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environment illumination question

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Post by tsukoy Mon Oct 12, 2009 10:45 am

environment illumination question For_fo10
hello guys.. i have here an unfinished image of an interior. notice the GI outside the living area (the fence and the bushes. im wondering why it so bright light yet i haven't put any light source outside the room. i dont know where the light's coming from... can anyone give me an idea where to check? im suspecting the background
environment illumination question Enviro10
or maybe in my global switches??? environment illumination question Gi_swi10
thanks in advance to all the masters peace man
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Post by alwin Mon Oct 12, 2009 6:12 pm

imho lang:
baka meron kang na merge na scene na nasama ang lights check this out
your scene has an incompatible mats thats why it will become overbright
nasa double checking lang siguro sir hindi naman yan mangyari kung walang ma merge or maimport na mats or objects.
sana nakatulong!
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Post by logikpixel Tue Oct 13, 2009 1:33 am

Check mo kung may ibang light sa scene through the Menu bar sa Tools\Light Lister.
Smile
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Post by Nico.Patdu Tue Oct 13, 2009 1:58 am

maybe your envrionment light was set too high,also if you are using the vray phsyicalcamera, try to decrease its brightness.
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Post by tsukoy Tue Oct 13, 2009 5:52 am

thank you all for the inputs. i'll check all the tips thumbsup
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Post by tsukoy Tue Oct 13, 2009 6:08 am

alwin wrote:imho lang:
baka meron kang na merge na scene na nasama ang lights check this out
your scene has an incompatible mats thats why it will become overbright
nasa double checking lang siguro sir hindi naman yan mangyari kung walang ma merge or maimport na mats or objects.
sana nakatulong!

oo nga may mga incopatible mats nga.. pano ba mcheck and how to avoid invalid map? kasi sometimes my maps naman are shaders.
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Post by alwin Tue Oct 13, 2009 3:27 pm

tsukoy wrote:
alwin wrote:imho lang:
baka meron kang na merge na scene na nasama ang lights check this out
your scene has an incompatible mats thats why it will become overbright
nasa double checking lang siguro sir hindi naman yan mangyari kung walang ma merge or maimport na mats or objects.
sana nakatulong!

oo nga may mga incopatible mats nga.. pano ba mcheck and how to avoid invalid map? kasi sometimes my maps naman are shaders.

in your viewport try to right click then pick vray scene converter, then magconfirm yan na it will turn all your raytraced mats to vra ray blahblah, are you sure? then pick yes!
i hope it works!
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Post by tsukoy Tue Oct 13, 2009 9:47 pm

thanks alot alwin... thanks for your inputs.. sayang yung scene kung hndi ko mpapaganda.. i'll post for updated if ever matapos ko.. thanks alot man
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