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Arch. & Design-Glass

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Arch. & Design-Glass Empty Arch. & Design-Glass

Post by logikpixel Mon Oct 11, 2010 7:03 am

One of Mental ray's advantage is it has material presets, very handy if you are just starting out and learning the ropes. There are two groups of presets, first is the Arch & Design and second is the Pro materials. Here is a small guide for A&D glass.

A full Arch & Design guide can be found at http://www.mrbluesummers.com.

There are four glass material available. I normally, for architectural visualizations e.g. windows, use either preset 1 or 2.
I DO NOT adjust the default setting of the material. I only add a noise for reflection variation.
1.) Glass (Thin Geometry) - as described, it's for thin (think plane) geometries.
2.) Glass (Solid Geometry) - for solids.
3.) Glass (Physical) - for solids
4.) Frosted Glass (Physical) - as the name implies.
Arch. & Design-Glass 60571436

Now for making it look convincingly "realistic" like this example
Arch. & Design-Glass Glassoutput

Just add a Noise map in the bump slot of the material.
Arch. & Design-Glass Bumpnoise

Adjust the size as needed.
Arch. & Design-Glass Noisef

Glass IS reflective. Place a plane behind the camera with an image you want to reflect. Or 3D trees, cars, buildings if your PC can handle the "abuse". More in-depth explanation can be seen at BOKKIN's vray glass tutorial.


Arch. & Design-Glass Glassss
Arch. & Design-Glass 290602


Last edited by logikpixel on Tue Jan 04, 2011 5:59 am; edited 1 time in total (Reason for editing : Re-phrase; grammar)
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Post by vonlorena Wed Oct 13, 2010 12:18 am

ser logikpixel...iba talaga kayo...alam ko pong very busy kayo but still managed to come up with a nice tut for us newbies...thanks for the glass settings tutorial using A&D-Mental ray....salamat po ng marami ser...galing po nito! Arch. & Design-Glass 808695 cheers
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Post by marcelinoiii Wed Oct 13, 2010 12:57 am

wow, ito nga ang kailangan ko Sir Logik!!! Salamat ng marami dito!!! inuman na
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