New version of V-Ray for SketchUp has been released! 1.48.89
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New version of V-Ray for SketchUp has been released! 1.48.89
First topic message reminder :
Share ko lang po yung update from asgvis. narelease na po yung bagong vray for su. ito po yung vray for su 1.48.89. heto po yung details sa mga fix na nagawa nila.
Change Log:
----------
1.48.89
----------
Fixes:
- Fixed invalid output image path issue that would cause a blank render
- Fixed issue that caused our gamma settings to be ignored in the material/texture preview renders
Changes:
- Made sure that our memory map was getting closed regardless of situation
______________________________________________
----------
1.48.88
----------
Fixes:
- Switched over to use memory-mapped files when parsing scenes. This should make it so some of the larger scenes that previously failed to render will now work
- Glossy reflections and bump map now work together properly
- Default lights can be enabled with other lights in scene now.
- Sketchup embedded textures show in previews now
- Material picker handler doesn't pick mats if you hit cancel now.
- Fixed problem with sphere plugin that caused material previews to not show displacement properly
Changes:
- When maps are set, the button changes color to make it more obvious
______________________________________________
----------
1.48.87
----------
Fixes:
- Fixed a logic error in some of the render plugin parameters that caused a memory leak
- Fixed an issue that caused the Light Cache layout to not show properly if it was both primary and secondary engine
- Fixed problem that caused importing materials to fail if the new material has a differet name than the material you were importing into
Changes:
- Added "Cast shadows" option to default material. This specifies whether or not the material will cast shadows
- Added "Only visible in secondary" option to default material. This makes it possible to have a material only show up in reflections or refractions
- Added "ID Color" to default material. This color allows you to set what color will show up in the Material ID VFB render channel
- Modified the way the "Options" panel in our default material UI looks to accomodate new options
______________________________________________
----------
1.48.86
----------
Fixes:
- Fixed issue that made license utility not get launched on Leopard and Tiger OSX
- Fixed problem that could occur when all layers were removed and adding new layers would be disconnected from the material
- Made a slight modification to the Toon material that should make it so it doesn't get slower when the line width is bigger
______________________________________________
----------
1.48.85
----------
Fixes:
- Fixed a problem that made it so VfS couldn't be loaded on Leopard or Tiger OSX
- Fixed issues related to the changing of installation paths for side-by-side VfS and VfR installations
- Fixed issue that could arise if you used Google's component warehouse and grabbed two components with the same name
- Fixed some issues that caused importing images to not work
- Fixed problems related to two side materials being loaded / saved into our scenes
- Fixed some issues related to our file-searching algorithm
- Fixed it so the aspect ratio lock button will be set correctly when loading scenes
- Fixed issue in DRSpawner that could cause it to render black
- Fixed a problem that made it so the UI necessary to save Photon Maps was hidden
- The file extensions for the gi maps should be filled in correctly when you go to save them out
for more info heto po yung link:
http://forum.asgvis.com/index.php?topic=8437.0
Thanks!! sana nakatulong..
Share ko lang po yung update from asgvis. narelease na po yung bagong vray for su. ito po yung vray for su 1.48.89. heto po yung details sa mga fix na nagawa nila.
Change Log:
----------
1.48.89
----------
Fixes:
- Fixed invalid output image path issue that would cause a blank render
- Fixed issue that caused our gamma settings to be ignored in the material/texture preview renders
Changes:
- Made sure that our memory map was getting closed regardless of situation
______________________________________________
----------
1.48.88
----------
Fixes:
- Switched over to use memory-mapped files when parsing scenes. This should make it so some of the larger scenes that previously failed to render will now work
- Glossy reflections and bump map now work together properly
- Default lights can be enabled with other lights in scene now.
- Sketchup embedded textures show in previews now
- Material picker handler doesn't pick mats if you hit cancel now.
