Would you like to react to this message? Create an account in a few clicks or log in to continue.

Wildebeest

+3
fire3dp
marcelinoiii
reyknow
7 posters

Go down

Wildebeest Empty Wildebeest

Post by reyknow Tue Jul 06, 2010 1:48 am

wildebeest gawa ko noon, low poly with normal map, realtime screencap sa maya

Wildebeest Wildebeest_by_Reyknow
reyknow
reyknow
CGP Apprentice
CGP Apprentice

Number of posts : 673
Age : 38
Location : Paranaque. Philippines
Registration date : 16/02/2009

http://www.reyknow.deviantart.com

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by marcelinoiii Tue Jul 06, 2010 2:24 am

you rock bro, mapatao or animals galing ng models mo!!!
marcelinoiii
marcelinoiii
CGP Guru
CGP Guru

Number of posts : 1125
Age : 41
Location : Singapore
Registration date : 29/07/2009

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by reyknow Tue Jul 06, 2010 4:22 am

thanks tol Very Happy
reyknow
reyknow
CGP Apprentice
CGP Apprentice

Number of posts : 673
Age : 38
Location : Paranaque. Philippines
Registration date : 16/02/2009

http://www.reyknow.deviantart.com

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by fire3dp Tue Jul 06, 2010 5:08 am

nice bro..
sir pwede ba mag tanong about Zbrush.
do you know any site or reference tuts i can use for puting materail on zbrush.
im just playing on zbrush for a week now got some of few tutorials from digital tutors. thanks cheers
fire3dp
fire3dp
CGP Newbie
CGP Newbie

Number of posts : 113
Age : 46
Location : Dubai
Registration date : 23/03/2009

http://allainpaul.lens.ph

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by reyknow Tue Jul 06, 2010 6:50 am

di ko gets, naghahanap ka ng tutorial na panggawa ng matcap, paggawa ng custom material settings, paglagay ng material sa model, o pag bake ng material sa texture ng model?
reyknow
reyknow
CGP Apprentice
CGP Apprentice

Number of posts : 673
Age : 38
Location : Paranaque. Philippines
Registration date : 16/02/2009

http://www.reyknow.deviantart.com

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by fpj999 Tue Jul 06, 2010 7:57 am

hayop! Very Happy
fpj999
fpj999
CGP Apprentice
CGP Apprentice

Number of posts : 470
Age : 36
Location : Manila
Registration date : 24/07/2009

http://www.reyjoson.com

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by aasm271 Tue Jul 06, 2010 4:43 pm

good one Smile
aasm271
aasm271
CGP Newbie
CGP Newbie

Number of posts : 124
Age : 46
Location : cebu
Registration date : 03/08/2009

http://aasm271.carbonmade.com/

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by Guest Tue Jul 06, 2010 7:25 pm

nice and neat,
sigurado kang low poly to bro? ang smooth ng silhoutte ,kahit isa walang jagged edge,lalo na yung curves sa legs and horns,
kaya ba ng normap map lang ang ganun ng walang displacement?
very nice considering na nuon mo pa to gawa.

2thumbsup

Guest
Guest


Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by DemiKiss Tue Jul 06, 2010 8:11 pm

fire3dp wrote:nice bro..
sir pwede ba mag tanong about Zbrush.
do you know any site or reference tuts i can use for puting materail on zbrush.
im just playing on zbrush for a week now got some of few tutorials from digital tutors. thanks cheers

lagay mo lang sir ung material sa ZMaterial folder . kung 3.5r3 gamit mo nsa lightbox un mkita... kung gusto mo ifill ung mat sa obj mo eh fillobject mo lng sa color menu peru iset mo muna sa M channel na katabi ng MRGB RGB. imask mo if gusto mo sa certain part.. hope this helps..
DemiKiss
DemiKiss
CGP Newbie
CGP Newbie

Number of posts : 72
Age : 39
Location : QC
Registration date : 28/04/2010

http://demikiss.co.nr

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by boyluya Tue Jul 06, 2010 9:37 pm

[quote="pressure"]nice and neat,
sigurado kang low poly to bro? ang smooth ng silhoutte ,kahit isa walang jagged edge,lalo na yung curves sa legs and horns,
kaya ba ng normap map lang ang ganun ng walang displacement?
very nice considering na nuon mo pa to gawa.

