"The Arcade"
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benj.arki
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jhames joe albert infante
chobs
33 posters
:: 3d Gallery :: Exteriors
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"The Arcade"
First topic message reminder :
”The Arcade”
Hi fellas. This is my latest 3D scene that I would like to share with you guys. It’s been a while.
Introduction:
Arcade - A covered passageway with shops and stalls on either side; A structure composed of a series of arches supported by columns
This element inspired me to make such scene in 3D. Arcade or covered sidewalks are essential to me whenever I design or plan a development. It plays an important role in the traffic aspect whether it would be a pedestrian or vehicular. It protects people from rain and harsh sun lights. A very good application of this in the Philippines is the strip of Recto and the area Quiapo along Quezon Road.
3D:
My aim in this scene is to improve my texturing skills. I used the Unwrap UVW and other UVW modifiers. I painted and edited the textures in PS. At first it was a bit hard but once you get use to it, it’ll just be a breeze.
Here are the images:
C&C’s are welcome.
Reference Image
Wide Angle View with Distortion
Elevation View
Wire
Other Alternative Moods
Hue + Color Balance + Desaturation Adjustments
B&W
”The Arcade”
Hi fellas. This is my latest 3D scene that I would like to share with you guys. It’s been a while.
Introduction:
Arcade - A covered passageway with shops and stalls on either side; A structure composed of a series of arches supported by columns
This element inspired me to make such scene in 3D. Arcade or covered sidewalks are essential to me whenever I design or plan a development. It plays an important role in the traffic aspect whether it would be a pedestrian or vehicular. It protects people from rain and harsh sun lights. A very good application of this in the Philippines is the strip of Recto and the area Quiapo along Quezon Road.
3D:
My aim in this scene is to improve my texturing skills. I used the Unwrap UVW and other UVW modifiers. I painted and edited the textures in PS. At first it was a bit hard but once you get use to it, it’ll just be a breeze.
Here are the images:
C&C’s are welcome.
Reference Image
Wide Angle View with Distortion
Elevation View
Wire
Other Alternative Moods
Hue + Color Balance + Desaturation Adjustments
B&W
Last edited by chobs on Wed Dec 16, 2009 7:11 pm; edited 1 time in total
Re: "The Arcade"
nice work indeed.....
ryansantos- CGP Newbie
- Number of posts : 72
Registration date : 02/12/2009
Re: "The Arcade"
talagang perfect for me! i ilke all the aspects fom render, texture & the
mood as well!
mood as well!
alwin- CGP Expert
- Number of posts : 2176
Age : 51
Location : basurero sa cebu
Registration date : 22/01/2009
Re: "The Arcade"
nice work again chobs
medyo kulang lang yung dirt sa pavements mo I think, and mashado madami yung leaves.
all in all superb rendering
medyo kulang lang yung dirt sa pavements mo I think, and mashado madami yung leaves.
all in all superb rendering
yaug_03- CGP Guru
- Number of posts : 1911
Age : 41
Location : Cainta,Rizal
Registration date : 05/07/2009
Re: "The Arcade"
galing sir..parang yun reference image ang nanggaya..hehe
arkierwin- CGP Newbie
- Number of posts : 59
Age : 38
Location : Quezon City/ Nueva Ecija
Registration date : 19/05/2009
rtp_23- CGP Apprentice
- Number of posts : 721
Age : 39
Location : singapore/nueva ecija philippines
Registration date : 15/04/2009
Re: "The Arcade"
very nice...*two thumbs up*
minor crit: 2nd picture --> composition, the guy sweeping is cluttered w/ the drums behind, and there's a "convergence" (forgot technical term) with the pillar, would've been better, if this wasn't as such.
OT: technically it IS still an arcade. (Architecture: a series of arches supported on piers or columns.)
minor crit: 2nd picture --> composition, the guy sweeping is cluttered w/ the drums behind, and there's a "convergence" (forgot technical term) with the pillar, would've been better, if this wasn't as such.
OT: technically it IS still an arcade. (Architecture: a series of arches supported on piers or columns.)
pricklypineapple- CGP Newbie
- Number of posts : 92
Age : 110
Location : earth
Registration date : 19/02/2009
Re: "The Arcade"
ayos sir gaganda ng mga scene !
benj.arki- CGP Apprentice
- Number of posts : 810
Age : 35
Location : cavite
Registration date : 21/06/2009
Re: "The Arcade"
sir chobs, i like it. magaling po.
skid_arch- CGP Newbie
- Number of posts : 15
Age : 50
Location : phil.
Registration date : 17/12/2009
Re: "The Arcade"
no doubt!one of the best, simple but well done..
Draku- CGP Newbie
- Number of posts : 126
Age : 44
Location : aklan>iloilo>bahrain
Registration date : 04/12/2008
Re: "The Arcade"
Thanks so much on your comments guys.
Regarding on the composition of the scene, I just followed the rule of thirds guide in photography I placed the man at the right side, avoiding it to be align at the column, because I think the wagon already give so much attention at the left side. So to balance it of, I placed a couple of objects at the right. The man also adds some dynamic on the scene.
Cheers!
Regarding on the composition of the scene, I just followed the rule of thirds guide in photography I placed the man at the right side, avoiding it to be align at the column, because I think the wagon already give so much attention at the left side. So to balance it of, I placed a couple of objects at the right. The man also adds some dynamic on the scene.
Cheers!
Re: "The Arcade"
galing ng pagkabanats mo dito bro.. lalo na sa textures...
arkitrix- CGP Expert
- Number of posts : 2199
Age : 52
Location : Tacloban City
Registration date : 16/04/2009
Re: "The Arcade"
arkitrix wrote:galing ng pagkabanats mo dito bro.. lalo na sa textures...
salamat sa comment bro. simple lang yan scene.
Re: "The Arcade"
power...iba k talga sir...
bongskeigle- CGP Guru
- Number of posts : 1958
Age : 41
Location : Zebu
Registration date : 06/05/2009
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