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kwarto ng binata!

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Post by WURPWURPS Fri Dec 05, 2008 9:13 am

pa c&c naman po, dont mind yung mga nakalutang na bagay! hehehe! mga master paki check naman po kung anu pong maaring solution dito sa gawa ko! medyo di ko masaya talaga! parang blur kasi yung image eh! salamat po!

kwarto ng binata! Test11

kwarto ng binata! Settin10
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Post by arkiedmund Fri Dec 05, 2008 9:17 am

tweak mo yung lighting...i think mababa subdivision mo...not really that sure though...pero, sana makatulong ang suggestion ko sa yo...
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Post by WURPWURPS Fri Dec 05, 2008 9:22 am

arkiedmund wrote:tweak mo yung lighting...i think mababa subdivision mo...not really that sure though...pero, sana makatulong ang suggestion ko sa yo...

thanks master! pero san po ba yung tweak sa subdivision?? kasi ang daming subdivision eh! thanks ulit master!
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Post by arkiedmund Fri Dec 05, 2008 9:26 am

yung subdivision ng lights mo...try a value of 16 to 20. yan ang gamit ko madalas...ok naman result. higher values, longer rendertimes nga lang.

Antay natin mga masters, i am sure may suggestions din sila.
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Post by dickie_ilagan Fri Dec 05, 2008 9:45 am

output is good, light is just enough but can be tweak...

unting tweak lang computer keyboard and mouse is missing...
texture on sofa try mo offset dhil may hati..

3 lang ba talaga ang magazine mo... ah
hahahrharharharha

re: subdiv try mo adjust sa global subdiv multiplier under vray: rQMC sampler wc default at 1.0

kwarto ng binata! Multiplier
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Post by bokkins Fri Dec 05, 2008 9:51 am

ok na para sa akin ung settings bro, ito nalang masasuggest ko. keep it up bro! 2thumbsup

kwarto ng binata! Levels
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Post by WURPWURPS Fri Dec 05, 2008 6:11 pm

dickie_ilagan wrote:output is good, light is just enough but can be tweak...

unting tweak lang computer keyboard and mouse is missing...
texture on sofa try mo offset dhil may hati..

3 lang ba talaga ang magazine mo... ah
hahahrharharharha

re: subdiv try mo adjust sa global subdiv multiplier under vray: rQMC sampler wc default at 1.0


master sensei salamat sa advice! post po ako ng update! hehehe, uu rQMC! wala kasi to 2k9 at vraysp2 eh! kakainis! ito yung mga setting na hindi ko inapply! pero meron ako sa bahay! hehehe! try ko i render sa bahay to! sir pwede ba ulit tayo mag session>>??? sobrang naging busy ako nito nakalipas, medyo kinalawang ng unti! thanks in advance master!

bokkins wrote:ok na para sa akin ung settings bro, ito nalang masasuggest ko. keep it up bro! 2thumbsup

super salamat sa pag alter master bokkins! thanks din sa time mo!! kahit na alam ko busy ka! thanks master! nakawin ko tong tuts mo ah, malaking tulong talaga!! salamat po ulit!
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Post by arkiedmund Fri Dec 05, 2008 7:49 pm

ok rin yung sa global subdivision multiplier, super kinis. I change the value to 2.0 Pero I rarely use that...super tagal mag render...he he he....what i do is set one of the lights na nakaka contribute sa overall brightness ng scene to a higher subdivision.

With that setup kasi, lahat ng ilaw mo, pati yung hindi talaga nakaka affect sa scene, nag do-doble din ang subdivs, resulta, bagal render mo.

But that is another way of cranking up your lights subdivisions. parang one stop shop siya, ika nga....

Nasa personal choice pa rin yan, at sa diskarte na rin..

Sana nakatulong.
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Post by dickie_ilagan Fri Dec 05, 2008 8:23 pm

thanks kuya ed... sa suport...

thanks also boks,
level can be at help at times...
but noises are seen everywhere... especially on areas with darker colors

sensei wurp, anytime u can knock down a buzz at YM... i can always offer my help thru sessions, no problem at all...
may added tips lang ako to you sa current setup you posted.... under your irrandiance map dialog builtin preset ok lang din to set it on med instead of high (mas makakatulong sa bilis ng render) then ups mo lang ang Hsph samples from 50 to 80 and interpl samples from 20 to 40, indirect illumination (GI) drawer multiplier from 1.2 to 1.6 or even higher up to 2 (use the crop at the render type for test rendering instead of the whole scene) and noise threshold 0.01 to 0.001 under QMC sampler and beside it is the global subdivs multiplier i was referring to you.... thumbsup
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Post by pakunat Fri Dec 05, 2008 9:38 pm

the best ka tlaga tong dalawang master na ito. sir boks sir dickie... great job on modelling but you need to tweak your lightings sir. post more
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Post by binglm Fri Dec 05, 2008 9:44 pm

Musta po kayong lahat...bagong miyembro lang po dito. Baka po kailangan niyon gamitin ang catmull rom sa anti-aliasing filter( para po itong unsharp mask sa photoshop). At sa Adaptive DMC image sampler baka po kailangang taasan din ang default value na 1/4 ng konti. Siguro kailangan ding i-uncheck ang DOF kung vray physical cameera ang gamit nyo.

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Post by nomeradona Sat Dec 06, 2008 7:51 am

ok naman para sa akin kulang pa ng drama yung lighting.
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Post by dickie_ilagan Sat Dec 06, 2008 9:45 am

pakunat wrote:the best ka tlaga tong dalawang master na ito. sir boks sir dickie... great job on modelling but you need to tweak your lightings sir. post more

bro thanks... what are friends for..??? Smile Very Happy
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Post by jomzkie23 Sat Dec 06, 2008 5:57 pm

Try mo mitchel travelli sa vray analiasing bro. nice update from master boks minsan konting tweak sa ps ok na.gudlak bro sana makatulong Very Happy
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Post by ERICK Sun Dec 07, 2008 5:31 pm

for me i guess its because of the HDRI... if the scene doesn have outside light source.. better turn off the environment... if your asking why your render looks blurry... IMHO its on your image sampler... use adaptive QMC with catmul rom on anti-aliasing filter... adjusting your HSPH subdvs to a much higher than the default will create a tremendous impact on your rendering time.. nevertheless you have an extreme set up rig... thats it for now...
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Post by Butz_Arki Sun Dec 07, 2008 5:35 pm

just enhance nga lang yung lighting..everythings good for me..
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