How to create a nice pillow
+12
elmaz
Ernest
allnem
Norman
bobpen
kurdaps!
zdesign
qcksilver
pedio84
manlomz
arkiedmund
ERICK
16 posters
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How to create a nice pillow
Hi guys, i'd like to share my workflow on how to create a nice pillow in 3ds max. I've used 3ds Max Design 2011 for this tutorial, but you can use your own version as long as we have the same modifiers and tools as we go along. I would like to be as detailed as I want to, for the benefit of those who are new to Max Modeling. So I will not let you hanging, let's move on!!!
1. Fire up your Max program, go to perspective view and drag a box. See the highlighted portion of the image below for the measurements I used. I'm using meters for my units, and this will also depends on what you are currently using.
2. Go to modifiers tab and look for the Relax modifier, and input the values i have used. You will see that the box has a smoother look.
3. Then convert it to Editable Poly
4. While the object still selected, go to edge selection then select the mid-part edge of the pillow and click Loop.
5. Chamfer the selected edges with the given values below.
6. While the chamfered edges are still selected, hold Shift and click the Polygon Sub-Object icon to change the selected edge to polygon. A trick? No, this is not new with Max monsters out there...
7. While the Polygons are still selected, we have to Extrude it to make pillow shams (hope I'm correct with the term). Choose Local Normal to extrude the polygons outward on its current normal position and see other values below.
8. Move closely to the created sham, select the adjoining edge and Ring it to select all the sham edges then click Connect. Apply 2 segments and Pinch it and or look for the highlighted portion of the image below.
9. Do this also to the face of the sham. Select one edge then click Ring. Don't forget to select also the edges on the back of the sham. Then click Connect and use the values I've applied.
10. Apply also an edge loop on the sham connector. See the values I've used.
11. When you are finished, Go to Vertex Sub-object or type "1" for keyboard shortcut and manually adjust the sham folds. See images below.
12. And for my own preference, I'm going to apply the "Use Nurms Subdivision" located at the Subdivision Surface rollout of the Editable Poly Modifier to make a quick preview on how it's going to look like when applied by TurboSmooth Modifier. When you're satisfied with the look. Apply a TurboSmooth modifier with 1 Iteration.
13. And eventually apply a Cloth modifier, click on Object Properties then apply the settings i used.
14. And the most exciting part, go to Cloth sub categories by clicking on the "+" sign then select Faces, and a new rollout will appear. Click on Simulate Local and the "Live Drag!"
15. After doing the procedure above, click and "hold" a single face of the pillow, then watch it locally simulate a fold! Release when you're satisfied with the folds. Click+Hold with other faces too.
16. When satisfied, relocate the pivot, move and rotate to it's proper location then finally apply a TurboSmooth modifier.
Hope this simple tutorial had helped you. Til next time!!!
1. Fire up your Max program, go to perspective view and drag a box. See the highlighted portion of the image below for the measurements I used. I'm using meters for my units, and this will also depends on what you are currently using.
2. Go to modifiers tab and look for the Relax modifier, and input the values i have used. You will see that the box has a smoother look.
3. Then convert it to Editable Poly
4. While the object still selected, go to edge selection then select the mid-part edge of the pillow and click Loop.
5. Chamfer the selected edges with the given values below.
6. While the chamfered edges are still selected, hold Shift and click the Polygon Sub-Object icon to change the selected edge to polygon. A trick? No, this is not new with Max monsters out there...
7. While the Polygons are still selected, we have to Extrude it to make pillow shams (hope I'm correct with the term). Choose Local Normal to extrude the polygons outward on its current normal position and see other values below.
8. Move closely to the created sham, select the adjoining edge and Ring it to select all the sham edges then click Connect. Apply 2 segments and Pinch it and or look for the highlighted portion of the image below.
9. Do this also to the face of the sham. Select one edge then click Ring. Don't forget to select also the edges on the back of the sham. Then click Connect and use the values I've applied.
10. Apply also an edge loop on the sham connector. See the values I've used.
11. When you are finished, Go to Vertex Sub-object or type "1" for keyboard shortcut and manually adjust the sham folds. See images below.
12. And for my own preference, I'm going to apply the "Use Nurms Subdivision" located at the Subdivision Surface rollout of the Editable Poly Modifier to make a quick preview on how it's going to look like when applied by TurboSmooth Modifier. When you're satisfied with the look. Apply a TurboSmooth modifier with 1 Iteration.
13. And eventually apply a Cloth modifier, click on Object Properties then apply the settings i used.
14. And the most exciting part, go to Cloth sub categories by clicking on the "+" sign then select Faces, and a new rollout will appear. Click on Simulate Local and the "Live Drag!"
15. After doing the procedure above, click and "hold" a single face of the pillow, then watch it locally simulate a fold! Release when you're satisfied with the folds. Click+Hold with other faces too.
16. When satisfied, relocate the pivot, move and rotate to it's proper location then finally apply a TurboSmooth modifier.
Hope this simple tutorial had helped you. Til next time!!!
