living
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living
share ko langitong 1st try ko sa interior with vfsu mga masters
c and c's are welcome for improvements
more power cgp ... cgp the best talaga
wf:su+vray1.48.95+cs3
merry christmas
thanks
c and c's are welcome for improvements
more power cgp ... cgp the best talaga
wf:su+vray1.48.95+cs3
merry christmas
thanks
zromel- CGP Guru
- Number of posts : 1044
Age : 36
Location : butuan/bxu
Registration date : 20/10/2010
Re: living
ok yung interior sir..medyo mliit ata mga furnitures mo? oh mataasat maluwag lang yung room..palitan mo yung material sa flooring sir para maibakc meyo hawig sa wall eh addsomereflection yun lang salamat
IAN02- CGP Apprentice
- Number of posts : 490
Age : 37
Location : pampanga
Registration date : 10/06/2010
Re: living
@ian02 - sir alam ninyo po ba na bawal ang textspeak?
@ TS - study on composition
- nawala ang materials ng mga books
- mirror ba yung white white frame or window
- kung ikaw ay nakaupo dun sa chair pagtayo mo tatama ka doon
sa ilaw?
- study on more on material application
@ TS - study on composition
- nawala ang materials ng mga books
- mirror ba yung white white frame or window
- kung ikaw ay nakaupo dun sa chair pagtayo mo tatama ka doon
sa ilaw?
- study on more on material application
qcksilver- CGP Guru
- Number of posts : 1940
Age : 42
Location : bahrain/pampanga
Registration date : 08/02/2010
Re: living
not bad at all, like qcksilver said work more on composition, just keep on practicing. browse some design references over the net or magazines.
mez- CGP Expert
- Number of posts : 2692
Location : dxb
Registration date : 24/07/2010
Re: living
IAN02 wrote:ok yung interior sir..medyo mliit ata mga furnitures mo? oh mataasat maluwag lang yung room..palitan mo yung material sa flooring sir para maibakc meyo hawig sa wall eh addsomereflection yun lang salamat
mataas ng kaunti ang room sir. hindi po hawig ang flooring sa wall sir iba talaga ang material na gamit sa floor .papalitan ko nalang sir para lumutang ang wall
thanks for dropping sir.
zromel- CGP Guru
- Number of posts : 1044
Age : 36
Location : butuan/bxu
Registration date : 20/10/2010
Re: living
qcksilver wrote:@ian02 - sir alam ninyo po ba na bawal ang textspeak?
@ TS - study on composition
- nawala ang materials ng mga books
- mirror ba yung white white frame or window
- kung ikaw ay nakaupo dun sa chair pagtayo mo tatama ka doon
sa ilaw?
- study on more on material application
-tips naman po sa composition sir
sa pagcompose ko sir nilagyan ko ng gold na ball sa bandang right para counterweight left portion para po hindi one sided ang space kasi medyo maluwang pa sa right.sa center table sir ni rotate ko ang table ng kaunti para perpendicular sa sa direction ng lamp .ang flower po sa table ginawa ko pong medyo centralized po . sa wall na may painting . gusto ko kasi na parang part ng painting ang wall
-sa books sir papalitan ko nalang
-window po sir kasi may ilaw na pumasok nakalimutan ko lagyan ng bg
-hindi po tatama sa light .may distance po yong light sa bawat furniture
-sa material naman sir ganun talaga minimal lang talaga
zromel- CGP Guru
- Number of posts : 1044
Age : 36
Location : butuan/bxu
Registration date : 20/10/2010
Re: living
i think you better draft it first on a paper bro, before doing the modeling stuff on the computer. kung makikita mo some elements on your scene are a bit out of scale, you can't also design a shelving that high, di mo na magagamit iyan. nandiyan na iyong rendering skills mo just keep on practicing para magimprove.
mez- CGP Expert
- Number of posts : 2692
Location : dxb
Registration date : 24/07/2010
Re: living
Sa compostion Sir you can observe and study some sample interior scene sa net. like for example if you use wood mat. try to use one wood material para uniform.And about sa gold ball mo, para sa akin hindi balance. try to put a plant or a furniture sa right side.
-dalawa kasi yung klasi ng material sa ball mo chrome at gold, make it one.
- adjust polygon faces sa lamp. (I don't how you do it in sketch up)
- I think you use HDRI sa GI mo sir. medyo weird lang yung light source mo.your light or your sun sa front ng cam mo but the ambient lighting galing sa likod ng cam.
-parang walang wall sa likod ng cam.
-some glossiness sa wood materials
-better you place your furniture at the center. masyadong masikip at mabigat yung feeling sa left side kasi nilagay mo lahat.
-IMHO choose a nice painting not that Vitruvian man.
-try to make your ambient lighting warm colors, like yellow, red and orange. experiment it in photoshop by color balance.
and yung iba nasabi na nila.
I hope naka tulong ako sayo.
-dalawa kasi yung klasi ng material sa ball mo chrome at gold, make it one.
- adjust polygon faces sa lamp. (I don't how you do it in sketch up)
- I think you use HDRI sa GI mo sir. medyo weird lang yung light source mo.your light or your sun sa front ng cam mo but the ambient lighting galing sa likod ng cam.
-parang walang wall sa likod ng cam.
-some glossiness sa wood materials
-better you place your furniture at the center. masyadong masikip at mabigat yung feeling sa left side kasi nilagay mo lahat.
-IMHO choose a nice painting not that Vitruvian man.
-try to make your ambient lighting warm colors, like yellow, red and orange. experiment it in photoshop by color balance.
and yung iba nasabi na nila.
I hope naka tulong ako sayo.
lowellflores- CGP Apprentice
- Number of posts : 573
Age : 45
Location : Cebu City
Registration date : 09/04/2009
Re: living
thanks sir mez at sir lowell.
noted po lahat .1st vfsu interior ko ito sir
practice practice po hehehe para mag improve
noted po lahat .1st vfsu interior ko ito sir
practice practice po hehehe para mag improve
zromel- CGP Guru
- Number of posts : 1044
Age : 36
Location : butuan/bxu
Registration date : 20/10/2010
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