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Dual Basketball Court ( first SU|Vray render,sa wakas!)

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qnald
andy32
zromel
aesonck
skyscraper100
Neil Joshua Rosario
MrHarimani
vhychenq
Brew_ratz
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Dual Basketball Court ( first SU|Vray render,sa wakas!) Empty Dual Basketball Court ( first SU|Vray render,sa wakas!)

Post by Brew_ratz Tue Apr 26, 2011 12:41 am

Ito po pinaka una kong post..after 4 months nag rehab sa bahay para
mag aral ng AutoCAD & SU...medyo sinusubukan ko po mag shift ng carrer
from simpleng manggagawa sa isang factory... may nakapag tip ksi sakin
maganda daw kitaan sa pag 3-3D.. bounce

paki-tulungan nalang po ako mga kapatid kung pano mapapahusay render ko gaya nang sainyo'
at pano po ba mg-render ng walang dark blotches,already try guru nomer method..pero ganon
pa rin po..pag pasensyahan nyo muna render ko na ngangapa pa,di ako marunong sa grass kaya
sa PS ko nlng hinabol.. Embarassed

--thanks in advance'

AutoCAD + Vray|SU + PS hippie

Dual Basketball Court ( first SU|Vray render,sa wakas!) Scene1g

Dual Basketball Court ( first SU|Vray render,sa wakas!) Scene2a

Dual Basketball Court ( first SU|Vray render,sa wakas!) Scene3pc



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Post by vhychenq Tue Apr 26, 2011 12:56 am

o sa UNC to ah!kung dito lang sa Naga bro ang presentation na ito,eh tuwang tuwa na siguro sayo ang client mong nagpagawa sayo ng 3d.hehehehehe.maganda na to for presentation purpose bro..check mo lang yung mga curves mo,,try to increase your arc segments under the entity info.chamfer mo rin yung mga objects lalo na kung naka-close up(stairs sa 2nd image),super sharp kasi eh,masusugtan yung uupo diyan.hehehe..nice one! Very Happy

PS..sir nomer's method's never fails,practice lang at tambay dito bro,have patience di madali mag 3d thumbsup

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Post by Brew_ratz Tue Apr 26, 2011 1:33 am

vhychenq wrote:o sa UNC to ah!kung dito lang sa Naga bro ang presentation na ito,eh tuwang tuwa na siguro sayo ang client mong nagpagawa sayo ng 3d.hehehehehe.maganda na to for presentation purpose bro..check mo lang yung mga curves mo,,try to increase your arc segments under the entity info.chamfer mo rin yung mga objects lalo na kung naka-close up(stairs sa 2nd image),super sharp kasi eh,masusugtan yung uupo diyan.hehehe..nice one! Very Happy

PS..sir nomer's method's never fails,practice lang at tambay dito bro,have patience di madali mag 3d thumbsup

.. ah ok..heheh superb sharp pala noh,cge sir next time..tatandaan ko yan.. thumbsup
sa utol ko po proposal yan,nsend lang sakin floor/elev.plan.

..san po sir yung arc segments..wala po sa entity info Question
then ask ko lng padi pa -off topic ng konti, may opportunity kaya dyn sa naga
pg dating sa CAD/3d vizualizing..balak ko sana tumambay dyan,next month Rolling Eyes

.. siguro nga tambay pa ko dito ng madalas..,mukhang madami nga ko mkukuhang
tip dito..

salamat'
hippie
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Post by vhychenq Tue Apr 26, 2011 1:47 am

i'm referring bro dun sa 3-point line mo,hehehe..kung sa SU po ginawa yung arc,right click mo lang yung mismong arc lang ,then select entity info.tapos increase mo yung segments thumbsup


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Post by Brew_ratz Tue Apr 26, 2011 2:13 am

vhychenq wrote:i'm referring bro dun sa 3-point line mo,hehehe..kung sa SU po ginawa yung arc,right click mo lang yung mismong arc lang ,then select entity info.tapos increase mo yung segments thumbsup


..ayun nakuha ko na sir..hehe kala ko ksi yung boung group right click ko.
yung mismong arc line lang pala hehe.. Embarassed

-- thnks' thumbsup
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Post by MrHarimani Tue Apr 26, 2011 2:47 am

lighting is good...render is good...but the angle camera need to be adjust......sorry bad english...

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Post by Brew_ratz Tue Apr 26, 2011 3:11 am

MrHarimani wrote:lighting is good...render is good...but the angle camera need to be adjust......sorry bad english...

... its ok sir,thanks for dropping by,yah your right i think im gonna work
for my camera,seems to be distorted for .1 V.shift .. Smile
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Post by Neil Joshua Rosario Tue Apr 26, 2011 5:27 am

very nice render sir
Some Opinions
-research for the standard sizes of the court
-when designing and rendering include the structural like your trusses they are far to each other and it needs a purlins.
-nice color combination.
-good start and welcome to cg sorry for bad english
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Post by Brew_ratz Tue Apr 26, 2011 10:02 am

Neil Joshua Rosario wrote:very nice render sir
Some Opinions
-research for the standard sizes of the court
-when designing and rendering include the structural like your trusses they are far to each other and it needs a purlins.
-nice color combination.
-good start and welcome to cg sorry for bad english


...salamat sir..medyo wla ho talaga tayo idea sa structural detailing na yan Embarassed
cge po im gonna research for that stuff next time.. thumbsup

