Simple Rest house
+2
arkiedmund
krizaliehs07
6 posters
:: 3d Gallery :: Exteriors
Page 1 of 1
Simple Rest house
delete ko napo baka masilip nanaman po ako senya napo mga master
Last edited by krizaliehs07 on Wed Jul 14, 2010 11:20 am; edited 1 time in total
krizaliehs07- CGP Apprentice
- Number of posts : 763
Age : 44
Location : Kesong Puti & Buko Pie
Registration date : 20/07/2009
Re: Simple Rest house
Looks like you have lots to work on in this image.
- look for a better camera angle
- improve on your textures, specially on the stone textures, by adjusting your uvw map to control tilling issues
- improve you vegetation.
- tweak your lighting
- look for a better camera angle
- improve on your textures, specially on the stone textures, by adjusting your uvw map to control tilling issues
- improve you vegetation.
- tweak your lighting
arkiedmund- Manager
- Number of posts : 3956
Age : 50
Location : Cavite
Registration date : 19/09/2008
Re: Simple Rest house
i agree with sir arkiemund bro
ano pala 3d rendering tool mo bro?wala kasi nakasulat,,visit ka sa tutorial section madami matututunan dun,goodluck
ano pala 3d rendering tool mo bro?wala kasi nakasulat,,visit ka sa tutorial section madami matututunan dun,goodluck
qcksilver- CGP Guru
- Number of posts : 1940
Age : 41
Location : bahrain/pampanga
Registration date : 08/02/2010
Re: Simple Rest house
arkiedmund wrote:Looks like you have lots to work on in this image.
- look for a better camera angle
- improve on your textures, specially on the stone textures, by adjusting your uvw map to control tilling issues
- improve you vegetation.
- tweak your lighting
sir salamat all coment noted
krizaliehs07- CGP Apprentice
- Number of posts : 763
Age : 44
Location : Kesong Puti & Buko Pie
Registration date : 20/07/2009
Re: Simple Rest house
qcksilver_2005 wrote:i agree with sir arkiemund bro
ano pala 3d rendering tool mo bro?wala kasi nakasulat,,visit ka sa tutorial section madami matututunan dun,goodluck
sir mental ray po medyo n p sobra po ata edit ko s PS salamat po sir s comment
krizaliehs07- CGP Apprentice
- Number of posts : 763
Age : 44
Location : Kesong Puti & Buko Pie
Registration date : 20/07/2009
Re: Simple Rest house
mental ray user din ako dati bro , may advise cguro sa ligthing if i were to choose i would go to direct light instead of 7 omni ,iba kasi ang effect for the this scene but if you choose omni may tatlo kasi parati sa type of decay none, inverse, and inverse square,mejo kinalawang lng ang mental ray ko but try to choose between inverse or inverse square, and dont forget sa shadow dapat mental ray shadow .. try mo muna ..i hope it helps ..
Re: Simple Rest house
Ako naman suggestion ko is use daylight system ng Mental Ray saka ka na muna maglaro sa foliage at mga landscape yung tama muna ng araw sa isang object napakanatural kasi ng MrSky at MrSun sa Mental Ray lapag mo lang ayun na konting tweak lang hindi gaya sa vray medyo kakalikutin mo pa talaga.
aeroll- CGP Apprentice
- Number of posts : 348
Age : 41
Location : balanga city, bataan, philippines
Registration date : 03/02/2010
Re: Simple Rest house
aeroll wrote:Ako naman suggestion ko is use daylight system ng Mental Ray saka ka na muna maglaro sa foliage at mga landscape yung tama muna ng araw sa isang object napakanatural kasi ng MrSky at MrSun sa Mental Ray lapag mo lang ayun na konting tweak lang hindi gaya sa vray medyo kakalikutin mo pa talaga.
agree ako dito master
ganun ang una kung ginawa,ilang clicks lang sa daylight system/sky&sun/then hit render, hintay lang ng ilang minuto,may scene ka na.ngayon naman problema ko paanu ko gagawin ang landscape at mga organic materials/huhu/(comment to ng isang baguhan sa MR,i mean myself)he2
one9dew- CGP Apprentice
- Number of posts : 817
Location : M.E./G.T.C./I.N./I.S.
Registration date : 06/03/2010
:: 3d Gallery :: Exteriors
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|