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3ds max problem

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Post by lukdoberder Sun Mar 27, 2011 6:31 am

mga sir bakit pag nag import/file link ako from FBX or Cad to 3ds max ganito lumalabas?
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i think ok naman ung normals nito tapos looks good pag nirerender, walang naka flip na poly pero pag sa viewport ganyan itsura. minsan pag nag pa-pan ako or orbit nawawala pero bumamalik din. sinunod ko naman ung process ng pag import galing kay sir rendermaster...sana po matulungan niyo ako. maraming salamat!


Last edited by tutik on Mon Mar 28, 2011 12:34 am; edited 1 time in total (Reason for editing : added description for easy searching)
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Post by bokkins Sun Mar 27, 2011 6:39 am

Ganyan din nangyayari sa akin, hinala ko sa video card yan. or sa settings ng camera.
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Post by render master Sun Mar 27, 2011 7:27 am

i havent yet meet his problem.
anyway, my guess

- unwelded vertices
- double polylines
- graphic dispaly

i suggest
-delete unnecesary lines, turn n wedvertices
-pedit it / joined them
-shift on available graphic display in max.
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Post by lukdoberder Sun Mar 27, 2011 8:00 am

salamat mga sir. ginawa ko na po sir rendermaster ung paglinis nung model. nagdelete na rin ako ng mga polygons then ginawan ko ng kapalit pero ganun parin sir. nagtry ako gumawa ng box sa scene pati un nadamay na rin. i guess sa driver ng vcard ung problem. try ko update muna baka sakali mawala. sana sa 3ds max 2011 walang ganito. salamat ulit!
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Post by edosayla Sun Mar 27, 2011 10:37 pm

its a video card settings, try to switch from DirectX to OpenGL .. and try to update your drivers Smile
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Post by tutik Sun Mar 27, 2011 11:17 pm

na-encounter ko ganyan dati. model coming from RHINO. if i can remember it right it was solved by converting to 'poly' first then ticking 'relax' (value=zero) under 'edit geometry.' try mo lang muna, tagal na kasi eh.
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Post by tutik Sun Mar 27, 2011 11:22 pm

pag basag na ung mesh (vertices flying everywhere) wala nang solusyon dyan kung hindi re-import by other means.
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Post by lukdoberder Tue Mar 29, 2011 2:30 am

sige mga sir!try ko yang mga yan tapos post ko dito kung may nangyari.salamat!
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Post by lukdoberder Tue Mar 29, 2011 3:46 am

sir tutik..tingin ko di talaga ung geometry ung may problema e...kasi kahit sa primitive box lang ng max nangyayari e..ang sure lang is whenever i import or link FBX or CAD nangyayari to. once na mangyari yun, kahit ano na i-create ko sa max ay nadadamay narin..wait ko pa ung driver kasi medyo matagal mag DL e.salamat!
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Post by lukdoberder Tue Mar 29, 2011 1:56 pm

updating the vcard drivers seems to fix the problem.though, ung import from CAD lang. i tested it in FBX ganun pa din pero worst. oh well. di naman ganun ka need ung FBX e so ok na to. salamat mga master!
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Post by rhen Wed Mar 30, 2011 3:37 am

sir videocard yan. nangyare na skin yan sa sketchup.ganyan na ganyan yung problema ko date.
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Post by lukdoberder Sun Apr 03, 2011 3:38 pm

and its back again..problem seems to persist kahit nag 2011 na ako...i dont know what to do at this point Neutral
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Post by render master Sun Apr 03, 2011 3:47 pm

- ano ba method mo, mind to show the settings how you import.
- kung di nagwowork ang import, try file link

things i need to see:
1. settings at Configure Direct3d - found at Configure Driver
2. geometry setting when importing
3. or if you can share the file.... much better
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Post by lukdoberder Sun Apr 03, 2011 4:53 pm

Sir rendermaster. ito po ung settings ko. mapa import or link po.

3ds max problem  1-1

try ko po kalikutin yung setting ng direct3D at openGL baka nandun lang
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Post by render master Mon Apr 11, 2011 4:38 am

got it..shift to directx 10.0, its found in direct3d driver setup

Preferences-->> Viewports-->>Choose Driver-->>Direct3d Driver Setup
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Post by creerii Mon Apr 11, 2011 6:06 am

might help as well bro sa rendering...
3ds max problem  Overlappingfaces

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Post by render master Mon Apr 11, 2011 6:44 am

creerii wrote:might help as well bro sa rendering...
nice.... but better if you separate it as another thread.
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Post by lukdoberder Mon Apr 11, 2011 7:43 am

sir ganun pa rin e Sad
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Post by render master Mon Apr 11, 2011 7:53 am

lukdoberder wrote:sir ganun pa rin e Sad

ahh sorry to hear that. try to merge it into a new scene. baka magwork. other than that sorry.
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Post by lukdoberder Mon Apr 11, 2011 9:43 am

@creerii sir wala naman problem when it comes to rendering. sa viewport lang siya ganyan pero salamat na rin
@rendermaster thank you sir sa tulong!tiyagain ko na lang to
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Post by creerii Mon Apr 11, 2011 4:38 pm

censya na sa last post ko bro. got a solution bro, try mo directx 9.0 sa Preferences/Viewports/Choose Driver/Direct3d Driver Setup (same as rendermaster did @ dx10) but this time try balik ulit sa 9.0 so you will find to uncheck the box "Use Cached D3DXMeshes" and you will see a big difference even if you zoom in & out (massive file needs higher hardware specs i think), hope twill work for you. please see screen shots. cheeers
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Post by lukdoberder Mon Sep 19, 2011 8:23 am

wohoo!!!pagkatapos ng ilang buwang tiyagaan at pasensya, na-solve ko na mga master ung problema. disable aero theme and revert to classic windows theme tapos activate viewport clipping. so far okay na. do-able ika nga!salamat mga master!

@sir creerii: sir sinubukan ko yan kaso bumagal ung fps ko. salamat narin po for the suggestion
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Post by oby20 Mon Sep 19, 2011 11:33 am

sir switch to directX 9.0, baka naka directX10 ka check mo sir. ganun pag directX10 nwawala un model s viewport.
go to "customize" - preferences - viewport tab - choose driver, then switch to direct x 9.0 3ds max problem  290602
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