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: Help with Furniture modeling
thanks for the info
neyes_ice- CGP Newbie
- Number of posts : 57
Age : 43
Location : malabon
Registration date : 02/06/2010
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