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Post by skyscraper100 Tue Apr 26, 2011 3:44 pm

nice shape for a court.. astig tignan, nice render buttrock
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Post by aesonck Tue Apr 26, 2011 5:12 pm

2thumbsup buttrock
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Post by zromel Tue Apr 26, 2011 6:08 pm

nice render Very Happy
-some comment sir
add pavement sa (entry portion)
free throw line touches the three point line.
siguro sir add an intermediate built up beam to add support
handrail (second image)add height
keep posting sir nice presentation Dual Basketball Court ( first SU|Vray render,sa wakas!) 808695
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Post by andy32 Tue Apr 26, 2011 7:15 pm

3points na pala free throw hehe.. pero anyway good job! kudos! Very Happy
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Post by qnald Tue Apr 26, 2011 7:45 pm

Brew_ratz wrote:
MrHarimani wrote:lighting is good...render is good...but the angle camera need to be adjust......sorry bad english...

... its ok sir,thanks for dropping by,yah your right i think im gonna work
for my camera,seems to be distorted for .1 V.shift .. Smile
boss i think pag interior pwede input is negative values (-) sa lens shift ng camera setting. positive value naman pag exteriors. yung blotchiness nasa reflection subdivs ng mismong glossy material mo yan,.. pwede mo damihan to 25-40 from default 8(babagal nga lang ng konti sa render.
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Post by RQUI Tue Apr 26, 2011 11:13 pm

ayos ito sir. sundan mo lang po ang comment ng mga master. thumbsup
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Post by Brew_ratz Wed Apr 27, 2011 12:25 am

skyscraper100 wrote:nice shape for a court.. astig tignan, nice render buttrock

aesonck wrote: 2thumbsup buttrock

andy32 wrote:3points na pala free throw hehe.. pero anyway good job! kudos! Very Happy

RQUI wrote:ayos ito sir. sundan mo lang po ang comment ng mga master. thumbsup

..salamat mga kpatid sa pag silip..hippie

zromel wrote:nice render Very Happy
-some comment sir
add pavement sa (entry portion)
free throw line touches the three point line.
siguro sir add an intermediate built up beam to add support
handrail (second image)add height
keep posting sir nice presentation Dual Basketball Court ( first SU|Vray render,sa wakas!) 808695

..Oo nga po sir..di ko npansin hehe,sige pag may revision pa, consider ko yn
Censya na super newbie talaga..salamat sir' thumbsup

qnald wrote:
boss i think pag interior pwede input is negative values (-) sa lens shift ng camera setting. positive value naman pag exteriors. yung blotchiness nasa reflection subdivs ng mismong glossy material mo yan,.. pwede mo damihan to 25-40 from default 8(babagal nga lang ng konti sa render.


... ah ganun po pla sa lens shift, cge po next time try ko...
bout' blotches tama ho kayo,na ntry ko kanina..tinaasan ko yung subdivs mat.
nawala nga ho,salamat sa tip idol' hippie

mabuhay kayong lahat mga kpatid' peace man
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Post by bokkins Wed Apr 27, 2011 1:19 am

Ang laki ng potential mo bro. You'll be good at doing 3d. Keep it up! 2thumbsup
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Post by arkijayr_17 Wed Apr 27, 2011 2:16 am

Para sa akin magaling at magandang render na to sir..approved thumbsup
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Post by nomeradona Wed Apr 27, 2011 2:27 am

why not just use map on the floor tapos use blurry reflection.
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Post by Brew_ratz Wed Apr 27, 2011 9:23 am

bokkins wrote:Ang laki ng potential mo bro. You'll be good at doing 3d. Keep it up! 2thumbsup

..ganun ho ba'.., mlaking tulong po yan sinabi mo idol,medyo ngkaron ako ng confidence
pra e-pursue my dream job in future.. salamat po. bounce

arkijayr_17 wrote:Para sa akin magaling at magandang render na to sir..approved thumbsup

salamat ng marami sa mgandang puna sir.. hippie

nomeradona wrote:why not just use map on the floor tapos use blurry reflection.

..naku sir psensya na ho ano hehe,mukhng maganda mgiging output,pero di ko alam pano
gagawin,newbie ho talaga..ask ko nlang po: ano ho ba dpat gagamitin na maps
at pano maglagay ng blurry reflection.. Embarassed

-- salamat po guru' Very Happy
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Post by qnald Thu Apr 28, 2011 11:30 pm

nomeradona wrote:why not just use map on the floor tapos use blurry reflection.

..naku sir psensya na ho ano hehe,mukhng maganda mgiging output,pero di ko alam pano
gagawin,newbie ho talaga..ask ko nlang po: ano ho ba dpat gagamitin na maps
at pano maglagay ng blurry reflection.. Embarassed

-- salamat po guru' Very Happy
i think ibig sabihin ni sir nomer is gumamit ka ng diffuse map para sa floor tapos lagyan mo ng reflection layer.
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Post by Brew_ratz Fri Apr 29, 2011 3:27 am

qnald wrote:
i think ibig sabihin ni sir nomer is gumamit ka ng diffuse map para sa floor tapos lagyan mo ng reflection layer.

..hmm' think i get it..lagay po ako ng bitmap map sa floor,
sabay add ng reflection layer..heheh.. sana tama Rolling Eyes

..salamat po kapatid' hippie
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