Re: How to create a nice pillow
very nice tutorial sir erick...share some more....ako walang ma-share dito...
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arkiedmund- Manager
- Number of posts : 3956
Age : 50
Location : Cavite
Registration date : 19/09/2008
Re: How to create a nice pillow
nice tutorial sir erick...malaking tulong talaga to ,,,again maraming salamat po sir talaga..
manlomz- CGP Apprentice
- Number of posts : 303
Age : 41
Location : Bohol,Qatar
Registration date : 18/09/2009
Re: How to create a nice pillow
great tutorial sir erick ,thanks for sharing
pedio84- CGP Guru
- Number of posts : 1421
Age : 39
Location : ozamiz, dubai,ksa,doha
Registration date : 09/11/2008
Re: How to create a nice pillow
wow makapag-aral nga ng max, thanks Sir Erick
qcksilver- CGP Guru
- Number of posts : 1940
Age : 41
Location : bahrain/pampanga
Registration date : 08/02/2010
Re: How to create a nice pillow
galing naman,husay mo talaga...bend mo pa sana yong lower part para pagnakababa sya sa sofa di lahat nakatayo ang edge nya.but good tutorial,galing 'tol.
Re: How to create a nice pillow
Thanks for sharing Sir.
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Re: How to create a nice pillow
more! more! mag aaral na rin ako mag model sa max. thanks! for this one!
God bless!
God bless!
bobpen- CGP Apprentice
- Number of posts : 729
Age : 48
Location : Quezon City
Registration date : 23/04/2010
Re: How to create a nice pillow
ayon o!!!! mastering 3d max from master erick!!!lupit mo tsong!!!! more pa please!!!!galing!!!
Norman- CGP Expert
- Number of posts : 3228
Registration date : 21/06/2009
Re: How to create a nice pillow
Wow ito na un..Thanks for this tutorial Master Erick..Really Big help
ot: la ko recieve text mo, bakit manlilibre ka ba? heheh.
ot: la ko recieve text mo, bakit manlilibre ka ba? heheh.
Ernest- CGP Apprentice
- Number of posts : 508
Age : 41
Location : Quezon City
Registration date : 20/02/2010
Re: How to create a nice pillow
arkiedmund wrote:very nice tutorial sir erick...share some more....ako walang ma-share dito...
manlomz wrote:nice tutorial sir erick...malaking tulong talaga to ,,,again maraming salamat po sir talaga..
pedio84 wrote:great tutorial sir erick ,thanks for sharing
qcksilver_2005 wrote:wow makapag-aral nga ng max, thanks Sir Erick
thanks mga sers and masters...
zdesign wrote:galing naman,husay mo talaga...bend mo pa sana yong lower part para pagnakababa sya sa sofa di lahat nakatayo ang edge nya.but good tutorial,galing 'tol.
yep i intended too, pero hahaba lang ung tutorial? wahehehe.. dibale next time, thanks dude z...
kurdaps! wrote:Thanks for sharing Sir.
thaks po...
bobpen wrote:more! more! mag aaral na rin ako mag model sa max. thanks! for this one!
God bless!
f-41 wrote:ayon o!!!! mastering 3d max from master erick!!!lupit mo tsong!!!! more pa please!!!!galing!!!
allnem wrote:wowwww.... astig ang galing nyo sir.... big help po eto!!!!
thanks po mga sers...
Ernest wrote:Wow ito na un..Thanks for this tutorial Master Erick..Really Big help
ot: la ko recieve text mo, bakit manlilibre ka ba? heheh.
thanks dude...
ot din: nde no... may iaalok sana ako sayo nun... sayang tsk...
Re: How to create a nice pillow
patay tumira n c master erick..... nice tutorial ibang level na naman sa akin toh good work
elmaz- CGP Newbie
- Number of posts : 28
Age : 44
Location : makati city
Registration date : 19/01/2009
Re: How to create a nice pillow
wow thanks sir...astg
arjeitect- CGP Newbie
- Number of posts : 122
Age : 38
Location : Manila/Penarrubia,Abra
Registration date : 07/07/2010
Re: How to create a nice pillow
E di sa kin mo na lang i-alok... hehehehe
cloud20- CGP Senior Citizen
- Number of posts : 3372
Age : 58
Location : angeles city
Registration date : 21/09/2008
Re: How to create a nice pillow
nice tutorial sir Erick..thanks sa pagshare!!!
lei23- CGP Apprentice
- Number of posts : 734
Age : 34
Location : naga city
Registration date : 15/11/2009
Re: How to create a nice pillow
Those steps surely looks like a work of a genius !
memory foam pillow http://sheepstone.com/Memory-Foam-Pillow-c3.html
memory foam pillow http://sheepstone.com/Memory-Foam-Pillow-c3.html
Last edited by susecross on Wed Apr 27, 2011 3:09 am; edited 1 time in total (Reason for editing : broken text)
susecross- Number of posts : 2
Age : 42
Location : Florida
Registration date : 27/04/2011
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