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how to make this type of render for post processing purposes. anyone?

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how to make this type of render for post processing purposes. anyone?  Empty how to make this type of render for post processing purposes. anyone?

Post by hotshot012 Thu Oct 06, 2011 7:28 am

pwede po ba akong humingi ng kaunting pabor sa inyo mga masters, if meron kayong alam na link sa tutorial how to make this type of rendering sa 3dsmax vray, ung madalian lang and simple.. maraming salamat, remember share your blessingshow to make this type of render for post processing purposes. anyone?  323663



how to make this type of render for post processing purposes. anyone?  Compositing

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Post by render master Thu Oct 06, 2011 7:55 am

F10 -->> Renderelements -->> vray render id
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Post by v_wrangler Thu Oct 06, 2011 7:59 am

Change the object color of the objects to the desired color.
Add an VrayWireColor Render element and you are done.
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Post by render master Thu Oct 06, 2011 8:03 am

v_wrangler wrote:Change the object color of the objects to the desired color.
Add an VrayWireColor Render element and you are done.

much better. thanks
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Post by v_wrangler Thu Oct 06, 2011 8:07 am

Tip:

The vray wire color is a better alternative to a Multimatte render element since you are not confined to an R+G+B channel pass in a single image.

If you post process in PS, you can isolate corrections for various objects using a single vraywirecolor pass and use it as a mask in PS. For example, orange for window frames, blue for glass objects, magenta for concretes, cyan for fauna, and pink for vibrators....ahe!

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Post by julcab Thu Oct 06, 2011 8:09 am

Mga master san po ginagamit yan. Google pero diko gaanu magrasp (post pro). Enlighten me please. Thanks in advance.
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Post by v_wrangler Thu Oct 06, 2011 8:13 am

Julcab, I just wrote about one of it's many uses.
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Post by julcab Thu Oct 06, 2011 8:33 am

v_wrangler wrote:Tip:

The vray wire color is a better alternative to a Multimatte render element since you are not confined to an R+G+B channel pass in a single image.

If you post process in PS, you can isolate corrections for various objects using a single vraywirecolor pass and use it as a mask in PS. For example, orange for window frames, blue for glass objects, magenta for concretes, cyan for fauna, and pink for vibrators....ahe!


Sabay lang nag type hehe. Got it. Thanks master! ^^
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Post by hotshot012 Thu Oct 06, 2011 8:36 am

olrayt.. hmm quite simple the way you put it mga masters.how to make this type of render for post processing purposes. anyone?  523692 thanks for the help, this will really save me time, really appreciate it

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Post by Norman Thu Oct 06, 2011 9:09 am

julcab wrote:Mga master san po ginagamit yan. Google pero diko gaanu magrasp (post pro). Enlighten me please. Thanks in advance.

makikisawsaw lang sa TS

bro you can use this as color channel or CC pass as a reference sa PS. for example meron kang wall that needs to be changed. you can use the magic wand tool to select the wall in the CC pass or color channel na na-render. then balik sa original layer na narender mo saka ka mag apply ng brightness and etc...

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Post by oRangE.n.GreeN Thu Oct 06, 2011 9:19 am

.


v_wrangler wrote:....., and pink for vibrators....ahe!
Very Happy

thanks for the tip. thumbsup


.
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