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Quick rendering using Vray Sketchup/ Vray SR

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arlodesign
rednaXela1026
renren
zdesign
_yiewei_
dwingeonzon
ERICK
trac006
jds
archfsm
jenaro
jhames joe albert infante
francozizm
nomeradona
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Quick rendering using Vray Sketchup/ Vray SR - Page 2 Empty Quick rendering using Vray Sketchup/ Vray SR

Post by nomeradona Sat Jan 10, 2009 6:33 am

First topic message reminder :

I am writing some tips here using Vray sketchup

If you want fast rendering time.

1. Do not use QMC. QMC calculation is the most exact yet the slowest.

2. When using IR engine (say-5, -3) calculate faster but be aware of light leaks. for final render you can make it higher

3. Use Light Catche as your 2nd engine. the Default 1000/ samples .02 size/ make it 500 or lower . Be sure you tick the glossy box something.

4. Now its always advisable to save your IR and LC and reload them later. so if you rerender again your image, vray wont calculate those things anymore and it will go direct to rendering process. Also saves on the memory used in the final render process...very advised for HiRes

5. Image Sampler... Adaptive Subdivision is quicker than Adaptive QMC. but its not advisable for dof, blurry refelections.

6. Antialiasing off. jsut use it for final render

7. QMC noise threshold.. the lower the noise threshold the longer render time.. use default for test.

8. Lighting. the more lights yo have the longer render time. maximize the use of your vray sun.

9. Blurry reflection renders longers. the higher subdivision the longer time to render.

10. Shadows... more subdivision more smoother, but longer render time.

11. BUMPS are easier to use, takes shorter time to render than Displacement. jsut use displacement if necessary.

12. For final render, re-start your computer, then just press render. (sometimes su has memory leak, restarting will refresh sketchup in suing memory)

13. Alway purge your file. all those extra files takes space from your memory. Also, explode as many components as possible. Nested components might cause issues, and components also take longer to work with when reading the scene from SU.

14. Dont use caustic. calculation of caustics takes longer. jsut use caustic when you are really in with it.

15 Translucent materials takes looooooooooooooooong time to render.

16. turn off sketchup shadow, outliner and all those extra windows in Sketchup during render time.


17. when rendering always save the camera scene first. there are times you want to rerender an area which has a flaw (just render and modify that area and not the whole scene using track mouse while rendering) then stitch the two images using photoshop.. what a time saver

18. Use track mouse during render time. point your mouse to the area you want to see first. it will definitely save time. Only test an area that you are concerned about. After that, let the rendering proceed as normal. The sequence that is used is setup to minimize the amount of setup time required for each bucket by keeping parts of the same geometry from bucket to bucket. If you have buckets going all over the place, more data needs to get swapped in and out.

19. removed coplanar objects or stray lines. there are some rubies that can do this easily

sana there are some more who can share their tips and timesavers.

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Post by nomeradona Fri Apr 09, 2010 9:42 am

tanong may kay jhames. may visopt sya na mabilis pero ok yung quality.

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Post by _yiewei_ Fri Apr 09, 2010 6:19 pm

nomeradona wrote:tanong may kay jhames. may visopt sya na mabilis pero ok yung quality.

alin po dun sir nomer?
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Post by zdesign Tue Apr 13, 2010 2:20 am

nomeradona wrote:cool.

sir di na madownload wala na yata.any other site sir.salamat sir
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Post by zdesign Tue Apr 13, 2010 2:30 am

1-dagdag ko lang sa mga nawawala or nahide na di mo na mabalik just click roll up view/hidden geometry at lalabas lahat ng nakahide and to return back just unhide the face or model that you want to unhide and hit again the hidden geomerty.
2-make layer lalo na sa light kasi mahirap mag adjust ng light lalo na pag nakapasok na sya sa loob ng fixture.
3-experience ko lang-make it 2 group only inside the model group...kasi mag minsan di na mabasa pag sobra dami ng group sa loob ng components.

ano pa ba,dagdag ko na lang pagmeron pa ako maalala.
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Post by nomeradona Tue Apr 13, 2010 2:44 am

zdesign wrote:2-make layer lalo na sa light kasi mahirap mag adjust ng light lalo na pag nakapasok na sya sa loob ng fixture.
.
yeap good reminder... you can also use the ouliner of skechup pag hindi nyo mahanap ang lights.
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Post by zdesign Tue Apr 13, 2010 4:46 am

_yiewei_ wrote:
nomeradona wrote:tanong may kay jhames. may visopt sya na mabilis pero ok yung quality.

alin po dun sir nomer?

eto ang kailangan mo hingi ka lang ka sir james - http://www.cgpinoy.org/architectural-f3/para-sa-cgp-downloadable-3d-vray-for-sketchup-scene-t7168.htm
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Post by renren Tue Apr 13, 2010 7:47 pm

sir nomer ung materials lang ba pwd mpurge s skp7 im to trying to find a way na mapbilis ko ung pgrotate ng mga models ko mejo bagal kc c pc salamat s nyo mga masters
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Post by zdesign Thu Apr 22, 2010 8:32 am

dwingeonzon wrote:paano kng naka save na ang bugsplat sa ung model,,, everytime i hit render booom bugsplat agad... cartman any sugestion kng pano...

experience ko kasi ganyan din ginagawa ko pag ganun at bugsplat pa rin reopent the backup file dun ka ulit magsimula kaya everytime nagsave ako lagi as back up.
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Post by nomeradona Thu Apr 22, 2010 9:52 pm

renren wrote:sir nomer ung materials lang ba pwd mpurge s skp7 im to trying to find a way na mapbilis ko ung pgrotate ng mga models ko mejo bagal kc c pc salamat s nyo mga masters
materials, components...
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Post by zdesign Fri Apr 23, 2010 2:44 am

nomeradona wrote:to erick http://rapidshare.com/files/216825604/Remove_CG_mat.rb//url

sir nomer pwede ako makakuha neto di na madownload sir nomer e.
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Post by nomeradona Fri Apr 23, 2010 9:45 pm

bro punta ka sa asgvis.com or sketchucation.com you can download it there. dun kulang nakita.. the author is thomthom
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Post by rednaXela1026 Mon Oct 03, 2011 1:15 am

mga sir, ano po uli effective visopt for test and final render? such as using QMC, IR, LC, PHOTON MAP etc.. naguguluhan po aku eh.. thanks..
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Post by rednaXela1026 Mon Oct 03, 2011 1:20 am

7.)somnetimes may violet face sa final render.. maaring reverse face nalang un..

ano solusyon dun sir? kpag sinave ko n ung final render mawawala na yun? sakin red eh.. thanks
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Post by arlodesign Mon Dec 26, 2011 2:24 am

sir baka pwede post din kau ng para sa vray-max din,,salamat
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Post by gobilman06 Tue Mar 27, 2012 12:00 am

Thanks for your tips and tricks mga master. post more please.
2thumbsup
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Post by jerlonne25 Mon Aug 27, 2012 10:42 pm

sir normer no po pangalan ng plug in na nailagay nyu sa link..

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Post by ERROL Mon Jun 10, 2013 7:52 pm

thank you all masters......
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Post by boblee888 Sat Jul 06, 2013 4:33 am

hello mga kabayan i am looking for somebody who can work as apart time renderer using vray and sketchup + cs3. for a huge hotel and residential project here in the uae. ready na ang sketchup model i rerender n lng for presentation. the model has 85 mb. pls pm me kung interested po kayo thanks..
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