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bahay sa gubat

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bahay sa gubat Empty bahay sa gubat

Post by care_lord Mon Oct 04, 2010 3:31 am

mga master dito. pa c&c nalang nitong gawa ko. max11 + v-ray + ps. para sa improbment ko.

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bahay sa gubat Empty Re: bahay sa gubat

Post by lowellflores Mon Oct 04, 2010 4:07 am

Comments ko po
-for me make it a simple scene muna, kasi magulo yung scene mu. focus muna tayo sa lighting, materials and shadows. About the vegetation hindi maganda lalo na yung viens (I think PS lang at clone)huwag muna tayo magmadali.
-try only the house and add sunlight, background and will study about it.
-glass materials you can check the tutorial section
waiting for update.
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bahay sa gubat Empty Re: bahay sa gubat

Post by care_lord Mon Oct 04, 2010 4:29 am

salamat sa commets update ko wait mo ung update,
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Post by akoy Mon Oct 04, 2010 5:45 am

IMHO matingkad yung roof
try to experiment sa material, add bump o displacement
yung lighting and environment magulo sir
sabi nga ni sir lowellflores wag madaliin
wait ko na din update
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bahay sa gubat Empty Re: bahay sa gubat

Post by SunDance Mon Oct 04, 2010 6:19 am

lowellflores wrote:Comments ko po
-for me make it a simple scene muna, kasi magulo yung scene mu. focus muna tayo sa lighting, materials and shadows. About the vegetation hindi maganda lalo na yung viens (I think PS lang at clone)huwag muna tayo magmadali.
-try only the house and add sunlight, background and will study about it.
-glass materials you can check the tutorial section
waiting for update.

i totally agree w/ lowell's comments. start with simple scenes that require simple compositions.
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Post by bizkong Mon Oct 04, 2010 7:01 am

SunDance wrote:
lowellflores wrote:Comments ko po
-for me make it a simple scene muna, kasi magulo yung scene mu. focus muna tayo sa lighting, materials and shadows. About the vegetation hindi maganda lalo na yung viens (I think PS lang at clone)huwag muna tayo magmadali.
-try only the house and add sunlight, background and will study about it.
-glass materials you can check the tutorial section
waiting for update.

i totally agree w/ lowell's comments. start with simple scenes that require simple compositions.

same here!!!!goodluck!!!
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