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distorted premade model on merge

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Post by darkirender Wed Oct 26, 2011 2:32 pm

hello any body out there who happen to experience a premade max model, example a car, that became distorted or its parts/elements not in proper position when merged into max?? when i open it in max all is okey but when merged to a max scene its out of order,wasak na.. thanks in advance for the help on how to resolve it.
darkirender
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distorted premade model on merge Empty Re: distorted premade model on merge

Post by v_wrangler Tue Nov 01, 2011 9:59 pm

This happens when the source file has a different world scale than that of the target scene. Or has been messed up via Non-uniform scaling somehow. One way I do error free merging is via xref'ing objects as a scene. Once you you see them in your viewports OK and are able to reposition them via Binding to objects or nulls, you then hit the MERGE button in the xref dialogs.

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distorted premade model on merge Empty Re: distorted premade model on merge

Post by darkirender Wed Nov 02, 2011 10:57 am

thanks sir v ill try that.
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