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how to model a stadium

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Post by nerie014 Tue Aug 09, 2011 6:21 pm

good day Cgpips, gusto ko lang po magpaturo kung paano mag model ng walls and roof ng stadium, sobrang nahihirapan na po talaga ako. kahit anong self study at basa ko ng modelling ng 3ds max hindi ko po mamodel ung stadium.. sana po matulungan nyo ako. thanks in advance . Sad

how to model a stadium SydneyFootballStadium

Sad
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Post by bokkins Tue Aug 09, 2011 6:57 pm

Basahin mo lang ang 1st part ng paggawa ng kotse. Simple lang imodel to, kailangan mo lang matutunan ang poly-modeling. That's for the roof, the rest is normal box modeling nalang.

Search mo lang sa google ang how to mdel cars.

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Post by nomeradona Wed Aug 10, 2011 6:34 am

would you want to model it in sketchup and then just open the skp file in max?
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Post by Valiant Wed Aug 10, 2011 11:39 am

base on your picture, bokkins suggestions is best to follow... start with a plane then sundan mo ang profile ng isang surface/part sa top tapos move the vertices to its positions sa top & elevations/sections. Structural frame can also be accomplished by the use of lines set to renderable and viewport... kung merong arte ang shape convert to poly mo tapos select edges then connect and move the vertices accordingly.
method number 2 naman ay pwedeng cylinder tapos bilangin mo kung ilan ang segments/hati ng roof, then remove the caps pati ung half portion (kasi mirror na lang after mo mailagay lahat sa tamang position ang vertices later). select edges then scale papasok hindi importante kung gaano kalapad kasi gagalawin mo pa rin naman yan. after you created a new polys pwede mo ng madelete ang height surface ng cylinder.

i hope you makatulong kahit walang illustrations.
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Post by julcab Wed Aug 10, 2011 12:55 pm

Access the level of detail that you want to achieve. low, medium or highly detailed model. Prepare reference file on your subject (plan, elevation & sections, etc).

Always start with the massing and work your way through the details.
You can find a lot of tutorials on the net regarding modelling. Take note that it is not how you manage to finish the model but how you properly execute it. It is very important that you start with a PROPER modelling tools and techniques. And as you go through. You will pick up speed and developed accuracy and complexity on your modelling.


"Polygonal modelling and hard Surface Technique". Start with this techniques. And I assure you in time that you'll be able to model anything ^^! well, except for brush and sculpt method.. hehehe how to model a stadium 808695

Grant Warwick- Hard Surface Essentials

http://vimeo.com/10941211
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Post by render master Wed Aug 10, 2011 3:04 pm

Here is the one method.

1. create an elipse ( shape of the stadium), size varies, depends on your design.

how to model a stadium St1cv

2. Convert it to spline

how to model a stadium St2v

3. Select the two end vertex and move it down

how to model a stadium St3x

4. Then extrude it.

how to model a stadium St4

5. Apply Edit poly Modifier or convert it to poly, select polygon from the stack, select top and bottom surface of the model, then delete it.

how to model a stadium St5

Initial view after deletion

how to model a stadium St6m

6. Select border from Edit poly modifier, select bottom perimeter line of the model

how to model a stadium St7x

7. Go to top viewport and scale it ( going outward)

how to model a stadium St8

8. While still selected, on the keyboard hold Shift and move the border downward. this will give thickness.

how to model a stadium St9m

9. Go to any side viewport, select element, select now your model. On modify, under geometry, select sliceplane. reposition the slice plane by hitting reset plane and move it to where you want to cut the model, hit Slice. This will give a straight cut to your model rather than moving it one by one.

how to model a stadium St10p

10. Select again elements on poly edit modifier, select bottom parts. and delete it

how to model a stadium St11r

...so here is the initial steps on modelling your stadium, tell me if its suffice your request or should i continue it.