- Fixed problem with sphere plugin that caused material previews to not show displacement properly
Changes:
- When maps are set, the button changes color to make it more obvious
______________________________________________
----------
1.48.87
----------
Fixes:
- Fixed a logic error in some of the render plugin parameters that caused a memory leak
- Fixed an issue that caused the Light Cache layout to not show properly if it was both primary and secondary engine
- Fixed problem that caused importing materials to fail if the new material has a differet name than the material you were importing into
Changes:
- Added "Cast shadows" option to default material. This specifies whether or not the material will cast shadows
- Added "Only visible in secondary" option to default material. This makes it possible to have a material only show up in reflections or refractions
- Added "ID Color" to default material. This color allows you to set what color will show up in the Material ID VFB render channel
- Modified the way the "Options" panel in our default material UI looks to accomodate new options
______________________________________________
----------
1.48.86
----------
Fixes:
- Fixed issue that made license utility not get launched on Leopard and Tiger OSX
- Fixed problem that could occur when all layers were removed and adding new layers would be disconnected from the material
- Made a slight modification to the Toon material that should make it so it doesn't get slower when the line width is bigger
______________________________________________
----------
1.48.85
----------
Fixes:
- Fixed a problem that made it so VfS couldn't be loaded on Leopard or Tiger OSX
- Fixed issues related to the changing of installation paths for side-by-side VfS and VfR installations
- Fixed issue that could arise if you used Google's component warehouse and grabbed two components with the same name
- Fixed some issues that caused importing images to not work
- Fixed problems related to two side materials being loaded / saved into our scenes
- Fixed some issues related to our file-searching algorithm
- Fixed it so the aspect ratio lock button will be set correctly when loading scenes
- Fixed issue in DRSpawner that could cause it to render black
- Fixed a problem that made it so the UI necessary to save Photon Maps was hidden
- The file extensions for the gi maps should be filled in correctly when you go to save them out
for more info heto po yung link:
http://forum.asgvis.com/index.php?topic=8437.0
Thanks!! sana nakatulong..
darzie080808- CGP Newbie
- Number of posts : 169
Age : 37
Location : Philippines
Registration date : 10/08/2009
Re: New version of V-Ray for SketchUp has been released! 1.48.89
mga sir may manual po ba kayo ng vray 1.48.89..tic
jaz- CGP Newbie
- Number of posts : 72
Age : 33
Location : bataan
Registration date : 29/03/2011
Re: New version of V-Ray for SketchUp has been released! 1.48.89
you can use the same manual as 1.48.66
Re: New version of V-Ray for SketchUp has been released! 1.48.89
ganun din po pala?thanks sir nomer.
jaz- CGP Newbie
- Number of posts : 72
Age : 33
Location : bataan
Registration date : 29/03/2011
Re: New version of V-Ray for SketchUp has been released! 1.48.89
pasingit naman po...also am a nubee...tanong ko lang po kung may dirt na sa nu upgrade?thanks.
jtcaraig- Number of posts : 2
Age : 46
Location : saudi arabia
Registration date : 23/07/2011
Re: New version of V-Ray for SketchUp has been released! 1.48.89
sir...yan na gamit ko last month pa hahaha bakit kaya ngaun lang na release hehehe
valencha08- CGP Apprentice
- Number of posts : 252
Age : 32
Location : Dumaguete city
Registration date : 21/06/2011
Re: New version of V-Ray for SketchUp has been released! 1.48.89
ano po ba magandang setting for rendering? Yun mabilis at the same time hindi grainy? Kasi yun render button lang press ko, then that's it. I want to learn one setting that would do fine in general. Thanks po!
Re: New version of V-Ray for SketchUp has been released! 1.48.89
dont use vray then.. use podium. may preset.. pangananganang render na kaaagad.
Re: New version of V-Ray for SketchUp has been released! 1.48.89
panu po mag edit ng materials sa 3ds max 2009 from sketchuo to 3ds max
secretario- Number of posts : 1
Age : 31
Location : cabanatuan
Registration date : 03/02/2012
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