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final render

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Post by 3dknight Thu Oct 14, 2010 5:07 am

hi cgpians, ask ko lang po bakit po pag ang polys ko ay umabot ng 500,000 up nag crash na po ang pc pag nag rerender ako. thank you po.

3dknight
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Post by logikpixel Thu Oct 14, 2010 5:41 am

It's a good practice to convert editable meshes into editable polys. Making proxies of trees and some high-poly objects will surely help lower polycount. There are other ways to optimize you scene for final render you just have to find them here as well as searching GOOGLE.
Smile
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Post by bokkins Thu Oct 14, 2010 9:33 am

Meaning hindi na kaya ng pc mo. Ano pala specs ng pc mo?

Isang factor din ay may malaking bitmap na included sa isang model mo. Or hindi maganda ang naipasok mong model if any...

Solutions are:
1. Learn to optimize. Used lowpoly objects. useful yan lalo na pag malayo naman sa camera.
2. Use plane trees instead or 3d trees. Pero pag gusto mo talaga gumamit ng 3d trees...
3. Upgrade your system.

Good luck!
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Post by 3dknight Thu Oct 14, 2010 11:28 am

[quote="bokkins"]Meaning hindi na kaya ng pc mo. Ano pala specs ng pc mo?

Isang factor din ay may malaking bitmap na included sa isang model mo. Or hindi maganda ang naipasok mong model if any...

Solutions are:
1. Learn to optimize. Used lowpoly objects. useful yan lalo na pag malayo naman sa camera.
2. Use plane trees instead or 3d trees. Pero pag gusto mo talaga gumamit ng 3d trees...
3. Upgrade your system.

Good luck![/


thank you po sir bokkins. ito po specs ng pc ko, core2quad 2.4ghz, 1 gb video card, 4gb ram pero 3.5gb lang ang nagagamit ko kasi yun lang ang kaya support ng mother board ko.

3dknight
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Post by indigo Thu Oct 14, 2010 11:38 am

final render 090nz
tips lang kung sa cad ka nag momodel....tanggalin mo yung mga object na di na makikita sa camera at linisin mo yung mga faces na magkakadikit na object para bumaba yung poly count mo. 
..kung tutuusin malakas pa pc mo sa gamit ko... Very Happy
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