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Vray Material Displacement under "MAPS"

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Post by kensweb Tue Aug 09, 2011 12:57 am

Mga Cgpards, Can't find sa search results ang problem ko, pano kaya maiwasan ang pag offset ng faces when I'm applying premade vray material displacement under MAPS? FYI, I did not apply yung vray displacement under modifier list dito.

Vray Material Displacement under "MAPS" Disp_prob

I converted into editable poly> Quadify Mesh, but still nothing change. I hope alam nyo mga experts. Thanks God Bless Vray Material Displacement under "MAPS" 290602
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Post by mokong Tue Aug 09, 2011 1:11 am

use the vraydisplacement on the modifier tab not on the material editor.. you can check there the keep continuity option..
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Post by kensweb Tue Aug 09, 2011 1:16 am

mokong wrote:use the vraydisplacement on the modifier tab not on the material editor.. you can check there the keep continuity option..

Duon lang ba talaga sir? hehehe, on other side kung san ang madaling paraan, bakit pa pahihirapan ang sarili diba? hehehe pero what if sa ganitong situation. wala kaya sya talaga?
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Post by mokong Tue Aug 09, 2011 1:27 am

using the vray displacement in the modifier tab will give you more control on the displacement... IMO.. madali lang naman doon ah.. anyway its up to you sir.. but kung diyan sa material editor wala akong paraan paano ma correct iyan.. hintayin natin mga master kung anong say nila..
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Post by mhyles Tue Aug 09, 2011 6:42 am

may limit kasi sa pagadjust sa displace material editor unlike sa vray displacement mod sa modifiers list nacocontrol mo iyong parameters
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Post by bokkins Tue Aug 09, 2011 7:44 am

usually sa plane lang nagwowork ang sa material editor. Para sakin, same lang din ang process ng dalawa. Mas effective yung vray displacement kasi mabilis at madaling iadjust.
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