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render master
dickie_ilagan
cloud20
ERICK
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Zoom
First topic message reminder :
got another problem that i encountered 3 days ago... the problem is, when i merged a certain 3d model on my scene, at first it will look ok, just like the image below...
but when i try zooming in, here what happens...
it seems that there's a clipping plane that i cant see... hope you could help me with this problem sersssss.... thanks in advance
got another problem that i encountered 3 days ago... the problem is, when i merged a certain 3d model on my scene, at first it will look ok, just like the image below...
but when i try zooming in, here what happens...
it seems that there's a clipping plane that i cant see... hope you could help me with this problem sersssss.... thanks in advance
Re: Zoom
sir, may konti lang akong ishare sa problem na yan before problem ko rin yan, pero ang ginagawa ko when i use zoom i hit f3 to make it wireframe then zoom ko ulit then again i hit f3 to render ulit sa akin effective ewan ko lng sir kung eeffect din yan sa application mo paki try nlng sir baka sakaling makatulog
jaycobvargas- CGP Newbie
- Number of posts : 102
Registration date : 09/11/2008
Re: Zoom
v_wrangler wrote:render master wrote:ah okay, it was that i paste the help files from 3dmax there....
no comment
I like your signature.
Unfortunately I eat and live sarcasm
I apologize to erick and the mods, sometimes I get carried away. heck, I bet someone have always wanted to say the above..
Erick, let us know how it turns out.
it worked master vertex!!! hahaha... just created a camera on my perspective view then turned on manual clipping... and adjust as per my preference view... hmmmm... and master ronel is right also.. just talked with him thru ym... and he elaborate more of the sequence... i can scan thru all the parts of my model.. thank you very much for the quick and humble response to this query... case closed.. hihihi... peace po tayong lahat...
Re: Zoom
Grafico wrote:I like the discussions here... It's very entertaining... Now to stay on topic... the answer is already stated by Mr. Vertex. It is obviously a clipping plane problem where sometimes your model scale is small enough to fit the 3D scene. DON'T ever use the Select and Uniform Scale to scale the object or models to fit your desired dimension, but rather Uniformly scale the object through it's SUB-OBJECT mode. Or better yet use the Rescale world units Utility.... Now that's the time to hit F1 to have more info..
Hitting Z will do, it will zoom the whole object in your perspective mode.
render master- Game Master
- Number of posts : 3274
Age : 104
Location : riyadh, saudi arabia
Registration date : 27/09/2008
Re: Zoom
congrats sir erick, problem solved!!! finally we have the creative juices flowing... aren't we all so lucky as to have not one but two, yes you heard me right, two great teachers to take us all to school?!!! two great but totally diverse masters to enlighten us!!! but wait!!! there's more!!! if you order within the next 15 minutes, you will receive absolutely free...
cloud20- CGP Senior Citizen
- Number of posts : 3372
Age : 59
Location : angeles city
Registration date : 21/09/2008
Re: Zoom
cloud20 wrote:congrats sir erick, problem solved!!! finally we have the creative juices flowing... aren't we all so lucky as to have not one but two, yes you heard me right, two great teachers to take us all to school?!!! two great but totally diverse masters to enlighten us!!! but wait!!! there's more!!! if you order within the next 15 minutes, you will receive absolutely free...
HAHAHA...loko ka ser ah... hihihi... i cant find their suggestions to the help menu... im lucky.....
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» Parallax Effect - Using Gordon Tarpley's Painting - Effect has strong zoom and pan
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