2thumbsup [/quote]


Sir yung normal map quality depends on how you set up your bake and how you properly unwrap the uv's of your low poly mesh.

At saka never underestimate the power of normal mapping. Real-time rendering is the future of 3d, and normal mapping plays a huge role.
boyluya
boyluya
CGP Apprentice
CGP Apprentice

Number of posts : 223
Age : 37
Location : cainta, rizal
Registration date : 25/02/2009

http://boyluya.blogspot.com/

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by reyknow Wed Jul 07, 2010 12:38 am

@pressure
low poly yan Smile una ko ding concern jan eh yung silhouette kaya karamihan nung polys nyan nakabuhos sa sideview sa silhouette (since mapayat naman sya at rarely mo naman makikita sya sa pure front view lang)

@boyluya
onga eh, realtime rendering is the future Very Happy screenshots ng project gotham racing 4, mejo matagal na rin to nirelease pero hanep parin

Wildebeest 360Wildebeest 362
reyknow
reyknow
CGP Apprentice
CGP Apprentice

Number of posts : 673
Age : 38
Location : Paranaque. Philippines
Registration date : 16/02/2009

http://www.reyknow.deviantart.com

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by fire3dp Wed Jul 07, 2010 4:51 am

reyknow wrote:di ko gets, naghahanap ka ng tutorial na panggawa ng matcap, paggawa ng custom material settings, paglagay ng material sa model, o pag bake ng material sa texture ng model?

i want to apply a several material maps on a single model.
fire3dp
fire3dp
CGP Newbie
CGP Newbie

Number of posts : 113
Age : 46
Location : Dubai
Registration date : 23/03/2009

http://allainpaul.lens.ph

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by reyknow Wed Jul 07, 2010 6:07 am

fire3dp wrote:
reyknow wrote:di ko gets, naghahanap ka ng tutorial na panggawa ng matcap, paggawa ng custom material settings, paglagay ng material sa model, o pag bake ng material sa texture ng model?

i want to apply a several material maps on a single model.

ah ok ganito>>

Wildebeest Custom4

1. habang nakaselect yung model mo, click mo yung "M" (material) sa top shelf, katabi ng "RGB"
2. select ka ng material sa left shelf
3. dun sa "standard menu list" click mo yung "fill object", yung model mo magiging kung ano yung material mo
4. dun sa left shelf ulit pili ka ng ibang material na gusto mo
5. paint over mo dun material, kung ano yung selected na material magiging ganun yung paint over mo

note: kung magpapaint ka lang ng color o material at kung di mo babaguhin yung shape nung model, wag mo kalimutan i-unclick yung "zadd" sa top shelf
reyknow
reyknow
CGP Apprentice
CGP Apprentice

Number of posts : 673
Age : 38
Location : Paranaque. Philippines
Registration date : 16/02/2009

http://www.reyknow.deviantart.com

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by fire3dp Wed Jul 07, 2010 7:12 am

SALAMAT NG MADAMI.. cheers!!!!
fire3dp
fire3dp
CGP Newbie
CGP Newbie

Number of posts : 113
Age : 46
Location : Dubai
Registration date : 23/03/2009

http://allainpaul.lens.ph

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by reyknow Wed Jul 07, 2010 2:45 pm

no problemo Smile
reyknow
reyknow
CGP Apprentice
CGP Apprentice

Number of posts : 673
Age : 38
Location : Paranaque. Philippines
Registration date : 16/02/2009

http://www.reyknow.deviantart.com

Back to top Go down

Wildebeest Empty Re: Wildebeest

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum