"The Arcade"
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benj.arki
pricklypineapple
rtp_23
arkierwin
yaug_03
alwin
ryansantos
Yhna
rangalua
bizkong
ramzARKI
SunDance
reygerali
Tracer
AUSTRIA
ArchiNox
arki_vhin
ortzak
kurdaps!
manex
corpsegrinder
bokkins
arjun_samar
A.K.A.
3DZONE
aldrinv2
moothe
jhames joe albert infante
chobs
33 posters
:: 3d Gallery :: Exteriors
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"The Arcade"
”The Arcade”
Hi fellas. This is my latest 3D scene that I would like to share with you guys. It’s been a while.
Introduction:
Arcade - A covered passageway with shops and stalls on either side; A structure composed of a series of arches supported by columns
This element inspired me to make such scene in 3D. Arcade or covered sidewalks are essential to me whenever I design or plan a development. It plays an important role in the traffic aspect whether it would be a pedestrian or vehicular. It protects people from rain and harsh sun lights. A very good application of this in the Philippines is the strip of Recto and the area Quiapo along Quezon Road.
3D:
My aim in this scene is to improve my texturing skills. I used the Unwrap UVW and other UVW modifiers. I painted and edited the textures in PS. At first it was a bit hard but once you get use to it, it’ll just be a breeze.
Here are the images:
C&C’s are welcome.
Reference Image
Wide Angle View with Distortion
Elevation View
Wire
Other Alternative Moods
Hue + Color Balance + Desaturation Adjustments
B&W
Hi fellas. This is my latest 3D scene that I would like to share with you guys. It’s been a while.
Introduction:
Arcade - A covered passageway with shops and stalls on either side; A structure composed of a series of arches supported by columns
This element inspired me to make such scene in 3D. Arcade or covered sidewalks are essential to me whenever I design or plan a development. It plays an important role in the traffic aspect whether it would be a pedestrian or vehicular. It protects people from rain and harsh sun lights. A very good application of this in the Philippines is the strip of Recto and the area Quiapo along Quezon Road.
3D:
My aim in this scene is to improve my texturing skills. I used the Unwrap UVW and other UVW modifiers. I painted and edited the textures in PS. At first it was a bit hard but once you get use to it, it’ll just be a breeze.
Here are the images:
C&C’s are welcome.
Reference Image
Wide Angle View with Distortion
Elevation View
Wire
Other Alternative Moods
Hue + Color Balance + Desaturation Adjustments
B&W
Last edited by chobs on Wed Dec 16, 2009 7:11 pm; edited 1 time in total
jhames joe albert infante- CGP Expert
- Number of posts : 2733
Age : 39
Location : San Mateo Isabela/Singapore
Registration date : 18/11/2008
Re: "The Arcade"
nice..good texturing and very good output sir..
moothe- CGP Apprentice
- Number of posts : 489
Age : 40
Location : cebu, philippines/ kolkata,india
Registration date : 21/06/2009
Re: "The Arcade"
Excellent, fantastic, brilliant, superb.....etc.....5 work
3DZONE- Cube Spinner
- Number of posts : 3834
Age : 49
Location : Abu Dhabi U.A.E.
Registration date : 20/12/2008
Re: "The Arcade"
good work here are my cnc's bro.
based on the definition of an arcade that you included, can we consider this as an arcade? i can see no shops nor stalls on either sides. it can't be considered as sidewalks also because sidewalks doesn't have deadend.
your texturing is superb and the modeling part also.
-medyo maigsi lang ung tangkay ng kariton bro. bitin kapag nilagyan ng tali pangsabit sa leeg ng hihila.
-Leaves are overdone imho. where it came from? i assumed nalaglag un sa puno na nasa tabi.
-medyo maliit din ung puno imho.
-i can't see the relevance of putting the person din kasi by looking at the scene it seems it was abandoned for ages and then suddenly there comes a man cleaning. what is the story?
-putting some cracks might enhanced the scene din.
-what structure is this? parang napakataas ng empty space after ng apex line ng arches.
nevertheless, you accomplished your aim no doubt about it
based on the definition of an arcade that you included, can we consider this as an arcade? i can see no shops nor stalls on either sides. it can't be considered as sidewalks also because sidewalks doesn't have deadend.
your texturing is superb and the modeling part also.
-medyo maigsi lang ung tangkay ng kariton bro. bitin kapag nilagyan ng tali pangsabit sa leeg ng hihila.
-Leaves are overdone imho. where it came from? i assumed nalaglag un sa puno na nasa tabi.
-medyo maliit din ung puno imho.
-i can't see the relevance of putting the person din kasi by looking at the scene it seems it was abandoned for ages and then suddenly there comes a man cleaning. what is the story?
-putting some cracks might enhanced the scene din.
-what structure is this? parang napakataas ng empty space after ng apex line ng arches.
nevertheless, you accomplished your aim no doubt about it
Last edited by A.K.A. on Tue Dec 15, 2009 10:29 pm; edited 1 time in total
A.K.A.- CGP Apprentice
- Number of posts : 350
Age : 49
Location : Earth
Registration date : 25/10/2009
Re: "The Arcade"
I thought the first image was a reference photo. hahahaha render pala. eto ata ang tawag dyan PHOTO-realistic.
Ganda sir,
paturo naman panu gawin yung medyo lumang pader. texture lang po ba yan? or may tweaking pa na dapit gawin?
thanks in advance.
have a nice day
Ganda sir,
paturo naman panu gawin yung medyo lumang pader. texture lang po ba yan? or may tweaking pa na dapit gawin?
thanks in advance.
have a nice day
Re: "The Arcade"
nkakabilib.... galing nyo sir... perfect para saken!
corpsegrinder- CGP Guru
- Number of posts : 1423
Age : 39
Location : Zamboanga City
Registration date : 12/02/2009
Re: "The Arcade"
here is the reference image that I based my scene upon.
Thanks to all the comments.
Thanks for the c&c AKA
I got the Kariton as free from Turbo Squid Website so I have no idea about the use of that but I assumed that the Kariton is not intended to be attached to an animal but for a person. Parang hihilahin niya so some sort. As for the scattered leaves medyo overdone nga. Hehe... I was carried away with the Itoo Software. The proportion of the arches are based on the reference image. And ung definition... Hehe... medyo self contradicting nga din but if you look at some other definitions medyo broad din. Cool!
Thanks again for the CnC AKA. Very constructive. Cheers!
Thanks to all the comments.
A.K.A. wrote:good work here are my cnc's bro.
based on the definition of an arcade that you included, can we consider this as an arcade? i can see no shops nor stalls on either sides. it can't be considered as sidewalks also because sidewalks doesn't have deadend.
your texturing is superb and the modeling part also.
-medyo maigsi lang ung tangkay ng kariton bro. bitin kapag nilagyan ng tali pangsabit sa leeg ng hihila.
-Leaves are overdone imho. where it came from? i assumed nalaglag un sa puno na nasa tabi.
-medyo maliit din ung puno imho.
-i can't see the relevance of putting the person din kasi by looking at the scene it seems it was abandoned for ages and then suddenly there comes a man cleaning. what is the story?
-putting some cracks might enhanced the scene din.
-what structure is this? parang napakataas ng empty space after ng apex line ng arches.
nevertheless, you accomplished your aim no doubt about it
Thanks for the c&c AKA
I got the Kariton as free from Turbo Squid Website so I have no idea about the use of that but I assumed that the Kariton is not intended to be attached to an animal but for a person. Parang hihilahin niya so some sort. As for the scattered leaves medyo overdone nga. Hehe... I was carried away with the Itoo Software. The proportion of the arches are based on the reference image. And ung definition... Hehe... medyo self contradicting nga din but if you look at some other definitions medyo broad din. Cool!
Thanks again for the CnC AKA. Very constructive. Cheers!
Last edited by chobs on Tue Dec 15, 2009 10:51 pm; edited 1 time in total
Re: "The Arcade"
superb. lupet mo talaga bossing....
manex- CGP Apprentice
- Number of posts : 971
Age : 43
Location : Sampaloc, Manila, Brooke's Point, Palawan, Philippines
Registration date : 12/12/2008
Re: "The Arcade"
Da Best para sa akin bro..napadami lang ang leaves but the drama is there...thanks for inspiring us once again.
Re: "The Arcade"
tumulo laway ko hehehe...galing
arki_vhin- CGP Dabarkads
- Number of posts : 2172
Age : 38
Location : batang caloocan, tinapon sa SG
Registration date : 21/09/2008
Re: "The Arcade"
Nice. very realistic! 5 stars
ArchiNox- CGP Newbie
- Number of posts : 116
Age : 41
Location : SG
Registration date : 31/10/2009
Re: "The Arcade"
hanep..........
AUSTRIA- CGP Le Corbusier
- Number of posts : 2422
Age : 45
Location : Abu Dhabi UAE
Registration date : 19/09/2008
Re: "The Arcade"
galing sir, mapping and rendering
Tracer- CGP Apprentice
- Number of posts : 253
Age : 47
Location : UAE
Registration date : 08/09/2009
Re: "The Arcade"
job well done
SunDance- The Scavenger
- Number of posts : 1152
Age : 103
Location : cafeteria aroma
Registration date : 23/09/2008
Re: "The Arcade"
suberb
ramzARKI- CGP Apprentice
- Number of posts : 950
Age : 41
Location : Davao City/Dubai
Registration date : 08/05/2009
Re: "The Arcade"
superb chobs. ma lupet ang texturing!!!. any tutorials?? merry xmas bro!!!
bizkong- CGP Guru
- Number of posts : 1583
Age : 73
Registration date : 15/10/2009
Re: "The Arcade"
galing
Yhna- Princess Gaara
- Number of posts : 1886
Age : 39
Location : Qatar ...
Registration date : 27/11/2008
Re: "The Arcade"
nice work indeed.....
ryansantos- CGP Newbie
- Number of posts : 72
Age : 48
Location : Marikina
Registration date : 02/12/2009
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