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Post by 3DZONE Wed Aug 10, 2011 3:45 pm

Great Tuts Ser Render Master Very Happy how to model a stadium 290602

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Post by render master Wed Aug 10, 2011 4:35 pm

Initial framing

how to model a stadium Framing

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Post by bokkins Wed Aug 10, 2011 5:48 pm

Galing rendermaster! Thanks sa tutorial. 2thumbsup
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Post by aesonck Wed Aug 10, 2011 7:58 pm

@rendermaster
Surprised , galing Sir.. Smile hippie
TFS!
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Post by cloud20 Wed Aug 10, 2011 8:02 pm

Pa-enroll na sir Onel..
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Post by render master Wed Aug 10, 2011 8:34 pm

salamat....just sharing.
full tutorial soon at tutorial section.

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Post by nerie014 Wed Aug 10, 2011 9:12 pm

wow . 1day lang ako nawala andaming nagreply .. thanks po sa lahat ng advices, your advices helps me a lot . Smile
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Post by nomeradona Wed Aug 10, 2011 10:41 pm

galing ni render master....
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Post by nerie014 Wed Aug 10, 2011 10:57 pm

sir nomer , if ever sa sketchup ko po gagawin ung model , pano po un ? hmmm .. thanks Smile

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Post by ronzcobella Thu Aug 11, 2011 1:22 am

dapat ang screen name ni render master is F1 eh...ang galing...keep it up sir...idol ka namin...
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Post by render master Thu Aug 11, 2011 7:41 am

And here is my Sketchup workflow

sketchup plugins you can use
extrudeedgebyvector
http://forums.sketchucation.com/viewtopic.php?p=331059#p331059

jointpushtool
http://forums.sketchucation.com/viewtopic.php?f=323&t=6708&p=342359#p342359

how to model a stadium Sk1

how to model a stadium Sk2z

how to model a stadium Sk3k

how to model a stadium Sk4

how to model a stadium Sk5

how to model a stadium Sk6

how to model a stadium Sk7

how to model a stadium Sk8d

how to model a stadium Sk9

After creating the rectangle, convert it to group, right click both group then hit intersect faces.
Delete all those unnecessary surface

how to model a stadium Sk10c

how to model a stadium Sk11

how to model a stadium Sk12


Last edited by render master on Thu Aug 11, 2011 10:59 am; edited 1 time in total

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Post by nerie014 Thu Aug 11, 2011 8:16 am

dakila ka talaga sir render master, haha, maraming maraming salamat po, hindi ko po inaasahan na ganto kabilis masosolusyunan itong problema ko.
dapat maging professor kayo dito sa CGPINOY eh , hahaha Smile

two thumbs up to you sir.
thanks for sharing your knowledge 2thumbsup
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Post by render master Thu Aug 11, 2011 11:00 am

nerie014 wrote:... maraming maraming salamat po, hindi ko po inaasahan na ganto kabilis masosolusyunan itong problema ko.
...thanks for sharing your knowledge 2thumbsup

welcome sir. anytime

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Post by micoliver1226 Thu Aug 11, 2011 11:05 am

soo genius..thanks for sharing
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Post by nomeradona Thu Aug 11, 2011 8:50 pm

Respect to Onel. bro you are really get the hung of sketchup modelling na puro shortcuts.
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Post by nomeradona Thu Aug 11, 2011 8:51 pm

by the way download all the scripts of TIG with the "Extrude" titles.. very very important.. Joint push pull and also Cylinder or pipe along path...btw..Thnaks Onel.
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Post by nomeradona Thu Aug 11, 2011 8:56 pm

try to look at the modeling here too. you might be interested on the framing http://sketchupvrayresources.blogspot.com/2011/07/sturctural-curvy-roof-tutorial-simon.html
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Post by mez Thu Aug 11, 2011 9:44 pm

wow! nice tuts sir onel! tfs 2thumbsup
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Post by render master Sat Aug 13, 2011 8:42 am

nomeradona wrote:Respect to Onel. bro you are really get the hung of sketchup modelling na puro shortcuts.
Thanks for this.

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